Player Matchup

Sylvanus
Sylvanus
FinnTheOne
Sylvanus
Level 107
God Stats
2W - 1L
1,530 SR
Queue Stats
283W - 287L
1,587 Elo+
Solo
Serqet
Serqet
HatsuneMiku2693
Serqet
Level 158
God Stats
3W - 0L
1,736 SR
Queue Stats
181W - 170L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Kreepykiller610
Gilgamesh
Level 124
God Stats
2W - 0L
1,238 SR
Queue Stats
17W - 16L
1,513 Elo+
Solo
Anubis
Anubis
PhoenixCrisis
Anubis
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,740 Elo+
Party 1
Apollo
Apollo
Slyazafox55
Apollo
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,740 Elo+
Party 1
Team Averages
Level 125
1,501 SR
1,608 Elo+

VS

Team Averages
Level 109
1,475 SR
1,458 Elo+
Sobek
Sobek
Hercules40
Sobek
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 196L
1,556 Elo+
Solo
Xbalanque
Xbalanque
MMAP1748
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,450 Elo+
Solo
Ravana
Ravana
Omen2808
Ravana
Level 128
God Stats
5W - 12L
1,419 SR
Queue Stats
338W - 348L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Pat2730
Kukulkan
Level 46
God Stats
46W - 78L
1,437 SR
Queue Stats
59W - 112L
1,351 Elo+
Solo
Hercules
Hercules
Wiked Mouse
Hercules
Level 201
God Stats
4W - 5L
1,519 SR
Queue Stats
627W - 646L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FinnTheOne
Sylvanus
11
1 / 0 / 8
6,563
1,313
3,990
6,017
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 6
6,145
1,229
2,359
5,127
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Kreepykiller610
Gilgamesh
11
5 / 0 / 5
7,168
1,434
7,154
6,119
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 6
7,099
1,420
7,239
2,988
1,314
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
0 / 0 / 9
6,119
1,224
4,299
2,811
1,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 4 / 1
5,997
1,199
4,455
9,847
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
MMAP1748
Xbalanque
10
1 / 3 / 0
5,777
1,155
4,879
4,606
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
Omen2808
Ravana
10
0 / 1 / 1
5,499
1,100
3,053
2,655
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Pat2730
Kukulkan
11
0 / 3 / 0
5,914
1,183
3,821
4,684
1,442
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Wiked Mouse
Hercules
10
0 / 0 / 1
5,878
1,176
4,143
5,496
3,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
11
Kills
1
1
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FinnTheOne
Sylvanus
1
0
8
5
W
1
0
6
4
L
Sobek
0
4
1
0.13
W
Gilgamesh
Kreepykiller610
Gilgamesh
5
0
5
7.5
L
Xbalanque
MMAP1748
Xbalanque
1
3
0
0.33
L
Ravana
Omen2808
Ravana
0
1
1
0.5
L
Kukulkan
Pat2730
Kukulkan
0
3
0
0
W
4
1
6
7
W
Apollo
0
0
9
4.5
L
Hercules
Wiked Mouse
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
20,351
23,062
Taken
27,288
14,665
Mitigated
15,565
8,267
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FinnTheOne
Sylvanus
3,990
984
2,765
2,814
6,017
3,993
0
1,926
4,091
6,468
0
W
2,359
358
0
400
5,127
2,752
0
2,397
2,730
0
7,132
L
Sobek
4,455
225
0
1,148
9,847
8,435
0
4,838
4,568
8,485
0
W
Gilgamesh
Kreepykiller610
Gilgamesh
7,154
2,461
0
509
6,119
5,503
0
2,123
3,996
0
15,115
L
Xbalanque
MMAP1748
Xbalanque
4,879
2,139
0
490
4,606
1,598
0
1,031
3,488
0
10,974
L
Ravana
Omen2808
Ravana
3,053
600
0
297
2,655
936
0
700
1,642
0
9,376
L
Kukulkan
Pat2730
Kukulkan
3,821
181
0
888
4,684
1,442
0
1,665
2,833
19,309
0
W
7,239
944
0
1,044
2,988
1,314
0
767
2,221
17,058
0
W
Apollo
4,299
2,909
0
735
2,811
1,103
0
913
1,748
0
14,534
L
Hercules
Wiked Mouse
Hercules
4,143
681
0
1,712
5,496
3,154
0
2,845
2,483
0
9,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
29,065
116
Minions Killed
98
6
Camps Cleared
4
549,279
Distance Traveled
512,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,563
1,313
18
4
0
98,922
0
W
Serqet
6,145
1,229
16
3
2
121,729
0
L
Sobek
5,997
1,199
7
1
1
121,562
0
W
Gilgamesh
7,168
1,434
20
4
2
113,875
0
L
Xbalanque
5,777
1,155
13
3
2
105,679
0
L
Ravana
5,499
1,100
24
5
1
70,738
0
L
Kukulkan
5,914
1,183
36
7
0
105,864
0
W
Anubis
7,099
1,420
28
6
1
107,974
0
W
Apollo
6,119
1,224
34
7
1
106,779
0
L
Hercules
5,878
1,176
18
4
0
108,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role