Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
YvngYeryy
Bastet
Level 22
God Stats
11W - 6L
1,613 SR
Queue Stats
27W - 44L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
party-pat-10
Ah Muzen Cab
Level 55
God Stats
13W - 10L
1,580 SR
Queue Stats
37W - 65L
1,295 Elo+
Party 1
Team Averages
Level 60
1,564 SR
1,364 Elo+

VS

Team Averages
Level 103
1,628 SR
1,385 Elo+
Cthulhu
Cthulhu
Acidnoah
Cthulhu
Level 133
God Stats
13W - 7L
1,573 SR
Queue Stats
234W - 260L
1,358 Elo+
Party 2
Anubis
Anubis
Xxortiz16xX
Anubis
Level 85
God Stats
13W - 5L
1,608 SR
Queue Stats
202W - 204L
1,449 Elo+
Solo
Horus
Horus
viper962298
Horus
Level 92
God Stats
3W - 1L
1,704 SR
Queue Stats
131W - 146L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 1
7,164
716
4,525
8,605
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
YvngYeryy
Bastet
10
1 / 3 / 1
7,218
722
7,379
10,199
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
party-pat-10
Ah Muzen Cab
8
0 / 4 / 2
6,707
671
7,197
10,184
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acidnoah
Cthulhu
11
2 / 1 / 7
8,056
806
10,462
9,396
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
5 / 1 / 4
8,750
875
9,573
8,944
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 7
8,035
804
5,476
8,548
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
1
0.5
W
Cthulhu
Acidnoah
Cthulhu
2
1
7
5.5
W
Anubis
5
1
4
7
L
Bastet
YvngYeryy
Bastet
1
3
1
0.5
L
Ah Muzen Cab
party-pat-10
Ah Muzen Cab
0
4
2
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
25,511
28,988
Taken
26,888
9,752
Mitigated
19,829
9,846
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,525
188
3,413
3,661
8,605
3,477
0
5,686
2,488
21,044
0
W
Cthulhu
Acidnoah
Cthulhu
10,462
265
213
1,039
9,396
7,844
0
1,741
7,655
18,642
906
W
Anubis
9,573
471
0
5,318
8,944
4,494
0
1,525
7,419
59,906
0
L
Bastet
YvngYeryy
Bastet
7,379
1,624
230
1,909
10,199
3,033
0
5,686
3,959
0
22,088
L
Ah Muzen Cab
party-pat-10
Ah Muzen Cab
7,197
1,923
0
633
10,184
3,242
0
6,896
2,672
0
22,878
W
5,476
2,483
679
2,304
8,548
7,491
24
1,492
7,056
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,089
Gold Earned
24,841
87
Minions Killed
141
0
Camps Cleared
0
560,325
Distance Traveled
605,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,164
716
34
3
0
186,034
0
W
Cthulhu
8,056
806
34
3
0
200,972
0
W
Anubis
8,750
875
96
10
0
183,500
0
L
Bastet
7,218
722
25
3
0
200,698
0
L
Ah Muzen Cab
6,707
671
28
3
0
173,593
0
W
Horus
8,035
804
11
1
0
220,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role