Player Matchup

Ah Puch
Ah Puch
C3273
Ah Puch
Level 168
God Stats
3W - 1L
1,448 SR
Queue Stats
310W - 255L
1,619 Elo+
Party 1
Athena
Athena
Complex_Keys
Athena
Level 144
God Stats
10W - 4L
1,586 SR
Queue Stats
735W - 702L
1,560 Elo+
Solo
Thor
Thor
ItalianPuncake
Thor
Level 107
God Stats
1W - 3L
1,338 SR
Queue Stats
255W - 249L
1,525 Elo+
Solo
Bellona
Bellona
XdrewkilluX
Bellona
Level 145
God Stats
5W - 4L
1,692 SR
Queue Stats
330W - 319L
1,393 Elo+
Solo
Cthulhu
Cthulhu
ziggymyster
Cthulhu
Level 145
God Stats
1W - 1L
1,281 SR
Queue Stats
60W - 52L
1,563 Elo+
Party 1
Team Averages
Level 142
1,469 SR
1,532 Elo+

VS

Team Averages
Level 133
1,493 SR
1,524 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Abiser
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,494 Elo+
Solo
Mercury
Mercury
JrRacer4007
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 89L
1,613 Elo+
Solo
Anubis
Anubis
RobbySin
Anubis
Level 141
God Stats
5W - 6L
1,467 SR
Queue Stats
177W - 152L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Sennvy
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C3273
Ah Puch
17
11 / 1 / 9
10,520
1,052
13,420
4,302
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
1 / 2 / 18
9,612
961
10,318
14,281
11,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 3 / 13
9,681
968
7,144
9,905
5,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
XdrewkilluX
Bellona
14
1 / 2 / 11
8,144
814
8,268
15,756
10,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ziggymyster
Cthulhu
15
4 / 2 / 14
9,004
900
8,645
13,561
14,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 5
8,729
873
10,866
12,527
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Abiser
Vamana
12
1 / 5 / 5
7,088
709
7,583
10,359
8,051
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
JrRacer4007
Mercury
12
0 / 5 / 4
6,800
680
5,376
9,010
3,779
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RobbySin
Anubis
14
3 / 5 / 3
8,190
819
6,009
10,803
5,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
Sennvy
Yu Huang
13
0 / 5 / 5
7,184
718
9,699
8,432
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
24
Kills
8
10
Deaths
25
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
5
1.3
L
Vamana
Abiser
Vamana
1
5
5
0.7
W
Ah Puch
C3273
Ah Puch
11
1
9
15.5
W
Athena
1
2
18
5
W
7
3
13
4.5
L
Mercury
JrRacer4007
Mercury
0
5
4
0.4
L
Anubis
RobbySin
Anubis
3
5
3
0.9
L
Yu Huang
Sennvy
Yu Huang
0
5
5
0.5
W
Bellona
XdrewkilluX
Bellona
1
2
11
3.25
W
Cthulhu
ziggymyster
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
39,533
57,805
Taken
51,131
43,621
Mitigated
34,907
22,195
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,866
1,284
555
2,238
12,527
13,242
0
7,846
4,321
0
20,349
L
Vamana
Abiser
Vamana
7,583
2,752
578
517
10,359
8,051
0
7,722
2,503
0
10,336
W
Ah Puch
C3273
Ah Puch
13,420
974
2,295
834
4,302
1,798
2,846
1,030
3,272
25,714
0
W
Athena
10,318
2,474
1,179
4,341
14,281
11,633
1,279
2,520
11,487
16,858
0
W
7,144
509
165
203
9,905
5,150
1,601
1,639
8,094
0
27,864
L
Mercury
JrRacer4007
Mercury
5,376
1,636
0
1,386
9,010
3,779
0
5,278
3,683
0
14,371
L
Anubis
RobbySin
Anubis
6,009
202
259
2,467
10,803
5,923
0
6,629
4,133
11,004
0
L
Yu Huang
Sennvy
Yu Huang
9,699
450
0
0
8,432
3,912
0
4,908
3,431
22,520
0
W
Bellona
XdrewkilluX
Bellona
8,268
596
1,049
5,468
15,756
10,986
1,001
5,675
9,737
0
11,823
W
Cthulhu
ziggymyster
Cthulhu
8,645
480
2,546
4,115
13,561
14,054
300
4,844
8,548
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
37,991
119
Minions Killed
100
0
Camps Cleared
0
971,903
Distance Traveled
828,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,729
873
27
3
0
166,312
0
L
Vamana
7,088
709
3
0
0
178,294
0
W
Ah Puch
10,520
1,052
29
3
0
196,452
0
W
Athena
9,612
961
18
2
0
204,179
0
W
Thor
9,681
968
36
4
0
187,429
0
L
Mercury
6,800
680
18
2
0
169,318
0
L
Anubis
8,190
819
15
2
0
153,592
0
L
Yu Huang
7,184
718
37
4
0
161,224
0
W
Bellona
8,144
814
11
1
0
183,716
0
W
Cthulhu
9,004
900
25
3
0
200,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role