Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver III
ErBonillasa
Mercury
Silver III
Level 146
God Stats
1W - 2L
1,392 SR
Queue Stats
73W - 81L
1,342 MMR
Party 3
Cerberus
Cerberus
Silver III
RainbowBow97
Cerberus
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,354 MMR
Party 3
Nike
Nike
Silver II
Sai1433
Nike
Silver II
Level 102
God Stats
7W - 7L
1,558 SR
Queue Stats
115W - 119L
1,400 MMR
Solo
Medusa
Medusa
Silver I
fer_304
Medusa
Silver I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 282L
1,295 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,490 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,497 SR
1,400 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum V
Calaveitor088
Ymir
Platinum V
Level 158
God Stats
10W - 10L
1,644 SR
Queue Stats
143W - 138L
1,496 MMR
Party 1
Scylla
Scylla
Gold II
JxXAVIER
Scylla
Gold II
Level 67
God Stats
12W - 9L
1,619 SR
Queue Stats
236W - 238L
1,437 MMR
Party 4
He Bo
He Bo
Bronze III
Yiyiri3
He Bo
Bronze III
Level 53
God Stats
1W - 6L
1,148 SR
Queue Stats
54W - 49L
1,331 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
lililFISHlilil
Sun Wukong
Gold V
Level 128
God Stats
65W - 56L
1,574 SR
Queue Stats
202W - 214L
1,233 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 0 / 0
8,028
535
7,491
5,028
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ErBonillasa
Mercury
12
1 / 4 / 1
7,133
476
2,722
14,566
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
RainbowBow97
Cerberus
10
1 / 3 / 1
7,003
467
5,256
12,064
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nike
Sai1433
Nike
11
1 / 4 / 0
7,472
498
8,308
15,554
13,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
fer_304
Medusa
12
0 / 4 / 1
6,859
457
6,687
11,542
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosSurtrArachneRavana

VS

Bans
HadesBakasuraKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 1 / 4
8,797
586
12,741
11,062
4,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
7,957
530
6,606
9,877
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
JxXAVIER
Scylla
15
2 / 0 / 1
8,945
596
2,987
5,633
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Yiyiri3
He Bo
16
4 / 0 / 3
8,940
596
6,361
9,856
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
lililFISHlilil
Sun Wukong
14
3 / 1 / 1
8,811
587
12,033
14,865
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
0
0
W
Apollo
 
Apollo
5
1
4
7
W
1
1
6
4
L
Mercury
ErBonillasa
Mercury
1
4
1
0.38
W
Scylla
JxXAVIER
Scylla
2
0
1
2.5
L
Cerberus
RainbowBow97
Cerberus
1
3
1
0.5
L
Nike
Sai1433
Nike
1
4
0
0.25
W
He Bo
Yiyiri3
He Bo
4
0
3
5.5
L
Medusa
fer_304
Medusa
0
4
1
0.13
W
Sun Wukong
lililFISHlilil
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
40,728
58,754
Taken
51,293
33,900
Mitigated
30,008
13,635
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,491
170
0
875
5,028
1,714
0
2,054
2,974
75,265
0
W
Apollo
 
Apollo
12,741
10,024
0
4,933
11,062
4,700
2,904
3,315
7,717
0
77,541
W
6,606
2,263
0
2,081
9,877
9,386
209
2,633
7,145
19,875
0
L
Mercury
ErBonillasa
Mercury
2,722
702
0
5,381
14,566
5,250
0
5,823
8,743
0
45,092
W
Scylla
JxXAVIER
Scylla
2,987
445
0
1,585
5,633
1,719
355
2,391
3,103
87,469
0
L
Cerberus
RainbowBow97
Cerberus
5,256
293
0
3,584
12,064
9,523
0
3,912
8,152
17,611
0
L
Nike
Sai1433
Nike
8,308
1,224
0
1,765
15,554
13,398
0
2,184
13,370
0
60,237
W
He Bo
Yiyiri3
He Bo
6,361
156
0
5,991
9,856
3,327
0
1,995
7,771
90,266
0
L
Medusa
fer_304
Medusa
6,687
2,866
0
2,030
11,542
4,015
0
1,981
9,561
0
51,731
W
Sun Wukong
lililFISHlilil
Sun Wukong
12,033
3,240
0
4,559
14,865
10,876
0
2,043
12,810
0
75,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
43,450
446
Minions Killed
536
0
Camps Cleared
0
1,484,516
Distance Traveled
1,524,821
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,028
535
153
10
0
312,292
7
W
Apollo
8,797
586
124
8
0
290,345
2
W
Ymir
7,957
530
31
2
0
305,916
4
L
Mercury
7,133
476
79
5
0
342,842
0
W
Scylla
8,945
596
144
10
0
308,732
3
L
Cerberus
7,003
467
28
2
0
275,859
1
L
Nike
7,472
498
94
6
0
278,659
1
W
He Bo
8,940
596
145
10
0
333,897
0
L
Medusa
6,859
457
92
6
0
274,864
0
W
Sun Wukong
8,811
587
92
6
0
285,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role