Player Matchup

Anubis
Anubis
BrothaChez
Anubis
Level 64
God Stats
4W - 1L
1,626 SR
Queue Stats
151W - 152L
1,463 Elo+
Solo
Bellona
Bellona
Devilreborntwo
Bellona
Level 54
God Stats
103W - 126L
1,488 SR
Queue Stats
105W - 126L
1,419 Elo+
Solo
King Arthur
King Arthur
DreamshakerLee34
King Arthur
Level 52
God Stats
12W - 6L
1,621 SR
Queue Stats
190W - 199L
1,445 Elo+
Solo
Apollo
Apollo
Rising Origin
Apollo
Level 105
God Stats
3W - 8L
1,338 SR
Queue Stats
222W - 210L
1,410 Elo+
Solo
Charon
Charon
Vallerio94
Charon
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
205W - 194L
1,458 Elo+
Solo
Team Averages
Level 83
1,515 SR
1,439 Elo+

VS

Team Averages
Level 90
1,606 SR
1,502 Elo+
Susano
Susano
FelipeNeduro69
Susano
Level 68
God Stats
5W - 3L
1,710 SR
Queue Stats
81W - 85L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Princess20xox
Nu Wa
Level 119
God Stats
17W - 8L
1,600 SR
Queue Stats
118W - 113L
1,473 Elo+
Party 1
Izanami
Izanami
Tianshi07
Izanami
Level 123
God Stats
40W - 24L
1,618 SR
Queue Stats
679W - 714L
1,517 Elo+
Solo
Geb
Geb
nirvan21
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,511 Elo+
Party 2
Thanatos
Thanatos
thirtytech
Thanatos
Level 111
God Stats
6W - 6L
1,601 SR
Queue Stats
162W - 156L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BrothaChez
Anubis
17
9 / 1 / 1
10,564
660
11,562
10,217
5,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 7
9,054
566
2,640
13,626
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DreamshakerLee34
King Arthur
15
2 / 1 / 2
9,451
591
4,803
15,009
8,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 4 / 8
9,047
565
11,208
11,287
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Vallerio94
Charon
13
5 / 2 / 5
9,206
575
7,199
11,803
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,874
492
8,343
11,475
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 2
7,514
470
8,916
6,043
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tianshi07
Izanami
12
0 / 5 / 3
7,293
456
3,727
9,708
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,846
428
4,716
13,073
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
thirtytech
Thanatos
13
5 / 3 / 0
8,158
510
5,771
14,206
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
11
11
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
BrothaChez
Anubis
9
1
1
9.5
W
1
3
7
1.5
W
King Arthur
DreamshakerLee34
King Arthur
2
1
2
3
L
3
5
2
0.8
L
2
3
2
1
W
3
4
8
1.75
L
Izanami
Tianshi07
Izanami
0
5
3
0.3
W
Charon
Vallerio94
Charon
5
2
5
3.75
L
1
4
4
0.75
L
Thanatos
thirtytech
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
31,473
61,942
Taken
54,505
38,723
Mitigated
25,709
19,836
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BrothaChez
Anubis
11,562
331
0
6,832
10,217
5,417
372
2,296
7,725
101,018
0
W
2,640
1,293
0
1,021
13,626
8,260
1,539
2,882
10,500
0
80,842
W
King Arthur
DreamshakerLee34
King Arthur
4,803
48
0
5,726
15,009
8,744
209
2,391
12,465
2,778
68,701
L
8,343
2,427
0
172
11,475
4,693
450
2,568
8,907
0
49,733
L
8,916
1,685
165
958
6,043
1,993
0
2,526
3,517
50,270
0
W
11,208
6,626
0
3,943
11,287
4,452
2,744
2,785
8,364
0
51,329
L
Izanami
Tianshi07
Izanami
3,727
2,460
315
1,436
9,708
2,789
0
4,119
5,589
0
46,442
W
Charon
Vallerio94
Charon
7,199
1,291
0
2,314
11,803
11,850
659
2,375
9,256
32,748
0
L
4,716
376
0
1,411
13,073
10,918
0
4,441
8,632
19,856
0
L
Thanatos
thirtytech
Thanatos
5,771
1,736
0
6,875
14,206
5,316
13
5,375
8,831
0
46,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
37,685
496
Minions Killed
373
0
Camps Cleared
0
1,549,277
Distance Traveled
1,440,218
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,564
660
144
9
0
291,020
4
W
Bellona
9,054
566
128
8
0
340,100
0
W
King Arthur
9,451
591
106
7
0
316,930
1
L
Susano
7,874
492
86
5
0
310,318
0
L
Nu Wa
7,514
470
81
5
0
243,632
0
W
Apollo
9,047
565
77
5
0
296,299
0
L
Izanami
7,293
456
102
6
0
275,146
2
W
Charon
9,206
575
41
3
0
304,928
0
L
Geb
6,846
428
25
2
0
305,788
0
L
Thanatos
8,158
510
79
5
0
305,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role