Player Matchup

Ah Puch
Ah Puch
Deathstroke2547
Ah Puch
Level 65
God Stats
16W - 13L
1,598 SR
Queue Stats
400W - 468L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
Eploiter
Zhong Kui
Level 155
God Stats
11W - 9L
1,540 SR
Queue Stats
520W - 471L
1,493 Elo+
Solo
Arachne
Arachne
LegendGaminq
Arachne
Level 58
God Stats
16W - 10L
1,508 SR
Queue Stats
179W - 171L
1,412 Elo+
Solo
Fafnir
Fafnir
ThePopKing
Fafnir
Level 128
God Stats
1W - 10L
1,194 SR
Queue Stats
167W - 203L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
g1lb3rt0123
Danzaburou
Level 59
God Stats
39W - 27L
1,496 SR
Queue Stats
134W - 136L
1,407 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,412 Elo+

VS

Team Averages
Level 85
1,437 SR
1,359 Elo+
Tyr
Tyr
LeFish2025
Tyr
Level 45
God Stats
13W - 19L
1,408 SR
Queue Stats
60W - 72L
1,386 Elo+
Solo
Set
Set
Ricco13
Set
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
20W - 16L
1,167 Elo+
Solo
Hachiman
Hachiman
TheFreedomDood
Hachiman
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 174L
1,415 Elo+
Solo
Charon
Charon
Thery123
Charon
Level 59
God Stats
27W - 31L
1,446 SR
Queue Stats
155W - 180L
1,318 Elo+
Solo
Vulcan
Vulcan
YeetWoodMac69
Vulcan
Level 128
God Stats
8W - 10L
1,331 SR
Queue Stats
163W - 161L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,586
549
6,840
6,996
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Eploiter
Zhong Kui
14
10 / 0 / 0
8,877
740
11,937
8,924
6,819
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LegendGaminq
Arachne
11
5 / 2 / 6
6,967
581
5,001
11,694
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
ThePopKing
Fafnir
10
1 / 1 / 9
7,280
607
3,315
9,388
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
g1lb3rt0123
Danzaburou
12
1 / 1 / 4
7,007
584
5,239
6,157
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,042
420
2,505
10,449
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
10
4 / 3 / 0
5,857
488
6,495
10,601
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
10
2 / 3 / 0
5,862
489
5,345
7,542
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
Thery123
Charon
8
0 / 5 / 3
4,896
408
1,794
9,623
6,584
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 2
5,439
453
4,798
7,258
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
19
Kills
6
6
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Zhong Kui
Eploiter
Zhong Kui
10
0
0
10
L
0
5
0
0
W
Arachne
LegendGaminq
Arachne
5
2
6
4
L
Set
4
3
0
1.33
L
Hachiman
2
3
0
0.67
W
Fafnir
ThePopKing
Fafnir
1
1
9
5.5
L
Charon
Thery123
Charon
0
5
3
0.3
L
0
3
2
0.33
W
Danzaburou
g1lb3rt0123
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
20,937
43,159
Taken
45,473
27,152
Mitigated
22,443
13,860
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
258
0
1,169
6,996
2,633
227
1,830
5,166
49,266
0
W
Zhong Kui
Eploiter
Zhong Kui
11,937
2,003
0
7,402
8,924
6,819
0
1,243
7,681
67,267
0
L
2,505
502
0
1,273
10,449
5,776
0
7,332
3,117
0
25,079
W
Arachne
LegendGaminq
Arachne
5,001
3,425
0
1,718
11,694
4,566
0
1,382
10,312
0
41,660
L
Set
6,495
3,282
0
810
10,601
4,532
0
3,167
7,434
0
33,168
L
Hachiman
5,345
2,816
145
946
7,542
2,664
0
2,391
5,151
0
30,700
W
Fafnir
ThePopKing
Fafnir
3,315
886
0
2,146
9,388
10,598
55
1,514
7,874
14,518
0
L
Charon
Thery123
Charon
1,794
632
286
343
9,623
6,584
0
3,681
5,942
11,740
0
L
4,798
2,676
0
2,148
7,258
2,887
0
5,521
1,737
39,184
0
W
Danzaburou
g1lb3rt0123
Danzaburou
5,239
1,950
0
1,425
6,157
2,536
1,386
623
5,534
0
59,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
27,096
379
Minions Killed
234
0
Camps Cleared
0
1,142,349
Distance Traveled
1,059,581
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,586
549
80
7
0
210,469
4
W
Zhong Kui
8,877
740
109
9
0
183,099
2
L
Tyr
5,042
420
41
3
0
169,398
0
W
Arachne
6,967
581
60
5
0
276,905
0
L
Set
5,857
488
45
4
0
266,916
0
L
Hachiman
5,862
489
50
4
0
194,091
0
W
Fafnir
7,280
607
16
1
0
251,703
4
L
Charon
4,896
408
20
2
0
206,001
0
L
Vulcan
5,439
453
78
7
0
223,175
2
W
Danzaburou
7,007
584
114
10
0
220,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role