Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Erick Biohazard
Aphrodite
Silver IV
Level 151
God Stats
6W - 11L
1,460 SR
Queue Stats
426W - 466L
914 MMR
Solo
Bastet
Bastet
Silver III
LuucasGon
Bastet
Silver III
Level 149
God Stats
62W - 35L
1,623 SR
Queue Stats
283W - 317L
976 MMR
Solo
Nu Wa
Nu Wa
Silver III
silenttwhisper
Nu Wa
Silver III
Level 212
God Stats
192W - 175L
1,580 SR
Queue Stats
582W - 609L
1,099 MMR
Solo
Ares
Ares
Silver III
xskrance
Ares
Silver III
Level 115
God Stats
0W - 2L
1,288 SR
Queue Stats
57W - 75L
1,017 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,490 SR
1,101 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,511 SR
1,128 MMR
Ra
Ra
Silver IV
 
Ra
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver IV
Hector546
Arachne
Silver IV
Level 148
God Stats
69W - 62L
1,447 SR
Queue Stats
251W - 287L
904 MMR
Solo
Chernobog
Chernobog
Silver III
kaploopx
Chernobog
Silver III
Level 106
God Stats
13W - 4L
1,545 SR
Queue Stats
137W - 160L
1,081 MMR
Solo
Nemesis
Nemesis
Silver II
lllDeuslll
Nemesis
Silver II
Level 141
God Stats
1W - 1L
1,278 SR
Queue Stats
122W - 133L
1,032 MMR
Party 1
Charon
Charon
Silver II
ltzLurked
Charon
Silver II
Level 62
God Stats
3W - 1L
1,786 SR
Queue Stats
78W - 90L
1,126 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
11 / 6 / 3
11,240
624
16,951
16,987
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Erick Biohazard
Aphrodite
11
2 / 4 / 5
7,827
435
5,885
12,354
4,552
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
LuucasGon
Bastet
17
4 / 5 / 4
10,533
585
13,372
18,295
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 4
9,054
503
10,815
12,850
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 9 / 4
7,982
443
4,747
18,044
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KaliBakasuraPele

VS

Bans
LokiBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 4 / 5
10,188
566
12,361
13,274
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Hector546
Arachne
16
7 / 6 / 4
10,242
569
7,223
18,069
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
kaploopx
Chernobog
18
6 / 2 / 9
11,282
627
14,133
14,052
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
lllDeuslll
Nemesis
17
5 / 4 / 2
10,768
598
9,503
16,495
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
ltzLurked
Charon
15
4 / 2 / 15
10,331
574
13,133
17,113
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
18
Kills
29
29
Deaths
18
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
11
6
3
2.08
W
Ra
 
Ra
7
4
5
2.38
L
Aphrodite
Erick Biohazard
Aphrodite
2
4
5
1.13
W
Arachne
Hector546
Arachne
7
6
4
1.5
L
Bastet
LuucasGon
Bastet
4
5
4
1.2
W
Chernobog
kaploopx
Chernobog
6
2
9
5.25
W
Nemesis
lllDeuslll
Nemesis
5
4
2
1.5
W
Charon
ltzLurked
Charon
4
2
15
5.75
L
1
5
4
0.6
L
Ares
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,770
Damage
56,353
78,530
Taken
79,003
39,686
Mitigated
38,111
20,886
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
16,951
5,082
0
3,107
16,987
8,280
2,667
4,934
12,053
0
92,282
W
Ra
 
Ra
12,361
857
300
3,469
13,274
5,205
0
4,671
8,315
84,640
0
L
Aphrodite
Erick Biohazard
Aphrodite
5,885
810
1,760
5,735
12,354
4,552
0
3,666
8,688
33,324
0
W
Arachne
Hector546
Arachne
7,223
5,132
0
3,398
18,069
6,901
1,062
2,518
15,331
0
67,270
L
Bastet
LuucasGon
Bastet
13,372
2,520
0
4,669
18,295
7,131
360
5,394
12,901
0
79,842
W
Chernobog
kaploopx
Chernobog
14,133
9,599
0
7,998
14,052
6,076
1,545
4,565
9,365
0
117,446
W
Nemesis
lllDeuslll
Nemesis
9,503
4,249
0
1,990
16,495
6,554
869
2,164
14,109
0
91,324
W
Charon
ltzLurked
Charon
13,133
2,150
0
3,043
17,113
13,375
406
6,437
10,436
46,644
0
L
10,815
3,225
85
3,279
12,850
4,771
231
5,417
7,433
69,309
0
L
Ares
4,747
458
181
2,070
18,044
14,952
500
6,083
11,961
27,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
52,811
454
Minions Killed
611
0
Camps Cleared
0
1,584,169
Distance Traveled
1,766,069
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,240
624
129
7
0
362,980
0
W
Ra
10,188
566
139
8
0
324,670
0
L
Aphrodite
7,827
435
45
3
0
243,189
0
W
Arachne
10,242
569
103
6
0
364,516
4
L
Bastet
10,533
585
120
7
0
344,090
3
W
Chernobog
11,282
627
171
10
0
352,427
4
W
Nemesis
10,768
598
141
8
0
363,338
0
W
Charon
10,331
574
57
3
0
361,118
0
L
Nu Wa
9,054
503
126
7
0
289,356
3
L
Ares
7,982
443
34
2
0
344,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role