Player Matchup

Arachne
Arachne
DAM3GE
Arachne
Level 157
God Stats
14W - 8L
1,683 SR
Queue Stats
537W - 495L
1,613 Elo+
Solo
Discordia
Discordia
FinnTheOne
Discordia
Level 107
God Stats
0W - 1L
1,458 SR
Queue Stats
102W - 85L
1,580 Elo+
Solo
Skadi
Skadi
MareetheeMoe
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 58L
1,579 Elo+
Party 1
Achilles
Achilles
MugiwaraYato
Achilles
Level 89
God Stats
0W - 2L
1,323 SR
Queue Stats
28W - 29L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
The__Goon__Squad
Kuzenbo
Level 146
God Stats
10W - 8L
1,659 SR
Queue Stats
56W - 55L
1,542 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,572 Elo+

VS

Team Averages
Level 178
1,498 SR
1,568 Elo+
The Morrigan
The Morrigan
AxyStudios
The Morrigan
Level 160
God Stats
10W - 17L
1,521 SR
Queue Stats
508W - 468L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
ElDarakuz
Gilgamesh
Level 126
God Stats
2W - 1L
1,358 SR
Queue Stats
56W - 80L
1,546 Elo+
Party 2
Ares
Ares
LiquidSnakeVX
Ares
Level 240
God Stats
1W - 0L
1,457 SR
Queue Stats
89W - 70L
1,627 Elo+
Party 2
Da Ji
Da Ji
ThaHellblazer
Da Ji
Level 156
God Stats
13W - 10L
1,534 SR
Queue Stats
323W - 287L
1,513 Elo+
Solo
Anubis
Anubis
Yukihyra
Anubis
Level 208
God Stats
8W - 2L
1,619 SR
Queue Stats
135W - 144L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAM3GE
Arachne
14
3 / 1 / 2
7,648
765
6,114
11,401
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
FinnTheOne
Discordia
14
1 / 2 / 1
7,601
760
10,809
7,026
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 3
7,283
728
5,561
7,456
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MugiwaraYato
Achilles
12
0 / 2 / 1
6,367
637
5,441
11,560
9,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 1
7,355
736
5,370
10,716
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AxyStudios
The Morrigan
14
0 / 1 / 6
7,345
735
7,334
3,671
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
ElDarakuz
Gilgamesh
14
3 / 0 / 3
7,684
768
5,369
9,166
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 7
8,519
852
9,438
8,721
9,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 2 / 3
6,931
693
6,058
10,274
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Yukihyra
Anubis
16
6 / 1 / 4
8,978
898
14,219
8,704
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
12
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AxyStudios
The Morrigan
0
1
6
3
L
Arachne
DAM3GE
Arachne
3
1
2
4
W
Gilgamesh
ElDarakuz
Gilgamesh
3
0
3
4.5
L
Discordia
FinnTheOne
Discordia
1
2
1
0.75
W
3
1
7
6.5
L
0
2
3
0.75
L
Achilles
MugiwaraYato
Achilles
0
2
1
0.25
W
0
2
3
0.75
L
1
5
1
0.3
W
Anubis
Yukihyra
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
42,418
48,159
Taken
40,536
32,438
Mitigated
29,762
5,542
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AxyStudios
The Morrigan
7,334
785
0
480
3,671
1,631
511
838
2,829
27,931
587
L
Arachne
DAM3GE
Arachne
6,114
3,919
0
3,054
11,401
5,852
0
7,639
3,669
0
21,470
W
Gilgamesh
ElDarakuz
Gilgamesh
5,369
947
0
1,608
9,166
7,406
176
3,803
5,198
0
15,039
L
Discordia
FinnTheOne
Discordia
10,809
173
0
1,306
7,026
2,565
0
4,578
2,448
29,747
0
W
9,438
609
0
588
8,721
9,596
0
3,983
4,574
15,989
542
L
5,561
1,691
0
101
7,456
2,937
0
3,145
4,083
0
30,889
L
Achilles
MugiwaraYato
Achilles
5,441
320
0
381
11,560
9,395
0
6,460
4,958
0
10,316
W
6,058
492
0
458
10,274
6,096
88
2,634
7,536
0
19,940
L
5,370
1,498
0
700
10,716
11,689
144
8,073
2,582
14,394
0
W
Anubis
Yukihyra
Anubis
14,219
338
0
5,314
8,704
5,033
200
4,200
4,220
61,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
39,457
173
Minions Killed
256
0
Camps Cleared
0
1,067,258
Distance Traveled
1,081,067
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,345
735
60
6
0
197,515
5
L
Arachne
7,648
765
36
4
0
238,107
0
W
Gilgamesh
7,684
768
28
3
0
217,804
0
L
Discordia
7,601
760
57
6
0
216,811
0
W
Ares
8,519
852
16
2
0
216,825
0
L
Skadi
7,283
728
59
6
0
199,860
0
L
Achilles
6,367
637
8
1
0
224,150
0
W
Da Ji
6,931
693
33
3
0
246,124
0
L
Kuzenbo
7,355
736
13
1
0
188,330
0
W
Anubis
8,978
898
119
12
0
202,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role