Player Matchup

Freya
Freya
Diamond II
 
Freya
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
Aisart
Ares
Diamond I
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 191L
2,185 MMR
Party 2
Apollo
Apollo
Diamond IV
Nithupyonart
Apollo
Diamond IV
Level 59
God Stats
1W - 1L
1,517 SR
Queue Stats
75W - 59L
2,064 MMR
Solo
Loki
Loki
Diamond V
TeFaltaCalle
Loki
Diamond V
Level 97
God Stats
3W - 4L
1,593 SR
Queue Stats
167W - 134L
2,089 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Zyxman
Sun Wukong
Diamond IV
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 58L
2,057 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,522 SR
1,979 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,594 SR
2,098 MMR
Pele
Pele
Diamond III
ElfoHD
Pele
Diamond III
Level 124
God Stats
3W - 3L
1,622 SR
Queue Stats
127W - 115L
2,098 MMR
Solo
Eset
Eset
Diamond II
Nutley99
Eset
Diamond II
Level 108
God Stats
62W - 42L
1,643 SR
Queue Stats
428W - 392L
2,070 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Tsuini
Jing Wei
Diamond II
Level 260
God Stats
10W - 12L
1,431 SR
Queue Stats
494W - 477L
2,041 MMR
Solo
Hercules
Hercules
Diamond II
Wareshh
Hercules
Diamond II
Level 158
God Stats
6W - 4L
1,668 SR
Queue Stats
125W - 113L
2,034 MMR
Party 1
Thoth
Thoth
Diamond III
miguelito292
Thoth
Diamond III
Level 144
God Stats
9W - 6L
1,603 SR
Queue Stats
375W - 343L
2,248 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 3
7,114
547
8,793
11,103
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Aisart
Ares
11
2 / 4 / 2
7,384
568
5,252
13,818
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
12
0 / 2 / 1
6,924
533
4,064
8,879
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 5 / 1
7,666
590
5,329
16,018
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Zyxman
Sun Wukong
12
0 / 1 / 0
7,082
545
5,171
12,238
9,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CharonKuzenboSusano

VS

Bans
AphroditeKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ElfoHD
Pele
15
8 / 2 / 2
8,626
664
13,111
14,156
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
13
4 / 1 / 4
8,421
648
6,308
8,393
7,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Tsuini
Jing Wei
13
1 / 3 / 3
7,906
608
8,194
10,479
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Wareshh
Hercules
14
1 / 0 / 0
8,622
663
8,020
10,817
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 7
8,013
616
8,296
5,354
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
16
16
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
3
0.88
L
Ares
Aisart
Ares
2
4
2
0.75
W
Pele
ElfoHD
Pele
8
2
2
4.5
L
Apollo
0
2
1
0.25
W
Eset
4
1
4
6
L
4
5
1
0.9
W
Jing Wei
Tsuini
Jing Wei
1
3
3
0.83
W
Hercules
Wareshh
Hercules
1
0
0
1
L
Sun Wukong
Zyxman
Sun Wukong
0
1
0
0
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
43,929
62,056
Taken
49,199
34,484
Mitigated
27,305
17,766
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,793
2,222
0
2,339
11,103
4,451
90
921
10,182
49,502
2,511
L
Ares
Aisart
Ares
5,252
954
0
2,305
13,818
12,272
46
5,656
8,162
17,654
0
W
Pele
ElfoHD
Pele
13,111
3,471
0
3,149
14,156
6,016
379
3,593
10,527
0
80,264
L
Apollo
4,064
1,783
0
2,736
8,879
3,081
360
3,997
4,882
0
60,043
W
Eset
6,308
1,288
150
2,984
8,393
7,045
0
2,224
6,015
26,983
0
L
5,329
1,436
0
5,512
16,018
5,507
0
4,030
11,988
0
67,806
W
Jing Wei
Tsuini
Jing Wei
8,194
6,129
0
3,688
10,479
4,621
389
6,744
3,396
0
68,329
W
Hercules
Wareshh
Hercules
8,020
3,413
0
5,154
10,817
7,585
0
0
10,817
0
73,669
L
Sun Wukong
Zyxman
Sun Wukong
5,171
828
0
4,874
12,238
9,173
0
0
12,238
0
55,971
W
8,296
699
0
312
5,354
2,038
290
907
4,447
64,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
41,588
439
Minions Killed
492
0
Camps Cleared
0
1,265,067
Distance Traveled
1,354,579
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,114
547
108
8
0
248,488
3
L
Ares
7,384
568
17
1
0
236,915
3
W
Pele
8,626
664
109
8
0
308,696
0
L
Apollo
6,924
533
110
8
0
246,019
2
W
Eset
8,421
648
20
2
0
278,208
0
L
Loki
7,666
590
96
7
0
284,982
0
W
Jing Wei
7,906
608
119
9
0
257,578
4
W
Hercules
8,622
663
128
10
0
237,437
2
L
Sun Wukong
7,082
545
108
8
0
248,663
3
W
Thoth
8,013
616
116
9
0
272,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role