Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Max6942069
Anubis
Level 104
God Stats
13W - 14L
1,504 SR
Queue Stats
224W - 226L
1,486 Elo+
Solo
Rama
Rama
OMFGOOZ
Rama
Level 121
God Stats
2W - 3L
1,570 SR
Queue Stats
109W - 114L
1,453 Elo+
Solo
Nemesis
Nemesis
enio_ed
Nemesis
Level 58
God Stats
14W - 8L
1,276 SR
Queue Stats
28W - 19L
1,426 Elo+
Solo
Team Averages
Level 91
1,470 SR
1,473 Elo+

VS

Team Averages
Level 83
1,465 SR
1,427 Elo+
Bakasura
Bakasura
Bublehead2
Bakasura
Level 66
God Stats
1W - 0L
1,464 SR
Queue Stats
41W - 45L
1,483 Elo+
Solo
Nox
Nox
KAZECALVO
Nox
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 127L
1,447 Elo+
Solo
Charon
Charon
Kabdcos
Charon
Level 156
God Stats
26W - 29L
1,509 SR
Queue Stats
708W - 709L
1,478 Elo+
Solo
Izanami
Izanami
Marokk1994
Izanami
Level 37
God Stats
2W - 6L
1,376 SR
Queue Stats
20W - 37L
1,215 Elo+
Solo
Thanatos
Thanatos
sk222
Thanatos
Level 106
God Stats
13W - 20L
1,475 SR
Queue Stats
138W - 139L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 0 / 3
7,077
590
4,179
10,304
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
 
Hercules
1
0 / 0 / 0
3,851
321
0
319
176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Max6942069
Anubis
11
2 / 6 / 4
6,593
549
8,144
10,502
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
OMFGOOZ
Rama
12
4 / 1 / 2
6,634
553
6,716
9,477
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
enio_ed
Nemesis
10
1 / 3 / 1
6,224
519
3,532
7,090
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bublehead2
Bakasura
14
6 / 1 / 0
9,031
753
6,968
9,540
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 4
6,245
520
3,121
6,648
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Kabdcos
Charon
10
0 / 0 / 4
6,576
548
3,329
6,461
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Marokk1994
Izanami
11
1 / 3 / 0
6,769
564
5,083
7,668
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
sk222
Thanatos
12
3 / 3 / 2
7,380
615
5,512
9,307
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
10
10
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
0
3
5.5
L
Hercules
 
Hercules
0
0
0
0
W
Bakasura
Bublehead2
Bakasura
6
1
0
6
W
0
4
4
0.5
W
Charon
Kabdcos
Charon
0
0
4
2
W
Izanami
Marokk1994
Izanami
1
3
0
0.33
L
Anubis
Max6942069
Anubis
2
6
4
0.67
L
Rama
OMFGOOZ
Rama
4
1
2
5
L
Nemesis
enio_ed
Nemesis
1
3
1
0.5
W
Thanatos
sk222
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
24,013
37,692
Taken
39,624
19,400
Mitigated
16,789
11,295
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,179
1,041
0
3,350
10,304
9,027
0
2,191
7,763
21,541
0
L
Hercules
 
Hercules
0
0
0
0
319
176
0
0
319
0
108
W
Bakasura
Bublehead2
Bakasura
6,968
4,162
0
4,630
9,540
4,244
423
2,030
7,510
0
54,203
W
3,121
381
0
471
6,648
2,239
372
3,510
3,138
33,591
0
W
Charon
Kabdcos
Charon
3,329
436
0
2,498
6,461
4,668
742
1,968
4,493
16,786
0
W
Izanami
Marokk1994
Izanami
5,083
3,782
0
1,986
7,668
2,571
855
1,393
6,275
0
47,714
L
Anubis
Max6942069
Anubis
8,144
306
0
2,468
10,502
4,744
0
2,262
7,540
47,919
0
L
Rama
OMFGOOZ
Rama
6,716
4,653
0
5,119
9,477
3,151
0
862
8,615
0
52,219
L
Nemesis
enio_ed
Nemesis
3,532
1,120
0
358
7,090
2,302
0
1,135
5,602
0
30,884
W
Thanatos
sk222
Thanatos
5,512
1,125
0
5,531
9,307
3,067
341
3,422
5,885
0
45,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
36,001
248
Minions Killed
352
0
Camps Cleared
0
928,064
Distance Traveled
1,220,633
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,077
590
34
3
0
263,355
2
L
Hercules
3,851
321
0
0
0
23,557
0
W
Bakasura
9,031
753
119
10
0
296,860
3
W
Nox
6,245
520
54
5
0
243,808
0
W
Charon
6,576
548
21
2
0
227,770
4
W
Izanami
6,769
564
84
7
0
184,364
0
L
Anubis
6,593
549
74
6
0
194,851
0
L
Rama
6,634
553
84
7
0
202,011
0
L
Nemesis
6,224
519
56
5
0
244,290
0
W
Thanatos
7,380
615
74
6
0
267,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role