Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dcox
Fenrir
Level 162
God Stats
1W - 4L
1,139 SR
Queue Stats
205W - 211L
1,473 Elo+
Solo
Mulan
Mulan
Rayvennah
Mulan
Level 150
God Stats
1W - 2L
1,513 SR
Queue Stats
178W - 185L
1,536 Elo+
Solo
Xbalanque
Xbalanque
TrixdixV2
Xbalanque
Level 148
God Stats
1W - 3L
1,825 SR
Queue Stats
296W - 296L
1,575 Elo+
Solo
Tiamat
Tiamat
Warsclone
Tiamat
Level 109
God Stats
5W - 3L
1,717 SR
Queue Stats
173W - 129L
1,567 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,530 Elo+

VS

Team Averages
Level 110
1,537 SR
1,532 Elo+
Tiamat
Tiamat
Gøŕr
Tiamat
Level 126
God Stats
2W - 0L
1,578 SR
Queue Stats
42W - 26L
1,619 Elo+
Solo
Arachne
Arachne
INotedAim
Arachne
Level 104
God Stats
20W - 10L
1,502 SR
Queue Stats
223W - 203L
1,468 Elo+
Solo
Shiva
Shiva
NateDadRocha
Shiva
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,440 Elo+
Solo
Vulcan
Vulcan
Viejodido
Vulcan
Level 143
God Stats
10W - 9L
1,566 SR
Queue Stats
83W - 74L
1,531 Elo+
Solo
Ix Chel
Ix Chel
boopssi
Ix Chel
Level 89
God Stats
1W - 0L
1,537 SR
Queue Stats
8W - 7L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 2
7,692
1,282
7,856
9,592
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Dcox
Fenrir
11
1 / 2 / 1
6,572
1,095
4,101
8,337
3,534
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Rayvennah
Mulan
12
1 / 4 / 3
7,286
1,214
5,576
13,747
11,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
TrixdixV2
Xbalanque
12
1 / 1 / 3
7,171
1,195
6,588
9,772
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Warsclone
Tiamat
11
0 / 1 / 0
5,890
982
0
965
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gøŕr
Tiamat
12
0 / 2 / 5
6,676
1,113
8,904
5,525
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
INotedAim
Arachne
12
4 / 0 / 3
7,557
1,260
6,177
3,701
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 8
7,075
1,179
6,734
7,118
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Viejodido
Vulcan
12
2 / 1 / 4
7,389
1,232
9,307
5,464
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
boopssi
Ix Chel
13
2 / 1 / 7
8,114
1,352
7,619
6,345
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
9
9
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
L
Fenrir
Dcox
Fenrir
1
2
1
0.75
W
Tiamat
Gøŕr
Tiamat
0
2
5
1.25
W
Arachne
INotedAim
Arachne
4
0
3
5.5
W
1
1
8
5
L
Mulan
Rayvennah
Mulan
1
4
3
0.63
L
Xbalanque
TrixdixV2
Xbalanque
1
1
3
2.5
W
Vulcan
Viejodido
Vulcan
2
1
4
4
L
Tiamat
Warsclone
Tiamat
0
1
0
0
W
Ix Chel
boopssi
Ix Chel
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
38,741
42,413
Taken
28,153
24,298
Mitigated
20,429
5,133
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,856
0
1,512
2,539
9,592
4,503
0
5,538
3,591
27,991
0
L
Fenrir
Dcox
Fenrir
4,101
858
0
374
8,337
3,534
0
5,527
2,576
115
8,931
W
Tiamat
Gøŕr
Tiamat
8,904
854
0
544
5,525
4,481
0
1,713
3,812
13,529
0
W
Arachne
INotedAim
Arachne
6,177
4,737
0
713
3,701
2,100
0
1,043
2,658
0
14,797
W
6,734
1,092
374
1,678
7,118
7,030
0
1,904
5,214
0
12,613
L
Mulan
Rayvennah
Mulan
5,576
523
0
708
13,747
11,889
0
7,715
5,303
0
16,691
L
Xbalanque
TrixdixV2
Xbalanque
6,588
2,965
0
0
9,772
3,872
0
5,636
3,835
0
25,625
W
Vulcan
Viejodido
Vulcan
9,307
2,294
0
0
5,464
2,384
0
1,641
3,673
26,088
0
L
Tiamat
Warsclone
Tiamat
0
0
0
0
965
500
0
752
213
749
0
W
Ix Chel
boopssi
Ix Chel
7,619
1,414
757
1,640
6,345
4,434
0
1,645
4,700
17,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
36,811
144
Minions Killed
147
7
Camps Cleared
5
494,936
Distance Traveled
656,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,692
1,282
40
7
2
129,715
0
L
Fenrir
6,572
1,095
13
2
1
107,274
0
W
Tiamat
6,676
1,113
11
2
0
115,766
0
W
Arachne
7,557
1,260
26
4
3
133,654
0
W
Shiva
7,075
1,179
18
3
1
139,365
0
L
Mulan
7,286
1,214
30
5
2
126,302
0
L
Xbalanque
7,171
1,195
60
10
1
115,106
0
W
Vulcan
7,389
1,232
70
12
1
150,088
0
L
Tiamat
5,890
982
1
0
1
16,539
0
W
Ix Chel
8,114
1,352
22
4
0
117,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role