Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Derrieretoi23
Cliodhna
Level 28
God Stats
39W - 25L
1,795 SR
Queue Stats
101W - 124L
1,399 Elo+
Party 1
Shiva
Shiva
Y_Sow-k
Shiva
Level 59
God Stats
56W - 41L
1,868 SR
Queue Stats
216W - 264L
1,459 Elo+
Party 1
Yemoja
Yemoja
haricotsmagiques
Yemoja
Level 84
God Stats
3W - 7L
1,348 SR
Queue Stats
226W - 214L
1,499 Elo+
Solo
Olorun
Olorun
uzaillly
Olorun
Level 24
God Stats
3W - 13L
1,177 SR
Queue Stats
14W - 49L
1,177 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,407 Elo+

VS

Team Averages
Level 114
1,505 SR
1,431 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Amex_samfis
Olorun
Level 80
God Stats
0W - 3L
1,368 SR
Queue Stats
44W - 32L
1,494 Elo+
Solo
Hercules
Hercules
Kegualrick
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,380 Elo+
Solo
Kali
Kali
W1LDxD1
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,408 Elo+
Party 2
Apollo
Apollo
skysofragues
Apollo
Level 127
God Stats
21W - 14L
1,660 SR
Queue Stats
344W - 344L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 5
8,103
450
12,374
10,801
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Derrieretoi23
Cliodhna
17
7 / 2 / 6
10,477
582
11,006
12,799
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Y_Sow-k
Shiva
16
4 / 1 / 7
10,446
580
13,029
17,940
13,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 7
9,469
526
4,164
7,524
8,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Olorun
uzaillly
Olorun
16
1 / 1 / 6
9,674
537
8,880
11,778
5,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 0
7,717
429
10,459
16,479
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
14
1 / 2 / 1
8,893
494
11,004
11,427
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kegualrick
Hercules
12
0 / 4 / 0
7,944
441
3,638
17,956
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
W1LDxD1
Kali
14
1 / 4 / 1
8,724
485
4,487
15,975
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
13
0 / 3 / 0
7,568
420
9,064
15,911
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
3
4
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
5
4.5
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Olorun
1
2
1
0.75
W
Cliodhna
Derrieretoi23
Cliodhna
7
2
6
5
L
Hercules
Kegualrick
Hercules
0
4
0
0
L
Kali
W1LDxD1
Kali
1
4
1
0.38
W
Shiva
Y_Sow-k
Shiva
4
1
7
7.5
W
2
0
7
5.5
L
Apollo
0
3
0
0
W
Olorun
uzaillly
Olorun
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,453
Damage
38,652
60,842
Taken
77,748
38,099
Mitigated
45,709
25,830
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,374
4,902
0
1,888
10,801
5,315
293
1,232
9,569
0
73,250
L
Cthulhu
 
Cthulhu
10,459
1,526
359
1,630
16,479
14,507
225
1,354
15,125
43,776
577
L
Olorun
11,004
4,758
0
3,531
11,427
4,570
941
6,193
5,234
64,274
0
W
Cliodhna
Derrieretoi23
Cliodhna
11,006
866
0
5,188
12,799
5,782
846
2,368
10,340
0
90,093
L
Hercules
Kegualrick
Hercules
3,638
711
0
6,004
17,956
13,262
168
2,794
15,162
2,166
35,965
L
Kali
W1LDxD1
Kali
4,487
2,063
0
3,237
15,975
6,794
0
928
15,047
0
77,827
W
Shiva
Y_Sow-k
Shiva
13,029
3,133
0
3,028
17,940
13,552
0
6,897
10,098
0
73,910
W
4,164
1,725
7,449
3,107
7,524
8,055
491
1,199
6,325
25,410
0
L
Apollo
9,064
2,815
371
7,008
15,911
6,576
0
1,775
14,136
0
61,123
W
Olorun
uzaillly
Olorun
8,880
4,969
0
5,170
11,778
5,395
2,054
8,556
3,177
74,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
40,846
493
Minions Killed
414
0
Camps Cleared
0
1,732,764
Distance Traveled
1,703,904
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,103
450
109
6
0
293,555
0
L
Cthulhu
7,717
429
53
3
0
375,677
1
L
Olorun
8,893
494
107
6
0
287,384
0
W
Cliodhna
10,477
582
118
7
0
436,494
0
L
Hercules
7,944
441
53
3
0
305,935
0
L
Kali
8,724
485
104
6
0
403,715
0
W
Shiva
10,446
580
117
7
0
359,364
3
W
Yemoja
9,469
526
40
2
0
299,398
4
L
Apollo
7,568
420
97
5
0
331,193
0
W
Olorun
9,674
537
109
6
0
343,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role