Player Matchup

Bacchus
Bacchus
Shes A Caveman
Bacchus
Level 154
God Stats
6W - 2L
1,801 SR
Queue Stats
43W - 46L
1,456 Elo+
Party 1
Lancelot
Lancelot
bristol0nt0p
Lancelot
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 442L
1,435 Elo+
Solo
Pele
Pele
lxMercyxl
Pele
Level 129
God Stats
11W - 9L
1,510 SR
Queue Stats
266W - 267L
1,480 Elo+
Party 1
Chronos
Chronos
mnkDwef
Chronos
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 109L
1,540 Elo+
Solo
Raijin
Raijin
starthirteen
Raijin
Level 156
God Stats
3W - 0L
1,979 SR
Queue Stats
187W - 202L
1,513 Elo+
Party 1
Team Averages
Level 135
1,658 SR
1,485 Elo+

VS

Team Averages
Level 105
1,469 SR
1,488 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Esqueleto001
Fenrir
Level 30
God Stats
6W - 5L
1,367 SR
Queue Stats
158W - 148L
1,479 Elo+
Solo
Medusa
Medusa
RoyalMarine101
Medusa
Level 129
God Stats
1W - 5L
1,116 SR
Queue Stats
251W - 224L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hapster
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,726 SR
Queue Stats
125W - 138L
1,491 Elo+
Solo
Ares
Ares
mariowski2
Ares
Level 100
God Stats
11W - 8L
1,635 SR
Queue Stats
38W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,417
535
4,039
7,574
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
bristol0nt0p
Lancelot
12
5 / 2 / 1
7,131
594
3,685
10,170
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
3 / 1 / 3
7,699
642
6,037
8,983
7,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
mnkDwef
Chronos
11
2 / 1 / 2
6,767
564
7,769
9,907
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
10
0 / 3 / 3
6,059
505
4,277
7,771
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 3 / 2
6,222
519
4,278
8,175
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
4
0 / 1 / 0
4,024
335
861
2,996
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,960
497
7,289
9,992
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
hapster
Morgan Le Fay
12
2 / 4 / 3
6,776
565
7,040
7,510
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 2 / 2
6,344
529
6,165
10,787
8,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
2
1.33
L
Fenrir
0
1
0
0
L
0
3
2
0.33
W
3
2
3
2.25
W
Lancelot
bristol0nt0p
Lancelot
5
2
1
2.75
L
Morgan Le Fay
hapster
Morgan Le Fay
2
4
3
0.88
W
Pele
3
1
3
4.5
L
4
2
2
2.5
W
Chronos
mnkDwef
Chronos
2
1
2
3
W
Raijin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,807
Damage
25,633
44,405
Taken
39,460
25,261
Mitigated
19,427
7,982
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,278
918
0
3,376
8,175
2,964
0
1,873
6,298
36,830
1,774
L
Fenrir
861
237
0
1,000
2,996
778
0
0
2,996
0
7,338
L
7,289
2,684
0
4,056
9,992
4,459
686
5,697
4,295
0
46,596
W
4,039
284
311
1,428
7,574
6,633
0
3,929
3,645
9,547
0
W
Lancelot
bristol0nt0p
Lancelot
3,685
645
0
750
10,170
4,377
0
2,791
7,379
0
53,746
L
Morgan Le Fay
hapster
Morgan Le Fay
7,040
636
0
875
7,510
3,139
0
3,955
3,555
47,596
0
W
Pele
6,037
1,246
0
1,665
8,983
7,358
317
3,360
5,623
0
57,633
L
6,165
537
50
580
10,787
8,087
0
4,560
6,227
34,094
0
W
Chronos
mnkDwef
Chronos
7,769
1,990
0
3,078
9,907
3,718
0
2,615
7,292
45,017
0
W
Raijin
4,277
297
0
750
7,771
3,175
0
3,668
4,103
43,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
29,326
338
Minions Killed
290
0
Camps Cleared
0
1,195,991
Distance Traveled
955,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,222
519
67
6
0
236,165
0
L
Fenrir
4,024
335
11
1
0
65,924
0
L
Medusa
5,960
497
79
7
0
203,756
2
W
Bacchus
6,417
535
5
0
0
237,765
2
W
Lancelot
7,131
594
83
7
0
298,371
0
L
Morgan Le Fay
6,776
565
88
7
0
208,550
0
W
Pele
7,699
642
93
8
0
229,177
0
L
Ares
6,344
529
45
4
0
241,437
2
W
Chronos
6,767
564
79
7
0
224,591
1
W
Raijin
6,059
505
78
7
0
206,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role