Player Matchup

Thoth
Thoth
ISOxPhantom
Thoth
Level 16
God Stats
4W - 6L
1,448 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 2
Shiva
Shiva
Jonny-I-see-U
Shiva
Level 18
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mad Seraphim
Morgan Le Fay
Level 158
God Stats
33W - 17L
1,611 SR
Queue Stats
228W - 214L
1,553 Elo+
Solo
Arachne
Arachne
Prodigy_Rocket
Arachne
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,470 Elo+
Party 2
Hachiman
Hachiman
WhyTavara
Hachiman
Level 85
God Stats
1W - 1L
1,753 SR
Queue Stats
50W - 42L
1,482 Elo+
Party 2
Team Averages
Level 77
1,510 SR
1,423 Elo+

VS

Team Averages
Level 105
1,478 SR
1,422 Elo+
Zhong Kui
Zhong Kui
CactusSlapper
Zhong Kui
Level 127
God Stats
11W - 13L
1,504 SR
Queue Stats
322W - 359L
1,424 Elo+
Party 3
Thor
Thor
Dynastavus
Thor
Level 149
God Stats
6W - 4L
1,284 SR
Queue Stats
391W - 398L
1,430 Elo+
Party 3
Hel
Hel
JoshBeatsWomen
Hel
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,387 Elo+
Party 1
Medusa
Medusa
JoshsWoman
Medusa
Level 104
God Stats
5W - 3L
1,612 SR
Queue Stats
38W - 46L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Peacesmaker
Sun Wukong
Level 120
God Stats
9W - 11L
1,490 SR
Queue Stats
158W - 195L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,262
526
3,863
3,887
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,446
445
3,146
7,964
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Mad Seraphim
Morgan Le Fay
2
0 / 1 / 0
3,745
375
0
708
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 5 / 0
5,551
555
1,639
9,162
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
WhyTavara
Hachiman
8
0 / 2 / 0
4,526
453
3,339
5,694
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CactusSlapper
Zhong Kui
11
5 / 1 / 1
6,911
691
5,247
3,962
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 3
6,798
680
2,828
6,886
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 5
5,985
599
4,141
4,145
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
JoshsWoman
Medusa
9
3 / 0 / 2
5,583
558
4,706
5,037
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Peacesmaker
Sun Wukong
11
2 / 0 / 0
6,678
668
2,569
6,306
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CactusSlapper
Zhong Kui
5
1
1
5.5
W
2
0
3
3.5
L
0
2
0
0
L
0
3
0
0
W
0
0
5
2.5
W
Medusa
JoshsWoman
Medusa
3
0
2
4
L
Morgan Le Fay
Mad Seraphim
Morgan Le Fay
0
1
0
0
W
Sun Wukong
Peacesmaker
Sun Wukong
2
0
0
2
L
1
5
0
0.2
L
Hachiman
WhyTavara
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,987
Damage
19,491
27,415
Taken
26,336
10,981
Mitigated
12,856
2,949
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CactusSlapper
Zhong Kui
5,247
675
0
1,470
3,962
3,128
737
0
3,962
41,928
0
W
2,828
1,195
0
863
6,886
2,437
504
640
6,196
0
50,367
L
3,863
510
0
330
3,887
934
0
0
3,887
23,607
0
L
3,146
135
0
230
7,964
4,867
0
2,982
4,982
165
17,933
W
4,141
1,310
1,634
2,948
4,145
2,855
249
74
4,071
20,068
0
W
Medusa
JoshsWoman
Medusa
4,706
1,869
51
2,147
5,037
1,615
442
91
4,946
0
33,803
L
Morgan Le Fay
Mad Seraphim
Morgan Le Fay
0
0
0
0
708
162
0
0
708
1,307
0
W
Sun Wukong
Peacesmaker
Sun Wukong
2,569
111
0
1,899
6,306
2,821
293
2,825
3,133
0
39,411
L
1,639
1,290
0
588
9,162
3,299
0
5,005
4,157
0
24,652
L
Hachiman
WhyTavara
Hachiman
3,339
1,002
0
1,801
5,694
1,719
0
1,401
4,293
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
31,955
175
Minions Killed
320
0
Camps Cleared
0
785,519
Distance Traveled
1,034,652
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,911
691
83
8
0
205,054
3
W
Thor
6,798
680
89
9
0
222,727
2
L
Thoth
5,262
526
53
5
0
191,748
0
L
Shiva
4,446
445
19
2
0
198,257
0
W
Hel
5,985
599
20
2
0
209,674
1
W
Medusa
5,583
558
57
6
0
196,653
0
L
Morgan Le Fay
3,745
375
3
0
0
32,788
0
W
Sun Wukong
6,678
668
71
7
0
200,544
2
L
Arachne
5,551
555
50
5
0
192,349
0
L
Hachiman
4,526
453
50
5
0
170,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role