Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AvatarICvk
Ra
Level 42
God Stats
1W - 5L
1,772 SR
Queue Stats
106W - 114L
1,451 Elo+
Solo
Nu Wa
Nu Wa
CAT2000
Nu Wa
Level 54
God Stats
1W - 3L
1,728 SR
Queue Stats
11W - 16L
1,487 Elo+
Solo
Mercury
Mercury
EdN_-SHADOW-
Mercury
Level 159
God Stats
5W - 8L
1,476 SR
Queue Stats
914W - 859L
1,469 Elo+
Solo
Team Averages
Level 87
1,595 SR
1,482 Elo+

VS

Team Averages
Level 91
1,618 SR
1,502 Elo+
Mercury
Mercury
AtomRageHnter
Mercury
Level 162
God Stats
3W - 1L
1,326 SR
Queue Stats
749W - 858L
1,459 Elo+
Solo
King Arthur
King Arthur
Raging-Giant420
King Arthur
Level 77
God Stats
29W - 19L
1,637 SR
Queue Stats
296W - 283L
1,409 Elo+
Party 2
Ymir
Ymir
Spyni
Ymir
Level 66
God Stats
20W - 10L
1,792 SR
Queue Stats
52W - 35L
1,599 Elo+
Party 1
Nox
Nox
Zenorco
Nox
Level 82
God Stats
4W - 2L
1,503 SR
Queue Stats
146W - 140L
1,442 Elo+
Party 2
Martichoras
Martichoras
superStake
Martichoras
Level 67
God Stats
2W - 0L
1,830 SR
Queue Stats
52W - 35L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 0 / 0
8,430
703
9,833
11,916
15,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
 
Serqet
9
0 / 4 / 2
5,753
479
2,655
8,662
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,568
464
1,957
5,263
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
CAT2000
Nu Wa
11
0 / 2 / 1
6,182
515
6,641
4,823
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
EdN_-SHADOW-
Mercury
14
2 / 1 / 1
7,324
610
4,267
10,247
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 1 / 2
6,551
546
2,046
8,221
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Raging-Giant420
King Arthur
11
0 / 5 / 0
6,291
524
4,999
14,393
11,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
Spyni
Ymir
10
2 / 1 / 7
6,682
557
5,145
10,550
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
11
2 / 1 / 1
6,628
552
6,207
4,702
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
superStake
Martichoras
12
5 / 0 / 1
7,335
611
6,929
6,988
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
9
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
0
0
6
L
Serqet
 
Serqet
0
4
2
0.25
W
Mercury
0
1
2
1
L
0
2
1
0.25
L
Nu Wa
CAT2000
Nu Wa
0
2
1
0.25
L
Mercury
EdN_-SHADOW-
Mercury
2
1
1
2.5
W
King Arthur
Raging-Giant420
King Arthur
0
5
0
0
W
Ymir
Spyni
Ymir
2
1
7
5.5
W
Nox
2
1
1
2.5
W
Martichoras
superStake
Martichoras
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
25,326
40,911
Taken
44,854
29,985
Mitigated
26,199
6,979
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,833
3,450
0
1,865
11,916
15,559
0
909
11,007
0
63,630
L
Serqet
 
Serqet
2,655
451
0
1,991
8,662
6,163
0
4,314
4,348
0
8,551
W
Mercury
2,046
715
0
640
8,221
2,974
0
504
7,717
0
55,114
L
1,957
90
181
1,009
5,263
2,310
0
4,150
1,113
36,432
0
L
Nu Wa
CAT2000
Nu Wa
6,641
2,577
0
1,212
4,823
1,798
0
358
4,465
40,775
5,259
L
Mercury
EdN_-SHADOW-
Mercury
4,267
1,786
0
721
10,247
4,155
0
1,621
8,626
0
78,450
W
King Arthur
Raging-Giant420
King Arthur
4,999
557
0
1,200
14,393
11,745
0
178
14,215
0
47,753
W
Ymir
Spyni
Ymir
5,145
1,588
0
2,983
10,550
6,662
206
2,784
7,682
14,731
0
W
Nox
6,207
673
0
950
4,702
2,210
288
1,332
3,370
44,280
0
W
Martichoras
superStake
Martichoras
6,929
2,893
0
2,300
6,988
2,608
1,665
3,313
3,592
0
58,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
33,487
380
Minions Killed
357
0
Camps Cleared
0
1,141,549
Distance Traveled
1,215,827
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,430
703
102
9
0
225,208
1
L
Serqet
5,753
479
15
1
0
239,911
0
W
Mercury
6,551
546
90
8
0
305,930
2
L
Ra
5,568
464
67
6
0
169,830
0
L
Nu Wa
6,182
515
84
7
0
210,344
0
L
Mercury
7,324
610
112
9
0
296,256
0
W
King Arthur
6,291
524
70
6
0
229,208
0
W
Ymir
6,682
557
20
2
0
227,334
0
W
Nox
6,628
552
83
7
0
231,316
2
W
Martichoras
7,335
611
94
8
0
222,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role