Player Matchup

Vamana
Vamana
AlRoCa04
Vamana
Level 24
God Stats
4W - 5L
1,485 SR
Queue Stats
77W - 85L
1,366 Elo+
Party 2
Bacchus
Bacchus
ElPatriarcaxd
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,117 Elo+
Party 2
Danzaburou
Danzaburou
PDFR_Serpies04
Danzaburou
Level 14
God Stats
1W - 5L
1,260 SR
Queue Stats
36W - 53L
1,258 Elo+
Party 2
Janus
Janus
SunnyCini
Janus
Level 180
God Stats
6W - 8L
1,533 SR
Queue Stats
177W - 178L
1,484 Elo+
Solo
Arachne
Arachne
XAlejandro31X
Arachne
Level 81
God Stats
0W - 2L
1,249 SR
Queue Stats
122W - 142L
1,385 Elo+
Party 2
Team Averages
Level 62
1,405 SR
1,322 Elo+

VS

Team Averages
Level 39
1,375 SR
1,300 Elo+
Bacchus
Bacchus
Baldej
Bacchus
Level 35
God Stats
2W - 1L
1,222 SR
Queue Stats
4W - 9L
1,226 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GOLD_AVENTADOR
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,226 Elo+
Party 3
Kukulkan
Kukulkan
RhysKrispies132
Kukulkan
Level 17
God Stats
8W - 4L
1,436 SR
Queue Stats
60W - 53L
1,303 Elo+
Party 1
Thanatos
Thanatos
Samuel5267
Thanatos
Level 62
God Stats
19W - 20L
1,491 SR
Queue Stats
63W - 59L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
alvaroulloa2070
Sun Wukong
Level 55
God Stats
1W - 1L
1,227 SR
Queue Stats
36W - 39L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlRoCa04
Vamana
14
1 / 2 / 1
8,197
455
5,607
14,420
13,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
13
2 / 5 / 4
8,374
465
6,447
15,734
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
PDFR_Serpies04
Danzaburou
13
0 / 5 / 6
8,007
445
7,641
13,573
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
SunnyCini
Janus
14
0 / 9 / 3
8,632
480
6,394
15,779
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
8 / 7 / 2
9,663
537
13,814
20,571
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baldej
Bacchus
13
1 / 2 / 7
8,843
491
9,675
16,016
19,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
GOLD_AVENTADOR
Ah Muzen Cab
13
2 / 4 / 5
8,430
468
8,449
9,907
4,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
10 / 3 / 7
11,792
655
17,258
9,717
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Samuel5267
Thanatos
17
14 / 2 / 7
11,372
632
19,392
18,772
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
alvaroulloa2070
Sun Wukong
17
1 / 0 / 2
10,621
590
6,789
13,789
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
28
28
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
AlRoCa04
Vamana
1
2
1
0.75
W
Bacchus
Baldej
Bacchus
1
2
7
2.25
L
Bacchus
2
5
4
0.8
W
Ah Muzen Cab
GOLD_AVENTADOR
Ah Muzen Cab
2
4
5
1.13
L
Danzaburou
PDFR_Serpies04
Danzaburou
0
5
6
0.6
W
Kukulkan
10
3
7
4.5
W
Thanatos
Samuel5267
Thanatos
14
2
7
8.75
L
Janus
SunnyCini
Janus
0
9
3
0.17
L
Arachne
8
7
2
1.29
W
Sun Wukong
alvaroulloa2070
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
61,563
80,077
Taken
68,201
50,248
Mitigated
46,959
15,905
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AlRoCa04
Vamana
5,607
2,102
0
1,414
14,420
13,203
0
1,531
12,889
0
47,804
W
Bacchus
Baldej
Bacchus
9,675
1,056
0
2,067
16,016
19,223
62
3,730
12,256
27,934
0
L
Bacchus
6,447
870
0
1,996
15,734
20,063
136
4,640
11,094
21,579
0
W
Ah Muzen Cab
GOLD_AVENTADOR
Ah Muzen Cab
8,449
4,441
0
1,565
9,907
4,378
68
2,206
7,659
0
58,808
L
Danzaburou
PDFR_Serpies04
Danzaburou
7,641
4,037
0
4,073
13,573
5,630
553
7,327
6,246
0
51,681
W
Kukulkan
17,258
3,369
0
1,822
9,717
4,045
2,820
4,206
5,181
86,568
1,288
W
Thanatos
Samuel5267
Thanatos
19,392
7,183
0
14,232
18,772
8,362
899
2,199
16,475
0
81,396
L
Janus
SunnyCini
Janus
6,394
334
0
2,760
15,779
4,833
0
10,071
5,708
68,163
0
L
Arachne
13,814
10,515
0
5,662
20,571
6,519
0
3,364
17,207
0
43,681
W
Sun Wukong
alvaroulloa2070
Sun Wukong
6,789
1,009
0
6,582
13,789
10,951
1,493
0
13,789
0
86,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
51,058
356
Minions Killed
501
0
Camps Cleared
0
1,775,612
Distance Traveled
1,809,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,197
455
76
4
0
369,273
0
W
Bacchus
8,843
491
28
2
0
356,992
0
L
Bacchus
8,374
465
21
1
0
360,732
0
W
Ah Muzen Cab
8,430
468
95
5
0
317,588
0
L
Danzaburou
8,007
445
95
5
0
340,918
0
W
Kukulkan
11,792
655
134
7
0
348,404
0
W
Thanatos
11,372
632
110
6
0
412,495
0
L
Janus
8,632
480
119
7
0
307,168
0
L
Arachne
9,663
537
45
3
0
397,521
0
W
Sun Wukong
10,621
590
134
7
0
374,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role