Player Matchup

Arachne
Arachne
Dillicious7893
Arachne
Level 145
God Stats
9W - 10L
1,399 SR
Queue Stats
179W - 193L
1,494 Elo+
Party 2
Raijin
Raijin
ToNaY-_-BoYz
Raijin
Level 87
God Stats
2W - 3L
1,766 SR
Queue Stats
88W - 77L
1,511 Elo+
Party 3
Pele
Pele
belalpirlo
Pele
Level 92
God Stats
6W - 2L
1,726 SR
Queue Stats
275W - 257L
1,539 Elo+
Party 3
Sobek
Sobek
iGotNoHandlez
Sobek
Level 46
God Stats
11W - 9L
1,420 SR
Queue Stats
127W - 125L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
x_LostVayne_x
Jing Wei
Level 140
God Stats
2W - 2L
1,280 SR
Queue Stats
171W - 171L
1,473 Elo+
Party 2
Team Averages
Level 102
1,518 SR
1,495 Elo+

VS

Team Averages
Level 66
1,464 SR
1,736 Elo+
Cupid
Cupid
TheReyen
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,786 Elo+
Party 1
Cerberus
Cerberus
WarchiCalbo
Cerberus
Level 84
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 6L
1,786 Elo+
Party 1
Surtr
Surtr
alexelj123
Surtr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,786 Elo+
Party 1
Mercury
Mercury
knackige_Schelle
Mercury
Level 84
God Stats
0W - 6L
1,093 SR
Queue Stats
310W - 323L
1,538 Elo+
Solo
Discordia
Discordia
marcosjimu
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,625
616
8,375
13,743
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
15
7 / 0 / 7
9,336
667
8,956
5,382
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 0 / 6
9,007
643
11,334
10,158
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 0 / 10
8,043
575
2,666
7,547
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
x_LostVayne_x
Jing Wei
14
5 / 2 / 3
8,559
611
8,452
10,998
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
TheReyen
Cupid
11
1 / 5 / 1
6,713
480
5,514
11,340
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
WarchiCalbo
Cerberus
9
0 / 4 / 2
6,012
429
5,252
13,969
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
1 / 4 / 0
6,668
476
8,247
11,941
9,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 0
7,072
505
5,947
13,339
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
marcosjimu
Discordia
11
0 / 6 / 0
6,164
440
2,233
7,818
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
23
Kills
2
3
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Cupid
TheReyen
Cupid
1
5
1
0.3
W
Raijin
7
0
7
10.5
L
Cerberus
WarchiCalbo
Cerberus
0
4
2
0.25
L
Surtr
1
4
0
0.25
W
8
0
6
11
W
1
0
10
6
L
0
4
0
0
L
Discordia
marcosjimu
Discordia
0
6
0
0
W
Jing Wei
x_LostVayne_x
Jing Wei
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
27,193
47,828
Taken
58,407
24,405
Mitigated
30,461
21,157
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,375
6,106
0
7,734
13,743
7,254
294
1,360
12,383
0
56,949
L
Cupid
TheReyen
Cupid
5,514
4,162
328
4,026
11,340
3,604
0
802
10,434
0
41,237
W
Raijin
8,956
742
0
1,004
5,382
2,262
132
1,767
3,615
59,468
0
L
Cerberus
WarchiCalbo
Cerberus
5,252
277
0
4,043
13,969
10,316
0
3,827
9,964
26,936
0
L
Surtr
8,247
3,187
0
4,501
11,941
9,201
0
725
11,174
313
47,710
W
11,334
3,215
0
2,812
10,158
4,510
0
1,153
9,005
0
76,006
W
2,666
525
1,927
3,215
7,547
6,062
171
1,525
6,022
17,586
0
L
5,947
2,155
0
1,224
13,339
5,069
0
2,098
11,115
0
76,482
L
Discordia
marcosjimu
Discordia
2,233
85
0
512
7,818
2,271
0
3,398
4,098
33,655
0
W
Jing Wei
x_LostVayne_x
Jing Wei
8,452
6,988
0
4,465
10,998
4,317
1,459
1,834
9,164
0
66,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
32,629
463
Minions Killed
389
0
Camps Cleared
0
1,451,603
Distance Traveled
1,342,473
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,625
616
109
8
0
264,158
0
L
Cupid
6,713
480
78
6
0
260,517
0
W
Raijin
9,336
667
125
9
0
269,014
5
L
Cerberus
6,012
429
50
4
0
239,117
0
L
Surtr
6,668
476
82
6
0
251,161
0
W
Pele
9,007
643
98
7
0
355,607
0
W
Sobek
8,043
575
24
2
0
300,208
0
L
Mercury
7,072
505
119
9
0
314,710
0
L
Discordia
6,164
440
60
4
0
276,968
0
W
Jing Wei
8,559
611
107
8
0
262,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role