Player Matchup

Hera
Hera
Platinum III
 
Hera
Platinum III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Caieshioa
Pele
Gold V
Level 118
God Stats
1W - 2L
1,670 SR
Queue Stats
4W - 2L
1,670 MMR
Solo
Hades
Hades
Gold III
Th6tPocket
Hades
Gold III
Level 61
God Stats
0W - 2L
1,300 SR
Queue Stats
270W - 317L
1,632 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,490 SR
1,601 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,619 SR
1,660 MMR
Guan Yu
Guan Yu
Gold IV
CandyNuts
Guan Yu
Gold IV
Level 124
God Stats
1W - 1L
1,547 SR
Queue Stats
88W - 95L
1,660 MMR
Party 1
Scylla
Scylla
Gold V
Vlonso
Scylla
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,615 MMR
Solo
Cupid
Cupid
Platinum IV
Βrandon
Cupid
Platinum IV
Level 159
God Stats
1W - 1L
1,810 SR
Queue Stats
27W - 11L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 4 / 4
10,784
770
9,156
10,255
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
13
4 / 11 / 6
11,452
818
14,610
22,732
13,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
13
3 / 6 / 4
10,573
755
11,856
20,364
8,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
BastetAchillesNoxMorgan Le FayHou Yi

VS

Bans
ThothCharonOdinNe ZhaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CandyNuts
Guan Yu
16
6 / 4 / 14
12,431
888
10,243
18,209
21,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
Vlonso
Scylla
15
8 / 4 / 10
12,741
910
18,252
11,725
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Βrandon
Cupid
16
7 / 3 / 10
12,769
912
16,795
16,173
6,913
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
21
21
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
4
1.5
L
Pele
4
11
6
0.64
W
Guan Yu
CandyNuts
Guan Yu
6
4
14
3.25
L
Hades
3
6
4
0.83
W
Scylla
Vlonso
Scylla
8
4
10
3.25
W
Cupid
Βrandon
Cupid
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
45,290
53,351
Taken
46,107
24,881
Mitigated
32,831
7,697
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,156
2,300
0
753
10,255
2,314
0
4,367
5,709
39,021
0
L
Pele
14,610
2,478
0
1,687
22,732
13,852
0
7,252
14,867
0
47,255
W
Guan Yu
CandyNuts
Guan Yu
10,243
2,094
1,922
3,889
18,209
21,240
0
7,429
10,780
0
23,837
L
Hades
11,856
620
130
5,127
20,364
8,715
135
7,223
12,642
39,389
0
W
Scylla
Vlonso
Scylla
18,252
2,397
0
518
11,725
4,678
83
5,817
5,908
54,100
0
W
Cupid
Βrandon
Cupid
16,795
12,906
202
2,163
16,173
6,913
2,563
8,188
7,985
0
77,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
37,941
150
Minions Killed
184
0
Camps Cleared
0
673,326
Distance Traveled
831,877
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,784
770
57
4
0
248,954
4
L
Pele
11,452
818
37
3
0
221,090
0
W
Guan Yu
12,431
888
19
1
0
309,890
0
L
Hades
10,573
755
56
4
0
203,282
0
W
Scylla
12,741
910
57
4
0
245,265
2
W
Cupid
12,769
912
108
8
0
276,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role