Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
GigantHorizont
Ymir
Gold IV
Level 195
God Stats
2W - 3L
1,482 SR
Queue Stats
70W - 81L
1,468 MMR
Party 1
Kali
Kali
Gold V
TheNamelessZebra
Kali
Gold V
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 25L
1,516 MMR
Solo
Jormungandr
Jormungandr
Gold IV
gold-dust
Jormungandr
Gold IV
Level 218
God Stats
1W - 1L
1,416 SR
Queue Stats
69W - 78L
1,493 MMR
Party 1
Janus
Janus
Silver II
saval69
Janus
Silver II
Level 126
God Stats
2W - 13L
1,377 SR
Queue Stats
104W - 97L
1,494 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,498 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,447 SR
1,493 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Peergeweer
King Arthur
Silver I
Level 67
God Stats
1W - 0L
1,073 SR
Queue Stats
10W - 6L
1,478 MMR
Solo
Chernobog
Chernobog
Gold III
Pestollo
Chernobog
Gold III
Level 155
God Stats
9W - 2L
1,500 SR
Queue Stats
348W - 347L
1,485 MMR
Solo
Merlin
Merlin
Silver I
W7SH-W7
Merlin
Silver I
Level 143
God Stats
2W - 0L
1,532 SR
Queue Stats
85W - 89L
1,321 MMR
Party 2
Loki
Loki
Gold III
iDettol__
Loki
Gold III
Level 153
God Stats
13W - 9L
1,627 SR
Queue Stats
33W - 34L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
3,265
653
2,990
2,152
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,578
716
663
4,152
2,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 0 / 0
2,866
573
1,559
3,195
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
gold-dust
Jormungandr
7
0 / 0 / 0
3,505
701
661
3,313
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
saval69
Janus
8
0 / 0 / 0
3,987
797
808
1,576
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OsirisAnubisArachne

VS

Bans
RavanaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
3,484
697
1,807
3,859
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Peergeweer
King Arthur
7
0 / 0 / 0
3,954
791
1,528
3,105
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Pestollo
Chernobog
5
0 / 0 / 0
3,099
620
1,826
2,806
661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
W7SH-W7
Merlin
6
0 / 0 / 0
3,299
660
519
1,193
270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
6
0 / 0 / 0
3,478
696
773
3,607
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Ares
 
Ares
0
0
0
0
L
0
0
0
0
W
King Arthur
Peergeweer
King Arthur
0
0
0
0
W
Chernobog
Pestollo
Chernobog
0
0
0
0
L
0
0
0
0
W
Merlin
W7SH-W7
Merlin
0
0
0
0
L
Jormungandr
gold-dust
Jormungandr
0
0
0
0
W
Loki
0
0
0
0
L
Janus
saval69
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,681
Damage
6,453
14,388
Taken
14,570
6,397
Mitigated
5,155
5,566
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,990
2,214
0
1,343
2,152
562
0
523
1,629
0
22,330
W
Ares
 
Ares
1,807
33
0
1,368
3,859
2,076
0
425
3,434
10,634
0
L
663
117
48
1,847
4,152
2,106
0
1,038
3,114
9,846
0
W
King Arthur
Peergeweer
King Arthur
1,528
216
0
811
3,105
1,251
0
525
2,444
0
25,278
W
Chernobog
Pestollo
Chernobog
1,826
1,007
0
1,004
2,806
661
0
238
2,568
0
18,571
L
1,559
992
0
986
3,195
957
0
381
2,814
0
7,741
W
Merlin
W7SH-W7
Merlin
519
90
0
536
1,193
270
0
262
909
18,917
0
L
Jormungandr
gold-dust
Jormungandr
661
318
0
842
3,313
2,344
0
0
3,313
20,135
0
W
Loki
773
119
0
2,454
3,607
897
0
446
3,083
0
18,364
L
Janus
saval69
Janus
808
88
0
500
1,576
428
0
384
1,192
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,201
Gold Earned
17,314
146
Minions Killed
148
0
Camps Cleared
0
523,742
Distance Traveled
551,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,265
653
36
7
0
90,794
0
W
Ares
3,484
697
13
3
0
105,099
0
L
Ymir
3,578
716
18
4
0
110,257
0
W
King Arthur
3,954
791
44
9
0
117,164
0
W
Chernobog
3,099
620
29
6
0
99,999
0
L
Kali
2,866
573
14
3
0
107,694
0
W
Merlin
3,299
660
22
4
0
95,118
0
L
Jormungandr
3,505
701
23
5
0
98,816
0
W
Loki
3,478
696
40
8
0
133,684
0
L
Janus
3,987
797
55
11
0
116,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role