Player Matchup

Sylvanus
Sylvanus
KyleBeTrappin___
Sylvanus
Level 14
God Stats
5W - 10L
1,346 SR
Queue Stats
6W - 38L
1,047 Elo+
Party 1
Loki
Loki
SaveSway-
Loki
Level 48
God Stats
1W - 5L
1,307 SR
Queue Stats
8W - 65L
920 Elo+
Party 1
Hades
Hades
rio-has-aimbot
Hades
Level 17
God Stats
1W - 3L
1,679 SR
Queue Stats
7W - 65L
911 Elo+
Party 1
Team Averages
Level 26
1,444 SR
960 Elo+

VS

Team Averages
Level 97
1,581 SR
1,535 Elo+
Hera
Hera
BLACKTENSHI77
Hera
Level 97
God Stats
30W - 9L
1,837 SR
Queue Stats
69W - 29L
1,565 Elo+
Solo
Surtr
Surtr
BlissPetty
Surtr
Level 114
God Stats
7W - 2L
1,477 SR
Queue Stats
10W - 3L
1,610 Elo+
Solo
Chang'e
Chang'e
MonkeyDAxel
Chang'e
Level 79
God Stats
9W - 9L
1,428 SR
Queue Stats
288W - 312L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,340
634
2,356
11,618
6,997
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
1 / 4 / 0
6,909
691
3,529
8,617
3,096
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
6,739
674
3,949
11,508
5,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 9
8,382
838
13,978
3,803
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
11
4 / 1 / 7
8,142
814
5,487
7,900
5,803
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
MonkeyDAxel
Chang'e
11
5 / 0 / 6
8,475
848
7,405
4,443
1,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Surtr
4
1
7
7.5
L
0
3
0
0
W
Chang'e
MonkeyDAxel
Chang'e
5
0
6
8
L
Loki
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,834
Damage
26,870
31,743
Taken
16,146
15,864
Mitigated
8,239
6,339
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,978
2,187
42
633
3,803
1,104
500
941
2,862
38,882
0
W
Surtr
5,487
1,017
181
1,484
7,900
5,803
242
4,232
3,668
2,958
20,268
L
2,356
853
528
1,768
11,618
6,997
66
9,195
2,309
8,520
0
W
Chang'e
MonkeyDAxel
Chang'e
7,405
332
1,486
2,669
4,443
1,332
488
1,649
2,794
23,415
0
L
Loki
3,529
286
0
786
8,617
3,096
110
5,444
2,956
0
27,625
L
3,949
573
605
2,652
11,508
5,771
145
7,602
3,701
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,988
Gold Earned
24,999
86
Minions Killed
118
0
Camps Cleared
0
466,641
Distance Traveled
570,375
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,382
838
49
5
0
193,466
2
W
Surtr
8,142
814
33
3
0
173,361
0
L
Sylvanus
6,340
634
11
1
0
151,687
0
W
Chang'e
8,475
848
36
4
0
203,548
0
L
Loki
6,909
691
41
4
0
183,097
3
L
Hades
6,739
674
34
3
0
131,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role