Player Matchup

Danzaburou
Danzaburou
ByTast-y
Danzaburou
Level 80
God Stats
62W - 36L
1,749 SR
Queue Stats
174W - 175L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
ParrieDog
Baron Samedi
Level 101
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 45L
1,520 Elo+
Solo
King Arthur
King Arthur
RipZip420
King Arthur
Level 159
God Stats
1W - 0L
1,446 SR
Queue Stats
374W - 348L
1,470 Elo+
Party 1
Ra
Ra
Sin Replayz
Ra
Level 146
God Stats
15W - 9L
1,700 SR
Queue Stats
269W - 236L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
xSmil07
Ao Kuang
Level 85
God Stats
50W - 37L
1,602 SR
Queue Stats
234W - 227L
1,474 Elo+
Party 2
Team Averages
Level 114
1,599 SR
1,483 Elo+

VS

Team Averages
Level 141
1,587 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MGRash
Arachne
Level 162
God Stats
4W - 3L
1,606 SR
Queue Stats
255W - 261L
1,488 Elo+
Solo
Heimdallr
Heimdallr
SolielLunaire
Heimdallr
Level 129
God Stats
8W - 9L
1,549 SR
Queue Stats
395W - 356L
1,485 Elo+
Solo
Nox
Nox
heatedcomic
Nox
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 167L
1,518 Elo+
Solo
Nike
Nike
mikekerchooski
Nike
Level 115
God Stats
8W - 4L
1,778 SR
Queue Stats
265W - 224L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByTast-y
Danzaburou
10
2 / 1 / 5
6,273
627
5,061
7,921
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ParrieDog
Baron Samedi
9
5 / 0 / 3
6,276
628
3,987
5,349
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
RipZip420
King Arthur
9
0 / 4 / 0
5,004
500
4,911
9,990
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
6,885
689
5,517
6,155
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
xSmil07
Ao Kuang
10
1 / 1 / 2
5,568
557
3,019
9,137
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 2 / 2
5,035
504
3,203
3,254
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MGRash
Arachne
11
1 / 1 / 1
5,773
577
1,559
8,645
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
SolielLunaire
Heimdallr
8
1 / 5 / 0
5,113
511
7,151
9,619
3,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,039
504
3,276
7,496
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 2
7,337
734
7,540
9,715
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
Danzaburou
ByTast-y
Danzaburou
2
1
5
4.5
L
Arachne
MGRash
Arachne
1
1
1
1.5
W
Baron Samedi
ParrieDog
Baron Samedi
5
0
3
6.5
W
King Arthur
RipZip420
King Arthur
0
4
0
0
W
4
0
1
4.5
L
Heimdallr
SolielLunaire
Heimdallr
1
5
0
0.2
L
0
4
1
0.13
L
3
0
2
4
W
Ao Kuang
xSmil07
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
22,729
38,552
Taken
38,729
20,655
Mitigated
20,113
12,376
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,203
646
0
806
3,254
1,103
0
2,427
827
23,084
0
W
Danzaburou
ByTast-y
Danzaburou
5,061
2,083
0
3,141
7,921
3,090
444
1,904
6,017
0
38,377
L
Arachne
MGRash
Arachne
1,559
1,013
0
2,385
8,645
3,073
0
1,854
6,723
0
46,718
W
Baron Samedi
ParrieDog
Baron Samedi
3,987
912
562
2,106
5,349
3,747
116
1,075
4,274
17,624
0
W
King Arthur
RipZip420
King Arthur
4,911
329
0
1,861
9,990
8,052
0
365
9,625
0
36,277
W
5,517
1,085
178
3,067
6,155
2,523
552
1,686
4,469
59,580
0
L
Heimdallr
SolielLunaire
Heimdallr
7,151
3,626
0
2,446
9,619
3,744
19
2,808
6,811
0
34,589
L
3,276
401
0
1,739
7,496
5,211
0
4,165
3,331
15,751
0
L
7,540
890
0
1,992
9,715
6,982
0
1,201
8,514
0
55,374
W
Ao Kuang
xSmil07
Ao Kuang
3,019
923
0
1,461
9,137
3,243
0
1,449
7,688
40,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
28,297
306
Minions Killed
299
0
Camps Cleared
0
1,074,646
Distance Traveled
925,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,035
504
41
4
0
118,347
2
W
Danzaburou
6,273
627
55
6
0
192,802
0
L
Arachne
5,773
577
75
8
0
243,857
0
W
Baron Samedi
6,276
628
28
3
0
206,665
2
W
King Arthur
5,004
500
45
5
0
207,524
0
W
Ra
6,885
689
109
11
0
229,160
0
L
Heimdallr
5,113
511
59
6
0
183,133
0
L
Nox
5,039
504
27
3
0
191,548
0
L
Nike
7,337
734
97
10
0
188,940
0
W
Ao Kuang
5,568
557
69
7
0
238,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role