Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Lolekei
Rama
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 70L
1,358 Elo+
Party 3
Sun Wukong
Sun Wukong
ZhekaKatran
Sun Wukong
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 61L
1,365 Elo+
Party 1
Fafnir
Fafnir
batn0r
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 3
Janus
Janus
yanek93
Janus
Level 87
God Stats
4W - 8L
1,202 SR
Queue Stats
299W - 343L
1,495 Elo+
Solo
Team Averages
Level 81
1,440 SR
1,426 Elo+

VS

Team Averages
Level 89
1,381 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fantasties2000
Poseidon
Level 128
God Stats
3W - 1L
1,297 SR
Queue Stats
188W - 199L
1,381 Elo+
Solo
Zeus
Zeus
PsychoLime999
Zeus
Level 63
God Stats
4W - 5L
1,197 SR
Queue Stats
141W - 136L
1,393 Elo+
Party 2
Athena
Athena
Styyyll
Athena
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 137L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
iHeCke
Gilgamesh
Level 126
God Stats
4W - 3L
1,412 SR
Queue Stats
244W - 241L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 4 / 11
7,728
773
7,978
18,964
14,752
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
Lolekei
Rama
1
0 / 0 / 0
2,568
257
0
0
0
Sun Wukong
ZhekaKatran
Sun Wukong
17
9 / 3 / 4
9,342
934
15,427
14,161
12,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
batn0r
Fafnir
12
2 / 5 / 5
7,503
750
2,084
10,338
13,792
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
yanek93
Janus
15
4 / 5 / 6
8,446
845
14,932
8,685
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
0 / 3 / 11
7,780
778
9,665
9,711
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
4 / 3 / 8
8,394
839
11,352
8,079
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 12
7,995
800
11,910
7,301
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Styyyll
Athena
14
2 / 3 / 14
8,433
843
6,769
11,972
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
iHeCke
Gilgamesh
17
10 / 5 / 6
10,332
1,033
8,517
15,909
17,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
16
Kills
17
17
Deaths
16
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
11
1.63
W
Tsukuyomi
 
Tsukuyomi
0
3
11
1.83
W
Poseidon
4
3
8
2.67
L
Rama
Lolekei
Rama
0
0
0
0
W
1
2
12
3.5
W
Athena
Styyyll
Athena
2
3
14
3
L
Sun Wukong
ZhekaKatran
Sun Wukong
9
3
4
3.67
L
Fafnir
batn0r
Fafnir
2
5
5
0.9
W
Gilgamesh
iHeCke
Gilgamesh
10
5
6
2.6
L
Janus
yanek93
Janus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
48,213
52,148
Taken
52,972
44,541
Mitigated
41,294
14,727
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,978
771
1,060
3,636
18,964
14,752
0
9,979
8,586
12,601
0
W
Tsukuyomi
 
Tsukuyomi
9,665
2,292
617
1,468
9,711
4,308
337
4,267
5,197
0
20,108
W
Poseidon
11,352
1,219
1,961
1,867
8,079
2,958
563
3,409
4,498
22,972
0
L
Rama
Lolekei
Rama
0
0
0
0
0
0
0
0
0
0
0
W
11,910
2,541
64
1,339
7,301
2,769
494
3,682
3,459
20,539
0
W
Athena
Styyyll
Athena
6,769
1,172
2,103
2,207
11,972
13,426
0
5,796
5,884
10,068
0
L
Sun Wukong
ZhekaKatran
Sun Wukong
15,427
2,736
2,182
5,202
14,161
12,033
0
8,133
5,513
0
30,157
L
Fafnir
batn0r
Fafnir
2,084
823
74
480
10,338
13,792
0
6,153
3,702
6,246
0
W
Gilgamesh
iHeCke
Gilgamesh
8,517
1,299
2,014
2,275
15,909
17,833
307
6,784
8,940
0
15,515
L
Janus
yanek93
Janus
14,932
729
1,086
1,007
8,685
3,964
162
4,764
3,638
27,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
42,934
81
Minions Killed
97
0
Camps Cleared
0
667,968
Distance Traveled
839,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,728
773
11
1
0
187,646
0
W
Tsukuyomi
7,780
778
11
1
0
187,646
0
W
Poseidon
8,394
839
32
3
0
164,194
0
L
Rama
2,568
257
0
0
0
0
0
W
Zeus
7,995
800
29
3
0
160,177
0
W
Athena
8,433
843
9
1
0
164,712
0
L
Sun Wukong
9,342
934
32
3
0
194,405
0
L
Fafnir
7,503
750
11
1
0
134,117
0
W
Gilgamesh
10,332
1,033
16
2
0
162,652
0
L
Janus
8,446
845
27
3
0
151,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role