Player Matchup

Raijin
Raijin
ACGspartan117
Raijin
Level 129
God Stats
27W - 13L
1,655 SR
Queue Stats
319W - 231L
1,647 Elo+
Party 1
Xing Tian
Xing Tian
DuhKotaBear
Xing Tian
Level 159
God Stats
2W - 0L
1,732 SR
Queue Stats
68W - 52L
1,627 Elo+
Party 1
Kali
Kali
Zareus117
Kali
Level 146
God Stats
1W - 0L
1,293 SR
Queue Stats
85W - 46L
1,625 Elo+
Party 1
Team Averages
Level 145
1,560 SR
1,633 Elo+

VS

Team Averages
Level 134
1,464 SR
1,531 Elo+
Hera
Hera
 
Hera
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Brother Benzo
Osiris
Level 125
God Stats
1W - 1L
1,391 SR
Queue Stats
104W - 110L
1,547 Elo+
Party 2
Medusa
Medusa
Magthel
Medusa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,311
831
7,508
5,156
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DuhKotaBear
Xing Tian
11
3 / 1 / 5
8,020
802
7,327
9,565
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
10
4 / 2 / 5
8,635
864
4,858
9,404
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 3 / 1
7,968
797
8,606
6,999
3,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 2
7,401
740
3,832
8,169
7,916
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Magthel
Medusa
9
0 / 4 / 3
6,833
683
4,813
7,948
2,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
1
0.83
W
2
0
5
4.5
L
1
2
2
1
W
Xing Tian
DuhKotaBear
Xing Tian
3
1
5
5.5
L
Medusa
Magthel
Medusa
0
4
3
0.38
W
Kali
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
17,251
24,125
Taken
23,116
15,042
Mitigated
14,587
5,869
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,606
1,745
0
1,935
6,999
3,840
0
4,320
2,300
27,202
0
W
7,508
320
0
1,862
5,156
2,019
0
2,567
2,589
53,533
0
L
3,832
923
0
1,495
8,169
7,916
0
4,670
3,132
0
14,642
W
Xing Tian
DuhKotaBear
Xing Tian
7,327
910
0
1,207
9,565
9,134
0
3,027
6,538
16,094
496
L
Medusa
Magthel
Medusa
4,813
2,752
0
392
7,948
2,831
0
4,457
3,254
0
20,679
W
Kali
4,858
2,728
0
2,800
9,404
3,889
0
3,569
5,835
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
22,202
128
Minions Killed
72
0
Camps Cleared
0
598,582
Distance Traveled
577,501
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,968
797
39
4
0
185,839
2
W
Raijin
8,311
831
85
9
0
201,054
1
L
Osiris
7,401
740
8
1
0
198,786
2
W
Xing Tian
8,020
802
10
1
0
184,891
0
L
Medusa
6,833
683
25
3
0
192,876
0
W
Kali
8,635
864
33
3
0
212,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role