Player Matchup

Atlas
Atlas
MaikaoNash
Atlas
Level 123
God Stats
2W - 2L
1,157 SR
Queue Stats
26W - 39L
1,357 Elo+
Solo
Raijin
Raijin
MrsNowking5242
Raijin
Level 87
God Stats
4W - 2L
1,591 SR
Queue Stats
170W - 163L
1,555 Elo+
Solo
Bellona
Bellona
WorldPrincess
Bellona
Level 49
God Stats
9W - 2L
1,748 SR
Queue Stats
28W - 13L
1,502 Elo+
Solo
Charybdis
Charybdis
cthultul
Charybdis
Level 101
God Stats
9W - 10L
1,502 SR
Queue Stats
236W - 227L
1,454 Elo+
Solo
Pele
Pele
stereocheetah54
Pele
Level 121
God Stats
3W - 4L
1,352 SR
Queue Stats
165W - 260L
1,447 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,463 Elo+

VS

Team Averages
Level 79
1,480 SR
1,458 Elo+
Cupid
Cupid
BearSurker
Cupid
Level 106
God Stats
2W - 3L
1,510 SR
Queue Stats
309W - 313L
1,441 Elo+
Solo
Cerberus
Cerberus
IamBot4U
Cerberus
Level 48
God Stats
6W - 2L
1,878 SR
Queue Stats
63W - 69L
1,458 Elo+
Solo
Nemesis
Nemesis
SmellyTrelly
Nemesis
Level 43
God Stats
13W - 14L
1,554 SR
Queue Stats
80W - 94L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
SwiftFilms
Cu Chulainn
Level 88
God Stats
6W - 8L
1,275 SR
Queue Stats
122W - 110L
1,450 Elo+
Solo
Nu Wa
Nu Wa
TheBeardedSnake1
Nu Wa
Level 109
God Stats
0W - 3L
1,183 SR
Queue Stats
320W - 307L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 2 / 8
7,557
581
5,809
12,468
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 3
8,916
686
3,603
7,574
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
1 / 0 / 2
8,621
663
6,018
9,987
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
cthultul
Charybdis
13
4 / 1 / 5
8,024
617
11,749
10,200
3,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 0 / 4
8,501
654
8,563
12,743
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 3 / 1
6,194
476
3,885
10,220
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IamBot4U
Cerberus
9
1 / 5 / 2
6,120
471
3,580
12,694
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
SmellyTrelly
Nemesis
11
1 / 1 / 2
6,207
477
3,344
11,202
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SwiftFilms
Cu Chulainn
11
0 / 3 / 0
6,313
486
4,982
10,658
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
6,197
477
8,756
8,581
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
3
3
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
1
0.5
L
Cerberus
IamBot4U
Cerberus
1
5
2
0.4
W
Atlas
2
2
8
3
W
4
0
3
5.5
L
Nemesis
SmellyTrelly
Nemesis
1
1
2
2
L
Cu Chulainn
SwiftFilms
Cu Chulainn
0
3
0
0
L
0
6
2
0.17
W
Bellona
1
0
2
2
W
Charybdis
cthultul
Charybdis
4
1
5
6.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
24,547
52,972
Taken
53,355
29,924
Mitigated
24,863
19,406
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,885
2,631
553
3,612
10,220
3,694
0
2,345
7,875
0
45,055
L
Cerberus
IamBot4U
Cerberus
3,580
202
0
2,234
12,694
8,335
0
2,248
10,446
19,083
0
W
Atlas
5,809
2,711
258
2,476
12,468
10,255
0
2,096
10,226
28,998
0
W
3,603
311
0
1,411
7,574
2,836
0
2,338
4,911
70,258
0
L
Nemesis
SmellyTrelly
Nemesis
3,344
1,739
0
1,827
11,202
3,994
0
1,797
9,405
0
43,270
L
Cu Chulainn
SwiftFilms
Cu Chulainn
4,982
606
0
4,093
10,658
6,292
0
0
10,658
0
43,575
L
8,756
1,964
0
665
8,581
2,548
0
3,022
5,559
45,207
0
W
Bellona
6,018
2,501
0
4,603
9,987
8,425
468
628
8,505
0
62,651
W
Charybdis
cthultul
Charybdis
11,749
7,708
0
4,700
10,200
3,793
1,386
3,376
6,674
0
61,991
W
8,563
1,662
0
5,958
12,743
4,615
0
2,942
9,511
0
72,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
31,031
488
Minions Killed
319
0
Camps Cleared
0
1,338,406
Distance Traveled
1,226,140
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,194
476
76
6
0
223,873
0
L
Cerberus
6,120
471
22
2
0
240,568
6
W
Atlas
7,557
581
38
3
0
260,035
0
W
Raijin
8,916
686
130
10
0
252,854
2
L
Nemesis
6,207
477
75
6
0
294,592
2
L
Cu Chulainn
6,313
486
75
6
0
244,044
0
L
Nu Wa
6,197
477
71
5
0
223,063
0
W
Bellona
8,621
663
128
10
0
277,851
0
W
Charybdis
8,024
617
95
7
0
231,054
0
W
Pele
8,501
654
97
7
0
316,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role