Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ScorpioNNSS
Ra
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 166L
1,573 Elo+
Party 1
Thoth
Thoth
Th30n3AnD0nLy
Thoth
Level 161
God Stats
0W - 1L
1,271 SR
Queue Stats
221W - 198L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
TomerTop
Kumbhakarna
Level 21
God Stats
29W - 26L
1,543 SR
Queue Stats
39W - 42L
1,485 Elo+
Party 1
Surtr
Surtr
lukedeadude
Surtr
Level 146
God Stats
0W - 1L
1,481 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 121
1,459 SR
1,515 Elo+

VS

Team Averages
Level 78
1,560 SR
1,448 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FRAGP0WER
Chang'e
Level 57
God Stats
25W - 16L
1,452 SR
Queue Stats
56W - 58L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
PhoenixDragonSOS
Ao Kuang
Level 104
God Stats
19W - 7L
1,701 SR
Queue Stats
65W - 61L
1,489 Elo+
Solo
Neith
Neith
Praxedes13
Neith
Level 139
God Stats
2W - 0L
1,752 SR
Queue Stats
27W - 24L
1,414 Elo+
Solo
Awilix
Awilix
karnivor_Hecker
Awilix
Level 42
God Stats
8W - 21L
1,393 SR
Queue Stats
13W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 1
5,317
1,063
2,179
4,895
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 1
5,539
1,108
2,821
2,306
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,722
1,144
1,711
3,508
1,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
TomerTop
Kumbhakarna
10
0 / 2 / 1
5,825
1,165
2,030
7,135
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,866
973
0
0
0
Team 1 Tickets

356

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 5
5,879
1,176
3,194
871
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
FRAGP0WER
Chang'e
11
0 / 0 / 5
5,742
1,148
3,994
3,493
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
5,969
1,194
3,198
3,532
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
10
0 / 0 / 3
5,488
1,098
1,987
219
92
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 2
6,464
1,293
3,826
2,492
977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
6
6
Deaths
1
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Aphrodite
 
Aphrodite
1
0
5
3.5
W
Chang'e
FRAGP0WER
Chang'e
0
0
5
2.5
W
2
0
3
3.5
W
Neith
0
0
3
1.5
L
0
1
1
0.5
L
1
1
0
1
L
Kumbhakarna
TomerTop
Kumbhakarna
0
2
1
0.25
W
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,741
Damage
16,199
17,844
Taken
10,607
8,698
Mitigated
5,040
1,306
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,179
1,306
0
515
4,895
1,714
0
1,949
2,946
0
11,079
W
Aphrodite
 
Aphrodite
3,194
271
1,801
564
871
414
0
395
476
9,645
0
W
Chang'e
FRAGP0WER
Chang'e
3,994
374
293
1,536
3,493
1,401
0
2,141
1,352
20,673
0
W
3,198
479
0
743
3,532
2,156
0
2,515
867
5,357
0
W
Neith
1,987
601
0
142
219
92
0
153
66
0
8,919
L
2,821
237
285
73
2,306
758
0
1,182
974
14,385
0
L
1,711
244
0
0
3,508
1,355
0
2,496
862
14,340
0
L
Kumbhakarna
TomerTop
Kumbhakarna
2,030
63
0
433
7,135
4,871
0
4,609
2,376
5,967
0
W
3,826
902
0
0
2,492
977
0
1,208
1,284
0
10,555
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,269
Gold Earned
29,542
91
Minions Killed
113
4
Camps Cleared
6
378,239
Distance Traveled
505,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,317
1,063
20
4
1
85,316
0
W
Aphrodite
5,879
1,176
28
6
0
110,003
0
W
Chang'e
5,742
1,148
45
9
2
108,533
0
W
Ao Kuang
5,969
1,194
15
3
1
106,884
0
W
Neith
5,488
1,098
19
4
1
78,832
0
L
Ra
5,539
1,108
27
5
2
96,801
0
L
Thoth
5,722
1,144
31
6
1
98,072
0
L
Kumbhakarna
5,825
1,165
13
3
0
98,050
0
W
Awilix
6,464
1,293
6
1
2
101,237
0
L
Surtr
4,866
973
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role