Player Matchup

Apollo
Apollo
Louie999uk
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 205L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Lukkaaa
Cliodhna
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
18W - 14L
1,544 Elo+
Party 2
Medusa
Medusa
RockMacaroon68
Medusa
Level 147
God Stats
5W - 10L
1,205 SR
Queue Stats
1,181W - 1,157L
1,429 Elo+
Solo
Khepri
Khepri
plainflow
Khepri
Level 103
God Stats
3W - 5L
1,617 SR
Queue Stats
80W - 94L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
spiritwarlus
Sylvanus
Level 149
God Stats
25W - 13L
1,602 SR
Queue Stats
281W - 283L
1,454 Elo+
Solo
Team Averages
Level 118
1,437 SR
1,464 Elo+

VS

Team Averages
Level 131
1,621 SR
1,474 Elo+
Sol
Sol
Rannatuuleke
Sol
Level 99
God Stats
24W - 14L
1,678 SR
Queue Stats
107W - 80L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Redghosthunter77
Tsukuyomi
Level 186
God Stats
28W - 17L
1,611 SR
Queue Stats
586W - 574L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
SuckaDuckin3
Baron Samedi
Level 103
God Stats
1W - 0L
1,461 SR
Queue Stats
23W - 17L
1,506 Elo+
Solo
Cerberus
Cerberus
a090587
Cerberus
Level 165
God Stats
2W - 0L
1,663 SR
Queue Stats
131W - 143L
1,496 Elo+
Party 1
Vamana
Vamana
axenight65
Vamana
Level 102
God Stats
2W - 0L
1,692 SR
Queue Stats
139W - 133L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Louie999uk
Apollo
8
1 / 4 / 1
5,362
487
4,542
8,438
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Lukkaaa
Cliodhna
12
2 / 1 / 1
6,634
603
5,518
8,654
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,185
562
4,741
6,980
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
plainflow
Khepri
8
0 / 3 / 3
5,339
485
2,729
10,015
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
spiritwarlus
Sylvanus
11
1 / 2 / 0
6,427
584
7,232
11,329
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,776
616
7,141
8,629
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
13
6 / 1 / 2
7,291
663
6,776
7,652
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SuckaDuckin3
Baron Samedi
10
0 / 0 / 1
5,628
512
5,521
6,014
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
a090587
Cerberus
10
2 / 1 / 4
6,659
605
4,668
7,627
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
axenight65
Vamana
11
1 / 2 / 1
6,536
594
7,003
11,071
6,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Louie999uk
Apollo
1
4
1
0.38
L
Cliodhna
Lukkaaa
Cliodhna
2
1
1
2.5
W
2
1
6
5
W
Tsukuyomi
6
1
2
7
L
1
1
0
1
W
Baron Samedi
SuckaDuckin3
Baron Samedi
0
0
1
0.5
W
Cerberus
a090587
Cerberus
2
1
4
4
W
Vamana
axenight65
Vamana
1
2
1
0.75
L
Khepri
plainflow
Khepri
0
3
3
0.5
L
Sylvanus
spiritwarlus
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
31,109
45,416
Taken
40,993
24,698
Mitigated
20,794
12,614
Healing
21,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Louie999uk
Apollo
4,542
2,972
0
1,822
8,438
3,182
0
5,270
3,168
0
30,139
L
Cliodhna
Lukkaaa
Cliodhna
5,518
989
0
1,512
8,654
3,079
0
1,880
6,774
0
59,676
W
7,141
4,831
0
5,994
8,629
2,368
562
434
8,195
46,762
3,255
W
Tsukuyomi
6,776
1,241
0
4,514
7,652
2,885
0
578
7,074
0
55,275
L
4,741
1,790
0
2,380
6,980
2,660
0
4,354
2,626
0
44,909
W
Baron Samedi
SuckaDuckin3
Baron Samedi
5,521
531
91
3,135
6,014
2,751
0
719
5,295
38,793
0
W
Cerberus
a090587
Cerberus
4,668
251
97
3,563
7,627
6,002
0
1,203
6,424
21,042
0
W
Vamana
axenight65
Vamana
7,003
2,893
0
4,147
11,071
6,788
0
6,380
4,691
0
48,303
L
Khepri
plainflow
Khepri
2,729
280
0
1,638
10,015
7,397
0
5,656
4,359
11,483
0
L
Sylvanus
spiritwarlus
Sylvanus
7,232
2,451
0
5,262
11,329
8,380
160
0
11,329
35,324
13,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
32,890
305
Minions Killed
370
0
Camps Cleared
0
1,123,327
Distance Traveled
1,186,784
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,362
487
49
4
0
210,196
0
L
Cliodhna
6,634
603
95
9
0
280,473
0
W
Sol
6,776
616
87
8
0
216,630
3
W
Tsukuyomi
7,291
663
95
9
0
279,116
1
L
Medusa
6,185
562
63
6
0
230,113
2
W
Baron Samedi
5,628
512
63
6
0
223,273
0
W
Cerberus
6,659
605
40
4
0
242,134
0
W
Vamana
6,536
594
85
8
0
225,631
2
L
Khepri
5,339
485
14
1
0
221,600
0
L
Sylvanus
6,427
584
84
8
0
180,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role