Player Matchup

Hou Yi
Hou Yi
BlazingScythe001
Hou Yi
Level 49
God Stats
5W - 1L
1,847 SR
Queue Stats
168W - 150L
1,413 Elo+
Solo
Charon
Charon
JaKeTheSniZZake4
Charon
Level 148
God Stats
26W - 21L
1,618 SR
Queue Stats
797W - 750L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Niconitan
Sun Wukong
Level 87
God Stats
3W - 0L
1,732 SR
Queue Stats
35W - 17L
1,574 Elo+
Solo
Agni
Agni
TOX1CTUX3DO
Agni
Level 106
God Stats
4W - 8L
1,384 SR
Queue Stats
324W - 405L
1,441 Elo+
Solo
Mercury
Mercury
Tempest_TheSoul
Mercury
Level 79
God Stats
8W - 3L
1,675 SR
Queue Stats
188W - 147L
1,525 Elo+
Solo
Team Averages
Level 94
1,651 SR
1,483 Elo+

VS

Team Averages
Level 113
1,557 SR
1,476 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FisherSnakee
Baba Yaga
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 24L
1,410 Elo+
Solo
Nemesis
Nemesis
HockeyHYBRID
Nemesis
Level 123
God Stats
4W - 3L
1,749 SR
Queue Stats
33W - 32L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
SoUr-_-StArBuRsT
Erlang Shen
Level 84
God Stats
4W - 2L
1,798 SR
Queue Stats
158W - 161L
1,501 Elo+
Party 1
Rama
Rama
VloneKeyzz
Rama
Level 121
God Stats
1W - 2L
1,241 SR
Queue Stats
144W - 157L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,851
571
6,208
7,573
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
7,058
588
3,416
6,919
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Niconitan
Sun Wukong
13
3 / 0 / 2
7,864
655
9,401
11,104
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 4
7,006
584
5,610
5,782
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
6,737
561
3,665
9,465
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 1 / 0
4,944
412
651
3,689
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
FisherSnakee
Baba Yaga
11
1 / 1 / 1
6,336
528
3,205
4,274
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
HockeyHYBRID
Nemesis
11
4 / 3 / 1
6,477
540
5,099
12,459
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
SoUr-_-StArBuRsT
Erlang Shen
9
0 / 4 / 1
5,750
479
6,083
14,728
12,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 0
6,086
507
3,902
9,023
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
3
1
1
3.5
L
Baba Yaga
FisherSnakee
Baba Yaga
1
1
1
1.5
L
Nemesis
HockeyHYBRID
Nemesis
4
3
1
1.5
W
2
0
4
4
W
Sun Wukong
Niconitan
Sun Wukong
3
0
2
4
L
Erlang Shen
SoUr-_-StArBuRsT
Erlang Shen
0
4
1
0.13
W
1
1
4
3
W
2
3
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
18,940
40,843
Taken
44,173
19,600
Mitigated
24,397
10,558
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
651
85
297
2,203
3,689
2,122
0
531
3,158
13,817
0
W
6,208
3,264
0
3,548
7,573
2,984
750
388
7,185
0
49,643
L
Baba Yaga
FisherSnakee
Baba Yaga
3,205
316
0
1,286
4,274
1,684
0
2,911
1,363
34,124
0
L
Nemesis
HockeyHYBRID
Nemesis
5,099
2,503
0
3,478
12,459
4,673
0
3,767
8,692
0
34,213
W
3,416
578
0
1,740
6,919
4,978
490
501
6,378
24,373
0
W
Sun Wukong
Niconitan
Sun Wukong
9,401
3,543
0
3,768
11,104
6,551
0
0
11,104
0
53,296
L
Erlang Shen
SoUr-_-StArBuRsT
Erlang Shen
6,083
3,522
0
3,948
14,728
12,626
0
0
14,728
0
33,853
W
5,610
350
0
500
5,782
1,939
264
1,927
3,575
55,277
0
W
3,665
2,427
0
1,002
9,465
3,148
0
622
8,745
0
54,909
L
3,902
3,189
0
2,808
9,023
3,292
0
1,817
7,206
0
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
29,593
354
Minions Killed
277
0
Camps Cleared
0
1,243,238
Distance Traveled
1,105,603
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,944
412
24
2
0
90,570
0
W
Hou Yi
6,851
571
71
6
0
229,745
0
L
Baba Yaga
6,336
528
67
6
0
265,192
0
L
Nemesis
6,477
540
56
5
0
290,032
0
W
Charon
7,058
588
24
2
0
235,812
3
W
Sun Wukong
7,864
655
89
7
0
234,473
4
L
Erlang Shen
5,750
479
41
3
0
235,945
0
W
Agni
7,006
584
92
8
0
252,732
0
W
Mercury
6,737
561
78
7
0
290,476
0
L
Rama
6,086
507
89
7
0
223,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role