Player Matchup

Skadi
Skadi
DarioBP1
Skadi
Level 108
God Stats
37W - 28L
1,576 SR
Queue Stats
366W - 322L
1,493 Elo+
Party 1
Arachne
Arachne
Humblesito420
Arachne
Level 68
God Stats
48W - 42L
1,503 SR
Queue Stats
170W - 161L
1,469 Elo+
Party 1
King Arthur
King Arthur
Improbable97
King Arthur
Level 134
God Stats
81W - 66L
1,501 SR
Queue Stats
463W - 418L
1,547 Elo+
Solo
Atlas
Atlas
TAG_421
Atlas
Level 81
God Stats
4W - 1L
1,612 SR
Queue Stats
74W - 58L
1,502 Elo+
Solo
Scylla
Scylla
imLiions
Scylla
Level 62
God Stats
12W - 8L
1,942 SR
Queue Stats
125W - 110L
1,500 Elo+
Party 1
Team Averages
Level 91
1,627 SR
1,502 Elo+

VS

Team Averages
Level 111
1,472 SR
1,487 Elo+
Anhur
Anhur
MrKyr0
Anhur
Level 86
God Stats
8W - 12L
1,442 SR
Queue Stats
304W - 278L
1,473 Elo+
Solo
Ymir
Ymir
OscuroGT
Ymir
Level 158
God Stats
1W - 6L
1,147 SR
Queue Stats
546W - 507L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Squiddo999
Tsukuyomi
Level 102
God Stats
8W - 5L
1,733 SR
Queue Stats
205W - 183L
1,500 Elo+
Solo
Raijin
Raijin
XXDerpLord
Raijin
Level 149
God Stats
6W - 6L
1,540 SR
Queue Stats
113W - 121L
1,446 Elo+
Solo
Vamana
Vamana
uhhsalas
Vamana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarioBP1
Skadi
16
1 / 1 / 1
9,247
487
10,250
12,384
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
18
4 / 0 / 3
10,733
565
7,311
13,188
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Improbable97
King Arthur
17
3 / 0 / 1
11,082
583
14,720
15,461
18,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
TAG_421
Atlas
14
2 / 2 / 1
9,486
499
7,763
15,862
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
imLiions
Scylla
15
1 / 1 / 3
9,674
509
7,481
9,315
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrKyr0
Anhur
15
2 / 2 / 0
9,168
483
7,713
14,557
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
1 / 1 / 1
7,801
411
7,193
11,743
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Squiddo999
Tsukuyomi
15
1 / 5 / 1
8,638
455
8,598
19,318
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
XXDerpLord
Raijin
14
0 / 1 / 1
8,196
431
9,628
11,349
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
uhhsalas
Vamana
15
0 / 3 / 0
8,986
473
4,487
16,761
15,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
DarioBP1
Skadi
1
1
1
1.5
W
Arachne
4
0
3
5.5
W
King Arthur
Improbable97
King Arthur
3
0
1
3.5
L
Anhur
MrKyr0
Anhur
2
2
0
1
L
Ymir
1
1
1
1.5
L
Tsukuyomi
Squiddo999
Tsukuyomi
1
5
1
0.3
W
Atlas
TAG_421
Atlas
2
2
1
1.25
L
Raijin
XXDerpLord
Raijin
0
1
1
0.5
W
Scylla
imLiions
Scylla
1
1
3
2.5
L
Vamana
uhhsalas
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,525
Damage
37,619
66,210
Taken
73,728
48,706
Mitigated
41,036
24,479
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DarioBP1
Skadi
10,250
3,626
0
6,905
12,384
4,338
421
790
11,594
0
76,852
W
Arachne
7,311
5,239
0
9,894
13,188
5,835
0
2,441
10,747
0
92,254
W
King Arthur
Improbable97
King Arthur
14,720
561
0
2,070
15,461
18,637
204
1,992
13,469
1,944
87,243
L
Anhur
MrKyr0
Anhur
7,713
3,418
0
4,925
14,557
6,531
0
1,327
13,230
0
71,205
L
Ymir
7,193
933
235
1,292
11,743
6,243
0
4,405
7,274
40,524
0
L
Tsukuyomi
Squiddo999
Tsukuyomi
8,598
1,731
0
4,964
19,318
8,364
0
2,915
16,289
0
101,418
W
Atlas
TAG_421
Atlas
7,763
2,856
0
2,485
15,862
16,735
172
5,419
10,443
31,373
0
L
Raijin
XXDerpLord
Raijin
9,628
730
0
2,575
11,349
4,190
0
6,389
4,622
54,276
0
W
Scylla
imLiions
Scylla
7,481
646
0
3,125
9,315
3,161
450
6,179
3,136
65,681
0
L
Vamana
uhhsalas
Vamana
4,487
2,150
0
2,227
16,761
15,708
0
663
16,047
0
70,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,222
Gold Earned
42,789
498
Minions Killed
539
0
Camps Cleared
0
1,992,280
Distance Traveled
1,935,064
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,247
487
91
5
0
372,709
8
W
Arachne
10,733
565
120
6
0
494,176
4
W
King Arthur
11,082
583
126
7
0
350,122
4
L
Anhur
9,168
483
127
7
0
357,772
5
L
Ymir
7,801
411
74
4
0
390,466
4
L
Tsukuyomi
8,638
455
126
7
0
410,873
0
W
Atlas
9,486
499
37
2
0
389,502
0
L
Raijin
8,196
431
91
5
0
360,207
1
W
Scylla
9,674
509
124
7
0
385,771
7
L
Vamana
8,986
473
121
6
0
415,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role