Player Matchup

Thoth
Thoth
Ashmillion12567
Thoth
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 100L
1,569 Elo+
Solo
Bakasura
Bakasura
Dwarveng
Bakasura
Level 85
God Stats
35W - 34L
1,549 SR
Queue Stats
52W - 61L
1,470 Elo+
Party 2
Bacchus
Bacchus
G_H_O_S_T_755
Bacchus
Level 66
God Stats
7W - 1L
2,008 SR
Queue Stats
164W - 149L
1,547 Elo+
Solo
Vulcan
Vulcan
Traklord
Vulcan
Level 123
God Stats
2W - 4L
1,309 SR
Queue Stats
218W - 213L
1,500 Elo+
Party 2
Chernobog
Chernobog
XraaY_BusteR
Chernobog
Level 100
God Stats
50W - 33L
1,651 SR
Queue Stats
93W - 95L
1,476 Elo+
Party 2
Team Averages
Level 93
1,603 SR
1,512 Elo+

VS

Team Averages
Level 90
1,533 SR
1,468 Elo+
Xing Tian
Xing Tian
Dark梦想家
Xing Tian
Level 146
God Stats
4W - 6L
1,604 SR
Queue Stats
378W - 390L
1,522 Elo+
Party 1
Izanami
Izanami
RicKy-Goodly
Izanami
Level 44
God Stats
2W - 1L
1,488 SR
Queue Stats
25W - 25L
1,418 Elo+
Solo
Discordia
Discordia
Ubo97
Discordia
Level 89
God Stats
5W - 7L
1,536 SR
Queue Stats
193W - 173L
1,463 Elo+
Solo
Thor
Thor
单刷小飞侠
Thor
Level 66
God Stats
7W - 9L
1,488 SR
Queue Stats
197W - 207L
1,497 Elo+
Party 1
Raijin
Raijin
她说万幸得以相识丶
Raijin
Level 103
God Stats
4W - 4L
1,551 SR
Queue Stats
228W - 215L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,524
593
2,654
7,155
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Dwarveng
Bakasura
10
0 / 2 / 2
5,790
526
1,787
8,663
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
5
1 / 2 / 0
4,717
429
2,363
4,467
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Traklord
Vulcan
11
3 / 3 / 0
6,581
598
5,426
5,844
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
XraaY_BusteR
Chernobog
10
0 / 2 / 0
6,036
549
3,486
8,352
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dark梦想家
Xing Tian
10
1 / 1 / 4
6,243
568
4,877
9,052
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
RicKy-Goodly
Izanami
6
0 / 3 / 1
4,715
429
883
4,301
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Ubo97
Discordia
10
2 / 0 / 2
6,288
572
5,314
4,561
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 2
7,499
682
6,596
8,956
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 4
7,439
676
5,326
4,490
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Xing Tian
Dark梦想家
Xing Tian
1
1
4
3
L
Bakasura
Dwarveng
Bakasura
0
2
2
0.5
L
Bacchus
1
2
0
0.5
W
Izanami
RicKy-Goodly
Izanami
0
3
1
0.17
L
Vulcan
Traklord
Vulcan
3
3
0
1
W
Discordia
Ubo97
Discordia
2
0
2
3
L
Chernobog
XraaY_BusteR
Chernobog
0
2
0
0
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,716
Damage
22,996
34,481
Taken
31,360
14,553
Mitigated
14,349
7,425
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,654
246
0
285
7,155
2,455
0
4,373
2,782
56,122
0
W
Xing Tian
Dark梦想家
Xing Tian
4,877
737
54
2,175
9,052
6,462
0
3,680
5,277
23,867
0
L
Bakasura
Dwarveng
Bakasura
1,787
1,346
0
1,675
8,663
3,084
0
1,355
7,308
0
31,259
L
Bacchus
2,363
461
0
816
4,467
3,915
0
2,018
2,449
9,361
0
W
Izanami
RicKy-Goodly
Izanami
883
435
0
372
4,301
1,384
0
2,464
1,837
0
19,666
L
Vulcan
Traklord
Vulcan
5,426
2,626
81
1,532
5,844
2,166
39
2,361
3,483
39,598
0
W
Discordia
Ubo97
Discordia
5,314
389
0
476
4,561
1,539
4
886
3,635
45,043
0
L
Chernobog
XraaY_BusteR
Chernobog
3,486
1,683
29
3,007
8,352
2,933
414
5,410
2,942
0
42,157
W
6,596
1,341
0
4,487
8,956
3,518
0
903
7,913
0
55,105
W
5,326
369
0
500
4,490
1,446
300
2,510
1,980
56,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
32,184
344
Minions Killed
317
0
Camps Cleared
0
990,768
Distance Traveled
1,045,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,524
593
114
10
0
219,542
0
W
Xing Tian
6,243
568
24
2
0
262,672
0
L
Bakasura
5,790
526
74
7
0
222,781
0
L
Bacchus
4,717
429
6
1
0
127,735
0
W
Izanami
4,715
429
39
4
0
116,722
0
L
Vulcan
6,581
598
70
6
0
192,820
0
W
Discordia
6,288
572
72
7
0
201,829
0
L
Chernobog
6,036
549
80
7
0
227,890
0
W
Thor
7,499
682
82
7
0
252,613
0
W
Raijin
7,439
676
100
9
0
211,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role