Player Matchup

Anubis
Anubis
AspiringHero
Anubis
Level 150
God Stats
18W - 11L
1,613 SR
Queue Stats
258W - 213L
1,558 Elo+
Party 1
Osiris
Osiris
CrazyMeetsCrazy
Osiris
Level 148
God Stats
6W - 1L
1,504 SR
Queue Stats
138W - 129L
1,522 Elo+
Party 1
Pele
Pele
ElCristhoOMG
Pele
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 122L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Not gayn8
Hou Yi
Level 129
God Stats
3W - 4L
1,368 SR
Queue Stats
467W - 408L
1,543 Elo+
Solo
Hel
Hel
TheBakedBaker
Hel
Level 81
God Stats
2W - 1L
1,291 SR
Queue Stats
131W - 128L
1,456 Elo+
Solo
Team Averages
Level 112
1,455 SR
1,518 Elo+

VS

Team Averages
Level 129
1,525 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BeamyDock53
Amaterasu
Level 140
God Stats
4W - 3L
1,674 SR
Queue Stats
192W - 193L
1,523 Elo+
Solo
Skadi
Skadi
IAmChimiChang
Skadi
Level 123
God Stats
2W - 1L
1,885 SR
Queue Stats
129W - 108L
1,522 Elo+
Solo
Thoth
Thoth
V7 Drip
Thoth
Level 103
God Stats
10W - 16L
1,160 SR
Queue Stats
335W - 294L
1,528 Elo+
Solo
Bastet
Bastet
notyourhero9803
Bastet
Level 149
God Stats
5W - 9L
1,404 SR
Queue Stats
117W - 95L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 4
6,904
628
7,748
7,959
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 2
6,985
635
6,614
10,721
10,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
5 / 0 / 3
6,826
621
4,462
6,162
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Not gayn8
Hou Yi
10
0 / 1 / 3
6,087
553
4,276
7,126
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 7
5,628
512
2,354
6,882
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 0
5,400
491
3,279
9,473
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
BeamyDock53
Amaterasu
11
1 / 2 / 0
5,586
508
4,143
9,979
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
6,240
567
4,851
5,596
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
V7 Drip
Thoth
10
1 / 4 / 1
5,644
513
6,525
6,857
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
5,870
534
4,951
9,639
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
5
5
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
Anubis
4
1
4
6
L
Amaterasu
BeamyDock53
Amaterasu
1
2
0
0.5
W
1
1
2
2
W
5
0
3
6.5
L
2
1
0
2
W
Hou Yi
Not gayn8
Hou Yi
0
1
3
1.5
W
0
2
7
1.75
L
Thoth
V7 Drip
Thoth
1
4
1
0.38
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
23,749
38,850
Taken
41,544
22,547
Mitigated
20,813
20,144
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,279
404
0
2,404
9,473
7,443
0
3,021
6,452
20,176
0
W
Anubis
7,748
362
0
5,637
7,959
3,573
0
2,961
4,618
66,081
0
L
Amaterasu
BeamyDock53
Amaterasu
4,143
1,961
0
3,281
9,979
6,760
0
494
9,485
0
33,517
W
6,614
2,927
0
4,636
10,721
10,956
0
529
10,192
0
54,488
W
4,462
450
0
1,335
6,162
2,061
0
1,666
4,202
0
40,906
L
4,851
2,067
0
859
5,596
2,129
0
309
5,287
0
49,360
W
Hou Yi
Not gayn8
Hou Yi
4,276
1,991
0
3,046
7,126
2,551
0
1,346
5,740
0
41,070
W
2,354
328
1,474
4,016
6,882
3,406
0
2,494
4,294
17,424
0
L
Thoth
V7 Drip
Thoth
6,525
160
0
598
6,857
1,581
0
3,927
2,930
30,857
0
L
4,951
1,145
0
2,517
9,639
2,900
0
2,590
7,049
0
48,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
28,740
371
Minions Killed
328
0
Camps Cleared
0
1,136,510
Distance Traveled
1,068,423
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,400
491
25
2
0
225,925
2
W
Anubis
6,904
628
102
9
0
229,708
1
L
Amaterasu
5,586
508
60
5
0
204,672
2
W
Osiris
6,985
635
88
8
0
195,159
2
W
Pele
6,826
621
76
7
0
274,046
0
L
Skadi
6,240
567
101
9
0
202,397
1
W
Hou Yi
6,087
553
81
7
0
203,655
1
W
Hel
5,628
512
24
2
0
233,942
0
L
Thoth
5,644
513
72
7
0
199,410
0
L
Bastet
5,870
534
70
6
0
236,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role