Player Matchup

Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Azure_Prince07
Sol
Level 144
God Stats
0W - 1L
1,108 SR
Queue Stats
85W - 59L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
JONESON
Aphrodite
Level 155
God Stats
3W - 6L
1,068 SR
Queue Stats
677W - 681L
1,516 Elo+
Solo
Apollo
Apollo
Yurikins
Apollo
Level 84
God Stats
1W - 5L
1,330 SR
Queue Stats
252W - 287L
1,494 Elo+
Solo
Bakasura
Bakasura
redchuy
Bakasura
Level 284
God Stats
1W - 2L
1,461 SR
Queue Stats
109W - 120L
1,435 Elo+
Solo
Team Averages
Level 159
1,293 SR
1,497 Elo+

VS

Team Averages
Level 119
1,487 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dat dat Sker
Freya
Level 147
God Stats
8W - 9L
1,556 SR
Queue Stats
509W - 538L
1,398 Elo+
Solo
Yemoja
Yemoja
G1LGAME5H
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,357 Elo+
Solo
Medusa
Medusa
JAMES-UCH1HA
Medusa
Level 110
God Stats
2W - 0L
1,587 SR
Queue Stats
39W - 52L
1,442 Elo+
Party 2
Cerberus
Cerberus
THEPYRO321
Cerberus
Level 148
God Stats
3W - 5L
1,293 SR
Queue Stats
367W - 368L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
2 / 9 / 1
7,457
746
8,677
13,566
6,032
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 2
8,042
804
12,974
10,849
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
JONESON
Aphrodite
13
1 / 3 / 3
7,499
750
7,224
10,942
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
Yurikins
Apollo
14
3 / 7 / 1
8,412
841
6,431
11,211
5,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
redchuy
Bakasura
13
0 / 6 / 1
7,320
732
4,739
13,820
10,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 2 / 18
9,493
949
20,358
15,412
14,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
8 / 2 / 15
9,251
925
11,103
9,507
4,561
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
G1LGAME5H
Yemoja
15
1 / 1 / 24
9,308
931
7,813
7,748
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
9 / 2 / 12
9,480
948
7,374
10,654
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
THEPYRO321
Cerberus
15
3 / 2 / 22
9,062
906
9,420
13,850
11,898
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
6
Kills
28
28
Deaths
9
8
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
9
1
0.28
W
Chaac
 
Chaac
7
2
18
8
L
0
3
2
0.33
W
8
2
15
7.75
W
Yemoja
G1LGAME5H
Yemoja
1
1
24
13
W
Medusa
9
2
12
7.5
L
Aphrodite
JONESON
Aphrodite
1
3
3
0.83
W
Cerberus
THEPYRO321
Cerberus
3
2
22
7
L
Apollo
Yurikins
Apollo
3
7
1
0.5
L
Bakasura
redchuy
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
56,068
60,388
Taken
57,171
35,515
Mitigated
41,389
18,872
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,677
2,760
397
834
13,566
6,032
234
7,316
6,250
10,743
0
W
Chaac
 
Chaac
20,358
1,339
2,340
6,178
15,412
14,170
416
8,510
6,456
0
33,990
L
12,974
3,156
125
3,823
10,849
4,801
335
5,568
5,281
30,164
0
W
11,103
4,058
772
2,632
9,507
4,561
1,304
5,379
4,088
16,973
0
W
Yemoja
G1LGAME5H
Yemoja
7,813
957
4,108
3,334
7,748
5,724
360
2,930
4,321
19,483
0
W
Medusa
7,374
3,056
280
1,774
10,654
5,036
1,153
6,282
4,207
0
19,686
L
Aphrodite
JONESON
Aphrodite
7,224
393
4,956
5,481
10,942
8,939
152
5,462
5,480
13,601
0
W
Cerberus
THEPYRO321
Cerberus
9,420
270
303
4,616
13,850
11,898
705
5,774
7,852
15,272
0
L
Apollo
Yurikins
Apollo
6,431
2,911
0
70
11,211
5,302
810
3,580
7,631
0
12,572
L
Bakasura
redchuy
Bakasura
4,739
2,359
205
2,981
13,820
10,441
135
6,410
7,410
0
6,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
46,594
98
Minions Killed
119
0
Camps Cleared
0
827,648
Distance Traveled
982,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,457
746
5
1
0
167,112
0
W
Chaac
9,493
949
28
3
0
213,426
0
L
Sol
8,042
804
44
4
0
179,685
0
W
Freya
9,251
925
15
2
0
187,033
0
W
Yemoja
9,308
931
12
1
0
185,022
0
W
Medusa
9,480
948
30
3
0
215,727
0
L
Aphrodite
7,499
750
17
2
0
141,491
0
W
Cerberus
9,062
906
34
3
0
181,012
0
L
Apollo
8,412
841
20
2
0
148,112
0
L
Bakasura
7,320
732
12
1
0
191,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role