Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GhosttShadoww514
Sol
Level 64
God Stats
1W - 2L
1,438 SR
Queue Stats
90W - 102L
1,318 Elo+
Solo
Martichoras
Martichoras
Lance Atk
Martichoras
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
112W - 162L
1,411 Elo+
Party 1
Lancelot
Lancelot
dragonsayso
Lancelot
Level 49
God Stats
2W - 2L
1,224 SR
Queue Stats
55W - 70L
1,350 Elo+
Solo
Geb
Geb
silverlight05
Geb
Level 98
God Stats
9W - 10L
1,550 SR
Queue Stats
118W - 145L
1,435 Elo+
Party 1
Team Averages
Level 85
1,402 SR
1,403 Elo+

VS

Team Averages
Level 69
1,506 SR
1,407 Elo+
Nox
Nox
KAZECALVO
Nox
Level 51
God Stats
2W - 0L
1,711 SR
Queue Stats
116W - 127L
1,457 Elo+
Solo
Jormungandr
Jormungandr
TrungLatias
Jormungandr
Level 55
God Stats
4W - 4L
1,535 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo
Xbalanque
Xbalanque
UndeadHitman420
Xbalanque
Level 116
God Stats
21W - 20L
1,420 SR
Queue Stats
170W - 175L
1,418 Elo+
Solo
Nemesis
Nemesis
enio_ed
Nemesis
Level 58
God Stats
14W - 8L
1,184 SR
Queue Stats
28W - 19L
1,314 Elo+
Solo
Cthulhu
Cthulhu
justifiedSCP-049
Cthulhu
Level 63
God Stats
34W - 22L
1,682 SR
Queue Stats
250W - 273L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 0
6,706
559
5,435
7,399
2,521
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
5,093
424
4,127
6,245
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Lance Atk
Martichoras
11
2 / 3 / 0
6,774
565
6,971
10,254
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
dragonsayso
Lancelot
7
1 / 0 / 0
5,077
423
2,387
5,041
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
6,212
518
3,257
9,569
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,774
565
3,731
7,060
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TrungLatias
Jormungandr
10
1 / 1 / 3
6,763
564
4,254
10,715
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
UndeadHitman420
Xbalanque
10
0 / 0 / 4
6,120
510
5,653
5,034
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
enio_ed
Nemesis
12
6 / 1 / 2
7,091
591
7,931
7,472
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 1
7,881
657
4,499
8,871
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
10
10
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
0
2
0
0
W
1
1
4
3
L
Martichoras
Lance Atk
Martichoras
2
3
0
0.67
W
Jormungandr
TrungLatias
Jormungandr
1
1
3
2.5
W
Xbalanque
UndeadHitman420
Xbalanque
0
0
4
2
L
Lancelot
dragonsayso
Lancelot
1
0
0
1
W
Nemesis
enio_ed
Nemesis
6
1
2
7
W
2
1
1
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
26,068
38,508
Taken
39,152
16,996
Mitigated
20,774
9,307
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,435
814
0
1,416
7,399
2,521
0
4,280
2,646
40,033
0
L
4,127
2,108
0
3,094
6,245
1,909
0
1,669
4,576
33,801
0
W
3,731
294
0
1,222
7,060
3,174
0
541
6,519
42,813
0
L
Martichoras
Lance Atk
Martichoras
6,971
3,051
0
1,888
10,254
4,133
0
2,550
7,704
0
47,311
W
Jormungandr
TrungLatias
Jormungandr
4,254
863
1,426
1,295
10,715
7,447
0
5,061
5,654
29,683
0
W
Xbalanque
UndeadHitman420
Xbalanque
5,653
1,953
0
2,218
5,034
1,875
1,992
1,919
3,115
0
37,870
L
Lancelot
dragonsayso
Lancelot
2,387
216
0
250
5,041
1,769
0
734
4,307
0
19,168
W
Nemesis
enio_ed
Nemesis
7,931
3,158
0
377
7,472
2,738
0
1,210
6,262
0
33,468
W
4,499
0
0
1,064
8,871
5,540
378
4,088
4,783
51,011
0
L
3,257
301
434
2,225
9,569
6,664
0
2,778
6,791
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
34,629
259
Minions Killed
314
0
Camps Cleared
0
1,053,426
Distance Traveled
1,289,032
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,706
559
71
6
0
216,486
0
L
Sol
5,093
424
51
4
0
169,358
0
W
Nox
6,774
565
80
7
0
261,777
2
L
Martichoras
6,774
565
77
6
0
209,919
2
W
Jormungandr
6,763
564
42
4
0
252,905
4
W
Xbalanque
6,120
510
58
5
0
213,758
3
L
Lancelot
5,077
423
34
3
0
217,388
0
W
Nemesis
7,091
591
45
4
0
291,616
0
W
Cthulhu
7,881
657
89
7
0
268,976
0
L
Geb
6,212
518
26
2
0
240,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role