Player Matchup

Ao Kuang
Ao Kuang
Dark-JO-97438
Ao Kuang
Level 74
God Stats
11W - 10L
1,438 SR
Queue Stats
90W - 86L
1,422 Elo+
Solo
Janus
Janus
IizWARRIOR
Janus
Level 124
God Stats
19W - 18L
1,590 SR
Queue Stats
640W - 613L
1,456 Elo+
Solo
Hercules
Hercules
Justi-yea
Hercules
Level 134
God Stats
3W - 5L
1,533 SR
Queue Stats
268W - 256L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
TahAxAfG
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,327 Elo+
Party 1
Apollo
Apollo
krepin52
Apollo
Level 124
God Stats
6W - 11L
1,394 SR
Queue Stats
1,118W - 1,119L
1,498 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,446 Elo+

VS

Team Averages
Level 122
1,446 SR
1,473 Elo+
Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CPTDarkflash1308
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
oIAM CODFATHERo
Baron Samedi
Level 108
God Stats
3W - 4L
1,445 SR
Queue Stats
194W - 200L
1,433 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 107
God Stats
115W - 97L
1,616 SR
Queue Stats
125W - 126L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
多余的解释
Baba Yaga
Level 127
God Stats
2W - 2L
1,171 SR
Queue Stats
350W - 358L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dark-JO-97438
Ao Kuang
15
5 / 6 / 2
9,764
488
6,801
21,271
8,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
18
4 / 2 / 3
11,269
563
12,223
10,765
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Justi-yea
Hercules
17
0 / 1 / 1
10,624
531
6,841
14,877
12,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
TahAxAfG
Cabrakan
13
1 / 7 / 3
8,513
426
2,930
19,808
24,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
krepin52
Apollo
18
4 / 1 / 2
11,550
578
8,997
16,437
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 4 / 5
10,860
543
12,415
13,105
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 4
10,930
547
13,168
18,392
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
oIAM CODFATHERo
Baron Samedi
16
2 / 5 / 5
9,757
488
8,380
14,749
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
plushok1
Nu Wa
18
3 / 2 / 0
11,543
577
12,500
9,904
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Baba Yaga
多余的解释
Baba Yaga
16
1 / 2 / 10
9,464
473
13,362
9,432
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
14
Kills
17
17
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
4
5
1.63
W
7
1
4
9
L
Ao Kuang
Dark-JO-97438
Ao Kuang
5
6
2
1
L
Janus
4
2
3
2.75
L
Hercules
Justi-yea
Hercules
0
1
1
0.5
L
Cabrakan
TahAxAfG
Cabrakan
1
7
3
0.36
L
Apollo
krepin52
Apollo
4
1
2
5
W
Baron Samedi
oIAM CODFATHERo
Baron Samedi
2
5
5
0.9
W
Nu Wa
plushok1
Nu Wa
3
2
0
1.5
W
Baba Yaga
多余的解释
Baba Yaga
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
59,825
83,158
Taken
65,582
58,152
Mitigated
27,318
28,580
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,415
7,295
0
4,287
13,105
5,604
426
2,376
10,729
0
82,617
W
13,168
8,612
0
4,285
18,392
8,581
0
3,734
14,608
0
95,556
L
Ao Kuang
Dark-JO-97438
Ao Kuang
6,801
1,555
332
7,851
21,271
8,298
0
5,541
15,036
64,415
0
L
Janus
12,223
918
0
2,787
10,765
5,021
626
5,686
4,559
104,272
0
L
Hercules
Justi-yea
Hercules
6,841
2,127
0
6,553
14,877
12,442
1,046
8,043
6,834
0
110,404
L
Cabrakan
TahAxAfG
Cabrakan
2,930
384
0
2,739
19,808
24,529
27
10,899
8,751
17,057
0
L
Apollo
krepin52
Apollo
8,997
4,887
0
8,318
16,437
7,862
950
4,073
11,798
0
107,505
W
Baron Samedi
oIAM CODFATHERo
Baron Samedi
8,380
349
542
4,505
14,749
6,035
0
8,134
6,287
78,404
0
W
Nu Wa
plushok1
Nu Wa
12,500
5,444
0
4,840
9,904
3,840
2,306
2,352
7,522
107,453
0
W
Baba Yaga
多余的解释
Baba Yaga
13,362
462
0
1,801
9,432
3,258
332
4,824
4,482
60,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
52,554
643
Minions Killed
664
0
Camps Cleared
0
1,949,230
Distance Traveled
1,896,508
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,860
543
139
7
0
355,120
5
W
Bakasura
10,930
547
141
7
0
454,331
0
L
Ao Kuang
9,764
488
96
5
0
410,699
1
L
Janus
11,269
563
174
9
0
388,397
4
L
Hercules
10,624
531
174
9
0
407,900
0
L
Cabrakan
8,513
426
26
1
0
387,574
0
L
Apollo
11,550
578
173
9
0
354,660
5
W
Baron Samedi
9,757
488
118
6
0
348,017
0
W
Nu Wa
11,543
577
178
9
0
383,166
0
W
Baba Yaga
9,464
473
88
4
0
355,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role