Player Matchup

Bacchus
Bacchus
NoTankSoloWeLost
Bacchus
Level 155
God Stats
12W - 5L
1,603 SR
Queue Stats
397W - 342L
1,545 Elo+
Solo
Hercules
Hercules
Unsure4life
Hercules
Level 159
God Stats
47W - 58L
1,444 SR
Queue Stats
1,046W - 1,058L
1,503 Elo+
Solo
Discordia
Discordia
iHausch
Discordia
Level 88
God Stats
10W - 20L
1,321 SR
Queue Stats
370W - 344L
1,603 Elo+
Solo
Anhur
Anhur
kcdc
Anhur
Level 156
God Stats
1W - 0L
1,685 SR
Queue Stats
35W - 20L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
puki15
Ao Kuang
Level 72
God Stats
10W - 7L
1,567 SR
Queue Stats
389W - 365L
1,566 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,570 Elo+

VS

Team Averages
Level 115
1,528 SR
1,493 Elo+
Mercury
Mercury
Devestati0n
Mercury
Level 120
God Stats
2W - 8L
1,181 SR
Queue Stats
274W - 285L
1,511 Elo+
Solo
Freya
Freya
HoneySoyChicken
Freya
Level 117
God Stats
6W - 8L
1,391 SR
Queue Stats
30W - 27L
1,547 Elo+
Solo
Artemis
Artemis
I Am Pitiful
Artemis
Level 153
God Stats
4W - 10L
1,524 SR
Queue Stats
197W - 209L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
YngviFrey0
Baron Samedi
Level 124
God Stats
5W - 2L
1,840 SR
Queue Stats
350W - 338L
1,531 Elo+
Solo
Amaterasu
Amaterasu
jrpgfanatic96
Amaterasu
Level 60
God Stats
1W - 2L
1,703 SR
Queue Stats
53W - 95L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 11
6,913
691
4,369
6,196
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Unsure4life
Hercules
11
2 / 2 / 1
6,252
625
3,561
8,852
5,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
iHausch
Discordia
11
4 / 1 / 1
6,612
661
5,078
3,817
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
kcdc
Anhur
11
7 / 1 / 4
7,272
727
7,527
7,074
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
puki15
Ao Kuang
11
4 / 1 / 3
6,325
633
4,802
8,499
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Devestati0n
Mercury
10
1 / 3 / 3
5,796
580
3,764
9,263
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

9
3 / 3 / 0
5,580
558
3,382
6,358
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
I Am Pitiful
Artemis
12
1 / 2 / 1
6,756
676
5,997
8,508
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
YngviFrey0
Baron Samedi
10
1 / 3 / 0
5,649
565
1,532
4,854
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Amaterasu
jrpgfanatic96
Amaterasu
5
0 / 8 / 1
4,487
449
2,388
9,466
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
6
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Devestati0n
Mercury
1
3
3
0.83
L
3
3
0
1
L
Artemis
I Am Pitiful
Artemis
1
2
1
0.75
W
2
1
11
7.5
W
Hercules
Unsure4life
Hercules
2
2
1
1.25
L
Baron Samedi
YngviFrey0
Baron Samedi
1
3
0
0.33
W
Discordia
iHausch
Discordia
4
1
1
4.5
L
Amaterasu
jrpgfanatic96
Amaterasu
0
8
1
0.06
W
Anhur
kcdc
Anhur
7
1
4
9
W
Ao Kuang
puki15
Ao Kuang
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
17,063
34,438
Taken
38,449
18,634
Mitigated
15,990
10,514
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Devestati0n
Mercury
3,764
1,698
0
1,700
9,263
3,441
0
3,239
6,024
0
39,320
L
3,382
1,128
0
1,611
6,358
2,215
0
1,348
5,010
20,412
2,398
L
Artemis
I Am Pitiful
Artemis
5,997
2,269
0
2,739
8,508
3,704
0
3,131
5,377
0
47,392
W
4,369
1,263
0
1,959
6,196
5,990
70
1,258
4,934
17,217
0
W
Hercules
Unsure4life
Hercules
3,561
1,412
0
2,831
8,852
5,898
0
0
8,852
0
34,820
L
Baron Samedi
YngviFrey0
Baron Samedi
1,532
132
42
843
4,854
1,972
0
3,302
1,552
34,267
0
W
Discordia
iHausch
Discordia
5,078
241
0
1,151
3,817
1,139
0
548
3,263
44,835
0
L
Amaterasu
jrpgfanatic96
Amaterasu
2,388
1,090
0
335
9,466
4,658
0
3,179
6,287
0
13,716
W
Anhur
kcdc
Anhur
7,527
4,785
0
2,968
7,074
2,519
681
1,231
5,843
0
51,831
W
Ao Kuang
puki15
Ao Kuang
4,802
1,528
0
1,605
8,499
3,088
0
1,665
6,834
38,822
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
28,268
309
Minions Killed
264
0
Camps Cleared
0
1,063,201
Distance Traveled
946,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,796
580
69
7
0
244,563
2
L
Freya
5,580
558
29
3
0
179,577
0
L
Artemis
6,756
676
90
9
0
180,737
0
W
Bacchus
6,913
691
15
2
0
233,052
3
W
Hercules
6,252
625
63
6
0
191,870
0
L
Baron Samedi
5,649
565
58
6
0
182,967
1
W
Discordia
6,612
661
83
8
0
206,226
0
L
Amaterasu
4,487
449
18
2
0
158,281
1
W
Anhur
7,272
727
94
9
0
185,313
1
W
Ao Kuang
6,325
633
54
5
0
246,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role