Player Matchup

Thoth
Thoth
JeNoS_OxyL
Thoth
Level 129
God Stats
10W - 13L
1,376 SR
Queue Stats
127W - 146L
1,397 Elo+
Party 2
Loki
Loki
Martin_10_04
Loki
Level 79
God Stats
1W - 3L
1,281 SR
Queue Stats
67W - 87L
1,357 Elo+
Party 2
Cernunnos
Cernunnos
RohiniBAngerZ
Cernunnos
Level 121
God Stats
40W - 32L
1,579 SR
Queue Stats
608W - 583L
1,454 Elo+
Solo
King Arthur
King Arthur
SiyarK936
King Arthur
Level 129
God Stats
4W - 3L
1,469 SR
Queue Stats
201W - 222L
1,458 Elo+
Party 2
Geb
Geb
wassbg2005
Geb
Level 122
God Stats
3W - 4L
1,470 SR
Queue Stats
154W - 168L
1,468 Elo+
Party 2
Team Averages
Level 116
1,435 SR
1,427 Elo+

VS

Team Averages
Level 69
1,510 SR
1,397 Elo+
Chaac
Chaac
IcyVeinz_11
Chaac
Level 125
God Stats
1W - 2L
1,403 SR
Queue Stats
96W - 110L
1,491 Elo+
Solo
Serqet
Serqet
M-U-B-A-R-I-K
Serqet
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
240W - 261L
1,349 Elo+
Party 1
Artemis
Artemis
M3WHG2K
Artemis
Level 26
God Stats
0W - 1L
1,754 SR
Queue Stats
22W - 50L
1,301 Elo+
Party 1
Mercury
Mercury
psylixx__
Mercury
Level 23
God Stats
3W - 4L
1,806 SR
Queue Stats
278W - 284L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
tidy_bloodclut_T
Kukulkan
Level 141
God Stats
0W - 5L
1,294 SR
Queue Stats
328W - 320L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 2 / 4
8,980
561
5,946
8,763
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 3
8,725
545
2,899
12,960
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RohiniBAngerZ
Cernunnos
14
2 / 4 / 3
8,700
544
11,709
14,215
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SiyarK936
King Arthur
16
4 / 2 / 2
10,410
651
11,737
17,134
16,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 7
8,363
523
7,013
14,042
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,561
410
4,674
10,835
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 7
7,473
467
6,806
16,644
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
M3WHG2K
Artemis
14
7 / 5 / 1
8,598
537
10,238
13,215
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
psylixx__
Mercury
14
2 / 3 / 3
8,061
504
3,210
11,688
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 3
9,454
591
16,957
6,505
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
15
15
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Thoth
2
2
4
2
L
0
4
7
0.88
L
Artemis
M3WHG2K
Artemis
7
5
1
1.5
W
5
2
3
3.25
W
Cernunnos
RohiniBAngerZ
Cernunnos
2
4
3
0.88
W
King Arthur
SiyarK936
King Arthur
4
2
2
2.5
L
Mercury
psylixx__
Mercury
2
3
3
1.17
L
5
0
3
6.5
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
41,885
67,114
Taken
58,887
45,254
Mitigated
31,018
17,314
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,674
1,490
0
4,187
10,835
6,161
0
0
10,835
0
36,039
W
Thoth
5,946
197
0
500
8,763
3,598
300
4,962
3,511
71,050
0
L
6,806
1,265
0
4,012
16,644
12,503
0
3,852
12,792
0
23,512
L
Artemis
M3WHG2K
Artemis
10,238
5,078
0
2,260
13,215
5,110
0
4,414
8,801
0
46,215
W
2,899
453
0
5,408
12,960
5,323
0
4,355
8,419
0
55,470
W
Cernunnos
RohiniBAngerZ
Cernunnos
11,709
6,349
0
6,370
14,215
6,360
2,481
1,570
12,317
0
74,932
W
King Arthur
SiyarK936
King Arthur
11,737
1,793
0
2,625
17,134
16,985
0
3,025
13,787
518
84,296
L
Mercury
psylixx__
Mercury
3,210
1,892
0
913
11,688
4,452
0
2,833
8,855
0
58,860
L
16,957
1,322
0
1,112
6,505
2,792
0
2,285
4,220
90,103
0
W
7,013
610
574
1,837
14,042
12,988
144
2,357
11,591
25,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
40,147
475
Minions Killed
396
0
Camps Cleared
0
1,549,081
Distance Traveled
1,469,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,561
410
55
3
0
161,044
0
W
Thoth
8,980
561
116
7
0
309,331
4
L
Serqet
7,473
467
30
2
0
353,824
1
L
Artemis
8,598
537
71
4
0
276,442
0
W
Loki
8,725
545
84
5
0
360,600
0
W
Cernunnos
8,700
544
111
7
0
275,113
0
W
King Arthur
10,410
651
139
9
0
293,865
2
L
Mercury
8,061
504
84
5
0
355,409
0
L
Kukulkan
9,454
591
156
10
0
323,228
1
W
Geb
8,363
523
25
2
0
310,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role