Player Matchup

Ares
Ares
Diamond III
 
Ares
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
C4MILOL4DIMU
Sol
Diamond V
Level 157
God Stats
124W - 99L
1,766 SR
Queue Stats
240W - 217L
2,076 MMR
Solo
Bastet
Bastet
Platinum II
EddieOnSupport
Bastet
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,990 MMR
Party 1
Izanami
Izanami
Diamond IV
Kuzoro
Izanami
Diamond IV
Level 196
God Stats
2W - 0L
1,746 SR
Queue Stats
355W - 336L
2,067 MMR
Solo
Scylla
Scylla
Diamond III
justfeedmemore
Scylla
Diamond III
Level 157
God Stats
19W - 10L
1,801 SR
Queue Stats
523W - 494L
2,214 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,663 SR
1,970 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,604 SR
1,877 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
Gengibrxnx
Nox
Diamond IV
Level 154
God Stats
7W - 8L
1,888 SR
Queue Stats
739W - 725L
2,060 MMR
Solo
Raijin
Raijin
Diamond V
Rochfel
Raijin
Diamond V
Level 158
God Stats
1W - 3L
1,540 SR
Queue Stats
76W - 66L
2,015 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
crayoneater2564
Cabrakan
Diamond IV
Level 77
God Stats
2W - 2L
1,589 SR
Queue Stats
51W - 23L
2,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 1
5,818
582
3,485
7,547
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 4
6,819
682
8,857
6,705
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
3 / 0 / 1
6,487
649
5,666
8,032
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Kuzoro
Izanami
10
2 / 1 / 2
6,148
615
4,474
7,496
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 1
6,602
660
6,329
4,684
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChernobogCharonThanatosRavana

VS

Bans
AwilixKaliThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 1 / 0
5,720
572
3,656
6,940
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
 
Apollo
8
0 / 2 / 2
5,074
507
6,295
8,225
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 1 / 2
5,189
519
2,065
8,552
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Raijin
Rochfel
Raijin
10
0 / 3 / 1
5,587
559
4,697
8,463
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
10
0 / 2 / 1
5,318
532
1,142
7,975
5,666
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
3
3
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
1
1.5
L
Janus
 
Janus
3
1
0
3
L
Apollo
 
Apollo
0
2
2
0.5
W
0
1
4
2
W
3
0
1
3.5
L
0
1
2
1
W
Izanami
Kuzoro
Izanami
2
1
2
3
L
Raijin
Rochfel
Raijin
0
3
1
0.17
L
Cabrakan
0
2
1
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,811
Damage
17,855
34,464
Taken
40,155
15,917
Mitigated
19,389
15,774
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,485
369
0
2,359
7,547
6,158
314
1,363
6,184
13,081
0
L
Janus
 
Janus
3,656
418
0
3,795
6,940
2,254
0
1,831
5,043
36,328
0
L
Apollo
 
Apollo
6,295
3,995
0
1,653
8,225
2,909
0
3,162
4,989
0
31,967
W
8,857
4,608
0
4,516
6,705
2,593
1,783
3,536
3,169
50,488
12,858
W
5,666
1,513
0
5,556
8,032
2,887
0
1,773
6,259
0
48,213
L
2,065
535
0
2,483
8,552
5,531
0
4,180
4,254
14,747
0
W
Izanami
Kuzoro
Izanami
4,474
2,994
0
2,600
7,496
2,685
0
2,504
4,992
0
45,741
L
Raijin
Rochfel
Raijin
4,697
599
0
1,665
8,463
3,029
0
3,910
4,297
40,388
0
L
Cabrakan
1,142
200
0
3,696
7,975
5,666
0
4,151
3,824
32,994
0
W
6,329
465
0
743
4,684
1,594
57
2,384
2,300
49,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
26,888
363
Minions Killed
273
0
Camps Cleared
0
1,072,514
Distance Traveled
1,025,503
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,818
582
16
2
0
195,215
0
L
Janus
5,720
572
58
6
0
220,891
0
L
Apollo
5,074
507
57
6
0
203,307
1
W
Sol
6,819
682
93
9
0
191,297
0
W
Bastet
6,487
649
76
8
0
258,416
0
L
Nox
5,189
519
16
2
0
219,422
0
W
Izanami
6,148
615
95
10
0
198,117
0
L
Raijin
5,587
559
82
8
0
187,547
2
L
Cabrakan
5,318
532
60
6
0
194,336
0
W
Scylla
6,602
660
83
8
0
229,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role