Player Matchup

Bastet
Bastet
BABYxYODA
Bastet
Level 94
God Stats
1W - 2L
1,371 SR
Queue Stats
95W - 77L
1,500 Elo+
Party 2
Raijin
Raijin
MadBows420
Raijin
Level 130
God Stats
0W - 1L
1,518 SR
Queue Stats
100W - 90L
1,494 Elo+
Party 2
Maui
Maui
PANDA inTHEOVEN
Maui
Level 45
God Stats
18W - 21L
1,438 SR
Queue Stats
103W - 91L
1,413 Elo+
Party 2
Team Averages
Level 90
1,442 SR
1,469 Elo+

VS

Team Averages
Level 134
1,448 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
FrSaknKidd
Vulcan
Level 127
God Stats
23W - 12L
1,705 SR
Queue Stats
523W - 516L
1,482 Elo+
Solo
Arachne
Arachne
Killer-Re-
Arachne
Level 127
God Stats
1W - 0L
1,139 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BABYxYODA
Bastet
9
2 / 3 / 0
7,306
731
8,862
11,143
3,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
MadBows420
Raijin
9
0 / 4 / 1
6,882
688
6,823
7,937
2,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
6,689
669
2,370
12,036
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 6
8,527
853
7,025
11,051
10,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
FrSaknKidd
Vulcan
12
1 / 0 / 8
8,184
818
11,155
6,285
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Killer-Re-
Arachne
12
7 / 2 / 4
9,088
909
9,655
8,731
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
6
7
L
Bastet
BABYxYODA
Bastet
2
3
0
0.67
W
Vulcan
FrSaknKidd
Vulcan
1
0
8
5
W
Arachne
Killer-Re-
Arachne
7
2
4
4.5
L
Raijin
MadBows420
Raijin
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
27,835
31,116
Taken
26,067
14,083
Mitigated
17,976
3,167
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,025
2,458
0
2,462
11,051
10,762
77
4,437
6,614
639
21,557
L
Bastet
BABYxYODA
Bastet
8,862
2,077
0
3,167
11,143
3,980
0
3,268
7,875
0
25,879
W
Vulcan
FrSaknKidd
Vulcan
11,155
5,958
0
2,600
6,285
2,468
473
2,006
4,279
42,699
0
W
Arachne
Killer-Re-
Arachne
9,655
7,002
0
1,697
8,731
4,746
942
3,270
5,461
0
27,009
L
Raijin
MadBows420
Raijin
6,823
663
0
0
7,937
2,697
0
2,692
5,245
34,184
0
L
2,370
534
0
0
12,036
7,406
0
5,733
6,303
13,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,877
Gold Earned
25,799
113
Minions Killed
135
0
Camps Cleared
0
562,042
Distance Traveled
608,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,527
853
31
3
0
199,219
0
L
Bastet
7,306
731
22
2
0
219,365
0
W
Vulcan
8,184
818
70
7
0
204,848
0
W
Arachne
9,088
909
34
3
0
204,492
0
L
Raijin
6,882
688
60
6
0
165,435
0
L
Maui
6,689
669
31
3
0
177,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role