Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Erbetico_69
Ymir
Level 8
God Stats
2W - 2L
1,356 SR
Queue Stats
10W - 12L
1,118 Elo+
Party 2
Sol
Sol
ExoticCobalt464
Sol
Level 102
God Stats
1W - 0L
1,807 SR
Queue Stats
17W - 9L
1,526 Elo+
Solo
Danzaburou
Danzaburou
RyouYamada
Danzaburou
Level 48
God Stats
3W - 6L
1,313 SR
Queue Stats
56W - 94L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
TheDarkSouls7
Sun Wukong
Level 144
God Stats
8W - 11L
1,483 SR
Queue Stats
133W - 122L
1,118 Elo+
Party 2
Team Averages
Level 82
1,492 SR
1,309 Elo+

VS

Team Averages
Level 80
1,528 SR
1,409 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BooReC
Nu Wa
Level 120
God Stats
45W - 33L
1,576 SR
Queue Stats
266W - 263L
1,412 Elo+
Party 3
Charon
Charon
Imadori1
Charon
Level 55
God Stats
4W - 5L
1,321 SR
Queue Stats
26W - 31L
1,353 Elo+
Party 1
Thanatos
Thanatos
ShigureMizuki
Thanatos
Level 61
God Stats
23W - 17L
1,725 SR
Queue Stats
66W - 57L
1,418 Elo+
Party 1
Hachiman
Hachiman
UKROPkuk
Hachiman
Level 41
God Stats
9W - 8L
1,517 SR
Queue Stats
23W - 43L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 0 / 3
9,775
652
11,127
10,103
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 5
7,948
530
4,635
10,519
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 2
9,634
642
10,071
13,324
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
RyouYamada
Danzaburou
13
3 / 3 / 3
7,837
522
6,352
7,786
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TheDarkSouls7
Sun Wukong
15
1 / 1 / 3
9,470
631
8,277
12,915
9,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 0
6,727
448
6,446
13,744
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
BooReC
Nu Wa
12
1 / 2 / 1
7,309
487
8,172
7,237
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Imadori1
Charon
11
1 / 3 / 5
7,296
486
6,960
12,990
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ShigureMizuki
Thanatos
12
4 / 4 / 1
7,323
488
5,848
13,866
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
UKROPkuk
Hachiman
12
0 / 5 / 2
6,803
454
5,734
13,384
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
7
7
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
3
8.5
L
Horus
 
Horus
1
3
0
0.33
L
Nu Wa
BooReC
Nu Wa
1
2
1
0.75
W
1
2
5
1.75
W
5
1
2
6
L
Charon
Imadori1
Charon
1
3
5
1.17
W
Danzaburou
RyouYamada
Danzaburou
3
3
3
1.5
L
Thanatos
ShigureMizuki
Thanatos
4
4
1
1.13
W
Sun Wukong
TheDarkSouls7
Sun Wukong
1
1
3
2.5
L
Hachiman
UKROPkuk
Hachiman
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
33,160
54,647
Taken
61,221
30,295
Mitigated
38,454
20,675
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,127
5,753
0
1,510
10,103
4,534
1,370
2,662
7,441
0
85,181
L
Horus
 
Horus
6,446
2,563
150
2,499
13,744
12,899
0
0
13,744
0
39,172
L
Nu Wa
BooReC
Nu Wa
8,172
2,283
40
2,658
7,237
2,679
0
4,931
2,306
48,945
0
W
4,635
1,661
78
2,055
10,519
8,834
351
2,787
7,732
24,689
0
W
10,071
2,652
0
9,743
13,324
4,553
1,012
6,099
7,225
105,765
0
L
Charon
Imadori1
Charon
6,960
1,527
0
2,005
12,990
12,222
0
3,385
9,605
22,854
0
W
Danzaburou
RyouYamada
Danzaburou
6,352
2,930
0
2,674
7,786
2,967
1,859
2,587
5,199
0
49,168
L
Thanatos
ShigureMizuki
Thanatos
5,848
1,587
0
7,685
13,866
5,620
0
2,316
11,550
0
58,916
W
Sun Wukong
TheDarkSouls7
Sun Wukong
8,277
1,783
0
4,615
12,915
9,407
1,344
997
10,981
0
77,010
L
Hachiman
UKROPkuk
Hachiman
5,734
3,423
0
4,775
13,384
5,034
0
4,074
9,310
0
50,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
35,458
529
Minions Killed
342
0
Camps Cleared
0
1,473,427
Distance Traveled
1,444,375
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,775
652
117
8
0
374,136
0
L
Horus
6,727
448
60
4
0
303,145
5
L
Nu Wa
7,309
487
81
5
0
270,199
0
W
Ymir
7,948
530
40
3
0
278,793
2
W
Sol
9,634
642
159
11
0
286,128
2
L
Charon
7,296
486
31
2
0
271,474
0
W
Danzaburou
7,837
522
76
5
0
260,615
0
L
Thanatos
7,323
488
86
6
0
333,074
0
W
Sun Wukong
9,470
631
137
9
0
273,755
2
L
Hachiman
6,803
454
84
6
0
266,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role