Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DSM SHARP
Anubis
Level 96
God Stats
40W - 28L
1,672 SR
Queue Stats
233W - 194L
1,482 Elo+
Party 1
Arachne
Arachne
GibbaXslapzz
Arachne
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 43L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
iCriticiiZe
Amaterasu
Level 141
God Stats
3W - 6L
1,485 SR
Queue Stats
345W - 418L
1,501 Elo+
Solo
Team Averages
Level 140
1,531 SR
1,474 Elo+

VS

Team Averages
Level 86
1,425 SR
1,449 Elo+
Thor
Thor
BigGankHank
Thor
Level 63
God Stats
49W - 39L
1,331 SR
Queue Stats
293W - 285L
1,458 Elo+
Solo
Susano
Susano
Dakfromboro
Susano
Level 88
God Stats
0W - 1L
1,323 SR
Queue Stats
130W - 118L
1,478 Elo+
Solo
Martichoras
Martichoras
Koopas_rev
Martichoras
Level 45
God Stats
14W - 22L
1,513 SR
Queue Stats
57W - 66L
1,410 Elo+
Solo
Hera
Hera
Narwhals64s
Hera
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 132L
1,430 Elo+
Solo
Osiris
Osiris
centaurbabe
Osiris
Level 126
God Stats
5W - 5L
1,455 SR
Queue Stats
291W - 264L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 4
6,412
641
3,302
9,054
9,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
 
Heimdallr
11
1 / 1 / 2
6,161
616
3,786
7,555
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
DSM SHARP
Anubis
11
7 / 0 / 5
6,859
686
9,017
6,137
2,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GibbaXslapzz
Arachne
11
6 / 0 / 5
6,471
647
6,603
9,449
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
iCriticiiZe
Amaterasu
12
3 / 0 / 2
7,441
744
5,611
8,214
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,603
460
4,392
10,410
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
9
0 / 5 / 0
5,090
509
2,336
10,830
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
Koopas_rev
Martichoras
8
0 / 4 / 0
4,678
468
5,226
8,312
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 1
5,085
509
5,041
6,777
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
8
0 / 3 / 0
5,030
503
4,992
8,895
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
20
Kills
1
1
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
4
5
W
Heimdallr
 
Heimdallr
1
1
2
2
L
1
6
0
0.17
W
Anubis
DSM SHARP
Anubis
7
0
5
9.5
L
Susano
0
5
0
0
W
Arachne
GibbaXslapzz
Arachne
6
0
5
8.5
L
Martichoras
Koopas_rev
Martichoras
0
4
0
0
L
0
2
1
0.25
L
Osiris
0
3
0
0
W
Amaterasu
iCriticiiZe
Amaterasu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
21,987
40,409
Taken
45,224
23,579
Mitigated
20,254
19,492
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,302
470
0
4,213
9,054
9,265
0
2,574
6,480
21,843
0
W
Heimdallr
 
Heimdallr
3,786
573
0
3,656
7,555
3,081
720
1,055
6,500
0
44,749
L
4,392
1,225
0
765
10,410
2,750
0
5,976
4,434
0
22,669
W
Anubis
DSM SHARP
Anubis
9,017
875
0
4,265
6,137
2,955
632
1,046
5,091
53,512
0
L
Susano
2,336
80
0
3,405
10,830
3,783
0
866
9,964
0
34,878
W
Arachne
GibbaXslapzz
Arachne
6,603
4,741
0
3,312
9,449
3,555
0
366
9,083
0
35,461
L
Martichoras
Koopas_rev
Martichoras
5,226
2,033
0
2,218
8,312
2,884
0
2,205
6,107
0
30,639
L
5,041
1,763
0
2,027
6,777
3,922
0
3,272
3,505
19,362
0
L
Osiris
4,992
2,230
0
3,411
8,895
6,915
0
0
8,895
0
24,700
W
Amaterasu
iCriticiiZe
Amaterasu
5,611
2,206
0
4,046
8,214
4,723
392
0
8,214
0
44,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
24,486
327
Minions Killed
215
0
Camps Cleared
0
1,070,402
Distance Traveled
959,928
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,412
641
31
3
0
232,355
0
W
Heimdallr
6,161
616
79
8
0
182,660
5
L
Thor
4,603
460
41
4
0
187,211
0
W
Anubis
6,859
686
79
8
0
188,231
0
L
Susano
5,090
509
70
7
0
193,380
0
W
Arachne
6,471
647
52
5
0
245,234
0
L
Martichoras
4,678
468
50
5
0
200,551
0
L
Hera
5,085
509
19
2
0
218,684
0
L
Osiris
5,030
503
35
4
0
160,102
1
W
Amaterasu
7,441
744
86
9
0
221,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role