Player Matchup

Bacchus
Bacchus
Astervegn
Bacchus
Level 45
God Stats
5W - 2L
1,596 SR
Queue Stats
36W - 59L
1,367 Elo+
Solo
Chang'e
Chang'e
PanSzysza
Chang'e
Level 131
God Stats
13W - 9L
1,588 SR
Queue Stats
514W - 507L
1,455 Elo+
Party 1
Thoth
Thoth
kapralChruszczow
Thoth
Level 104
God Stats
14W - 10L
1,500 SR
Queue Stats
141W - 132L
1,489 Elo+
Party 1
Awilix
Awilix
slawekluczak11
Awilix
Level 126
God Stats
11W - 14L
1,520 SR
Queue Stats
210W - 229L
1,414 Elo+
Party 1
Izanami
Izanami
xDzigitxx
Izanami
Level 22
God Stats
7W - 17L
1,470 SR
Queue Stats
83W - 112L
1,296 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,404 Elo+

VS

Team Averages
Level 46
1,292 SR
1,348 Elo+
Cthulhu
Cthulhu
Eurneer
Cthulhu
Level 14
God Stats
0W - 3L
1,320 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Sun Wukong
Sun Wukong
Reemooroo
Sun Wukong
Level 88
God Stats
3W - 2L
1,670 SR
Queue Stats
64W - 61L
1,505 Elo+
Solo
The Morrigan
The Morrigan
StacyTyan
The Morrigan
Level 40
God Stats
0W - 4L
1,032 SR
Queue Stats
18W - 35L
1,279 Elo+
Party 2
Susano
Susano
TeddyKotja
Susano
Level 42
God Stats
0W - 1L
1,300 SR
Queue Stats
22W - 34L
1,349 Elo+
Party 2
Medusa
Medusa
gihyuni
Medusa
Level 44
God Stats
0W - 2L
1,138 SR
Queue Stats
23W - 37L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astervegn
Bacchus
10
1 / 0 / 5
6,070
552
4,566
8,136
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
PanSzysza
Chang'e
12
1 / 0 / 1
6,969
634
6,211
7,782
2,755
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
4 / 1 / 1
7,228
657
5,467
2,808
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 3
7,711
701
5,759
8,728
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xDzigitxx
Izanami
10
2 / 0 / 5
6,021
547
6,426
4,195
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eurneer
Cthulhu
8
0 / 3 / 0
5,151
468
2,583
8,858
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Reemooroo
Sun Wukong
10
0 / 2 / 0
5,542
504
5,303
10,933
6,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
StacyTyan
The Morrigan
10
1 / 5 / 0
5,660
515
876
7,031
2,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
TeddyKotja
Susano
8
0 / 3 / 1
4,852
441
3,930
8,893
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
gihyuni
Medusa
8
0 / 3 / 0
4,522
411
4,525
6,723
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Astervegn
Bacchus
1
0
5
3.5
L
Cthulhu
Eurneer
Cthulhu
0
3
0
0
W
Chang'e
PanSzysza
Chang'e
1
0
1
1.5
L
Sun Wukong
Reemooroo
Sun Wukong
0
2
0
0
L
The Morrigan
StacyTyan
The Morrigan
1
5
0
0.2
L
Susano
TeddyKotja
Susano
0
3
1
0.17
L
Medusa
gihyuni
Medusa
0
3
0
0
W
4
1
1
4.5
W
8
0
3
9.5
W
Izanami
xDzigitxx
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,429
Damage
17,217
31,649
Taken
42,438
17,268
Mitigated
19,961
11,243
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Astervegn
Bacchus
4,566
631
0
2,780
8,136
8,238
0
1,907
6,229
18,330
0
L
Cthulhu
Eurneer
Cthulhu
2,583
298
897
2,048
8,858
5,434
81
1,852
7,006
15,168
0
W
Chang'e
PanSzysza
Chang'e
6,211
657
200
5,746
7,782
2,755
0
0
7,782
54,744
0
L
Sun Wukong
Reemooroo
Sun Wukong
5,303
887
0
844
10,933
6,961
0
5,716
5,200
0
45,624
L
The Morrigan
StacyTyan
The Morrigan
876
337
0
750
7,031
2,200
0
3,681
3,052
37,043
0
L
Susano
TeddyKotja
Susano
3,930
1,358
0
2,567
8,893
2,940
0
2,143
6,622
0
27,247
L
Medusa
gihyuni
Medusa
4,525
1,986
0
410
6,723
2,426
297
2,409
4,314
0
29,392
W
5,467
43
0
280
2,808
854
0
696
2,112
40,350
0
W
5,759
2,317
29
681
8,728
3,512
1,352
247
8,481
0
63,309
W
Izanami
xDzigitxx
Izanami
6,426
4,456
0
1,527
4,195
1,909
1,867
609
3,586
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
25,727
368
Minions Killed
245
0
Camps Cleared
0
1,124,645
Distance Traveled
1,076,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,070
552
23
2
0
230,876
1
L
Cthulhu
5,151
468
18
2
0
206,683
0
W
Chang'e
6,969
634
99
9
0
212,089
2
L
Sun Wukong
5,542
504
78
7
0
240,851
0
L
The Morrigan
5,660
515
65
6
0
199,551
0
L
Susano
4,852
441
44
4
0
230,731
0
L
Medusa
4,522
411
40
4
0
198,584
0
W
Thoth
7,228
657
81
7
0
238,851
0
W
Awilix
7,711
701
97
9
0
262,199
0
W
Izanami
6,021
547
68
6
0
180,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role