Player Matchup

Charon
Charon
 
Charon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AllianceOfYAH
Zhong Kui
Level 76
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
Gelitinn
Ares
Level 138
God Stats
3W - 5L
1,750 SR
Queue Stats
9W - 8L
1,768 Elo+
Party 1
Anubis
Anubis
SpaceDragonBlade
Anubis
Level 226
God Stats
9W - 6L
1,596 SR
Queue Stats
489W - 312L
1,718 Elo+
Party 1
Ullr
Ullr
scoobirt
Ullr
Level 149
God Stats
4W - 5L
1,591 SR
Queue Stats
8W - 8L
1,746 Elo+
Party 1
Team Averages
Level 141
1,603 SR
1,646 Elo+

VS

Team Averages
Level 118
1,533 SR
1,531 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChungusTheLarge
Sol
Level 111
God Stats
2W - 1L
1,524 SR
Queue Stats
303W - 288L
1,446 Elo+
Solo
Arachne
Arachne
SunMalco
Arachne
Level 146
God Stats
2W - 0L
1,907 SR
Queue Stats
578W - 511L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
YesClay
Baron Samedi
Level 95
God Stats
4W - 13L
1,107 SR
Queue Stats
447W - 401L
1,584 Elo+
Party 2
Ix Chel
Ix Chel
zlShonPariHz
Ix Chel
Level 129
God Stats
17W - 9L
1,627 SR
Queue Stats
177W - 160L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,575
507
4,173
5,305
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
AllianceOfYAH
Zhong Kui
8
0 / 3 / 0
5,002
455
1,111
9,597
6,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
8
1 / 3 / 0
5,261
478
1,206
8,873
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 1
4,673
425
492
3,263
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
8
1 / 3 / 1
5,230
475
1,813
6,384
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
3 / 2 / 3
6,464
588
2,547
8,272
2,929
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 3
7,092
645
6,853
5,200
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
SunMalco
Arachne
12
2 / 0 / 0
7,278
662
3,804
9,794
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
YesClay
Baron Samedi
10
0 / 0 / 6
6,368
579
3,462
1,586
979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
zlShonPariHz
Ix Chel
12
4 / 0 / 3
7,256
660
6,267
3,691
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
W
Ratatoskr
 
Ratatoskr
3
2
3
2.25
L
Zhong Kui
AllianceOfYAH
Zhong Kui
0
3
0
0
W
3
0
3
4.5
L
Ares
1
3
0
0.33
L
0
1
1
0.5
W
Arachne
SunMalco
Arachne
2
0
0
2
W
Baron Samedi
YesClay
Baron Samedi
0
0
6
3
L
Ullr
1
3
1
0.5
W
Ix Chel
zlShonPariHz
Ix Chel
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,795
Damage
22,933
33,422
Taken
28,543
20,639
Mitigated
11,932
8,243
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,173
968
0
1,049
5,305
5,063
0
0
5,305
26,418
0
W
Ratatoskr
 
Ratatoskr
2,547
806
0
1,184
8,272
2,929
0
1,182
7,090
0
43,651
L
Zhong Kui
AllianceOfYAH
Zhong Kui
1,111
284
0
3,020
9,597
6,328
0
5,081
4,516
29,176
0
W
6,853
3,347
0
2,322
5,200
2,264
2,986
724
4,476
47,494
9,969
L
Ares
1,206
110
0
1,873
8,873
5,423
0
6,143
2,730
14,850
0
L
492
0
0
1,621
3,263
1,308
0
276
2,987
16,467
0
W
Arachne
SunMalco
Arachne
3,804
2,204
0
6,972
9,794
4,328
0
3,207
5,796
0
36,706
W
Baron Samedi
YesClay
Baron Samedi
3,462
411
278
426
1,586
979
385
272
1,314
14,064
0
L
Ullr
1,813
766
0
680
6,384
2,517
0
4,524
1,860
0
24,329
W
Ix Chel
zlShonPariHz
Ix Chel
6,267
775
437
702
3,691
1,432
440
764
2,885
54,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
34,458
215
Minions Killed
373
0
Camps Cleared
0
830,292
Distance Traveled
1,108,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,575
507
60
5
0
173,053
0
W
Ratatoskr
6,464
588
63
6
0
223,703
0
L
Zhong Kui
5,002
455
43
4
0
196,135
0
W
Sol
7,092
645
112
10
0
211,443
2
L
Ares
5,261
478
22
2
0
187,506
0
L
Anubis
4,673
425
35
3
0
85,882
0
W
Arachne
7,278
662
78
7
0
218,865
1
W
Baron Samedi
6,368
579
21
2
0
232,990
0
L
Ullr
5,230
475
55
5
0
187,716
0
W
Ix Chel
7,256
660
99
9
0
221,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role