Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SuperTrooper207
He Bo
Level 88
God Stats
0W - 1L
1,496 SR
Queue Stats
119W - 134L
1,486 Elo+
Solo
Tyr
Tyr
bluecj
Tyr
Level 89
God Stats
9W - 14L
1,509 SR
Queue Stats
329W - 337L
1,535 Elo+
Party 1
Osiris
Osiris
ghost3381
Osiris
Level 102
God Stats
0W - 5L
1,500 SR
Queue Stats
442W - 453L
1,541 Elo+
Party 1
Sol
Sol
xCHUNKYMonkey
Sol
Level 107
God Stats
20W - 15L
1,641 SR
Queue Stats
411W - 359L
1,572 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,527 Elo+

VS

Team Averages
Level 91
1,537 SR
1,461 Elo+
Hercules
Hercules
DrunkenNieson
Hercules
Level 129
God Stats
2W - 1L
1,514 SR
Queue Stats
56W - 43L
1,490 Elo+
Solo
Janus
Janus
FawnStorm960833
Janus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,289 Elo+
Solo
Chaac
Chaac
Gotsio
Chaac
Level 102
God Stats
6W - 2L
1,898 SR
Queue Stats
107W - 88L
1,506 Elo+
Solo
Awilix
Awilix
ImDaBabyNig
Awilix
Level 69
God Stats
8W - 5L
1,607 SR
Queue Stats
31W - 30L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Legbilyore
Danzaburou
Level 108
God Stats
1W - 0L
1,164 SR
Queue Stats
53W - 47L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 3 / 1
5,460
546
2,974
9,183
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,796
580
4,329
6,250
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
bluecj
Tyr
7
0 / 3 / 1
4,376
438
2,474
8,113
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
ghost3381
Osiris
10
1 / 0 / 0
6,021
602
5,998
9,400
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,165
617
1,872
3,953
1,223
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrunkenNieson
Hercules
9
0 / 1 / 0
4,893
489
5,510
8,005
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 0
5,919
592
1,229
2,864
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Gotsio
Chaac
10
3 / 2 / 4
6,020
602
7,161
8,048
7,772
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
10
0 / 0 / 0
5,455
546
1,902
7,639
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Legbilyore
Danzaburou
10
4 / 1 / 3
6,682
668
7,187
7,086
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
1
0.5
W
Hercules
DrunkenNieson
Hercules
0
1
0
0
W
0
0
0
0
W
Chaac
Gotsio
Chaac
3
2
4
2.5
W
Awilix
0
0
0
0
W
Danzaburou
Legbilyore
Danzaburou
4
1
3
5.5
L
2
1
0
2
L
Tyr
bluecj
Tyr
0
3
1
0.17
L
Osiris
ghost3381
Osiris
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
22,989
36,899
Taken
33,642
19,663
Mitigated
21,202
13,335
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,974
1,774
0
1,809
9,183
3,056
0
0
9,183
0
35,568
W
Hercules
DrunkenNieson
Hercules
5,510
1,710
0
2,197
8,005
7,040
0
1,294
6,711
0
26,120
W
1,229
0
0
442
2,864
950
0
1,446
1,418
48,150
0
W
Chaac
Gotsio
Chaac
7,161
700
0
1,268
8,048
7,772
154
1,004
7,044
0
26,022
W
Awilix
1,902
768
0
1,000
7,639
2,811
0
1,009
6,630
0
44,997
W
Danzaburou
Legbilyore
Danzaburou
7,187
4,086
0
2,909
7,086
2,629
781
1,448
5,638
0
44,355
L
4,329
599
0
3,220
6,250
1,799
0
0
6,250
38,033
0
L
Tyr
bluecj
Tyr
2,474
172
0
1,073
8,113
5,254
0
0
8,113
0
14,633
L
Osiris
ghost3381
Osiris
5,998
2,458
0
5,088
9,400
8,331
0
0
8,703
0
38,085
L
1,872
297
0
2,145
3,953
1,223
0
1,107
2,724
47,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
28,969
308
Minions Killed
299
0
Camps Cleared
0
945,151
Distance Traveled
1,052,795
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,460
546
63
6
0
202,076
0
W
Hercules
4,893
489
32
3
0
207,497
3
W
Janus
5,919
592
86
9
0
198,961
7
W
Chaac
6,020
602
32
3
0
212,282
0
W
Awilix
5,455
546
75
8
0
247,193
0
W
Danzaburou
6,682
668
74
7
0
186,862
4
L
He Bo
5,796
580
68
7
0
206,775
1
L
Tyr
4,376
438
20
2
0
179,427
0
L
Osiris
6,021
602
63
6
0
164,903
4
L
Sol
6,165
617
94
9
0
191,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role