Player Matchup

Ares
Ares
Silver III
AncientHunterr
Ares
Silver III
Level 125
God Stats
2W - 3L
1,682 SR
Queue Stats
111W - 109L
1,052 MMR
Solo
Ishtar
Ishtar
Silver II
HarvesterXReaper
Ishtar
Silver II
Level 156
God Stats
1W - 2L
1,386 SR
Queue Stats
80W - 91L
1,081 MMR
Solo
Surtr
Surtr
Silver II
TsKJon
Surtr
Silver II
Level 132
God Stats
8W - 7L
1,523 SR
Queue Stats
124W - 136L
1,097 MMR
Solo
Arachne
Arachne
Gold IV
Vini13Oficial
Arachne
Gold IV
Level 151
God Stats
0W - 4L
1,100 SR
Queue Stats
71W - 96L
1,469 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
lCodeRyokol
Morgan Le Fay
Gold V
Level 149
God Stats
1W - 1L
1,787 SR
Queue Stats
141W - 157L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,496 SR
1,224 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,569 SR
1,302 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver II
ABBS87ZULU
Charybdis
Silver II
Level 159
God Stats
3W - 1L
1,417 SR
Queue Stats
303W - 316L
972 MMR
Party 1
Geb
Geb
Silver II
ChEeToCoRn69
Geb
Silver II
Level 185
God Stats
33W - 22L
1,575 SR
Queue Stats
848W - 885L
1,115 MMR
Solo
Charon
Charon
Gold II
Stormproof
Charon
Gold II
Level 155
God Stats
2W - 1L
1,743 SR
Queue Stats
197W - 200L
1,462 MMR
Solo
Pele
Pele
Gold III
blcccc
Pele
Gold III
Level 98
God Stats
13W - 8L
1,611 SR
Queue Stats
113W - 105L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,137
467
1,679
9,106
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,204
473
4,336
7,342
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
TsKJon
Surtr
10
0 / 2 / 0
5,657
514
3,747
8,780
5,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
9
0 / 3 / 0
5,080
462
2,414
11,377
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
lCodeRyokol
Morgan Le Fay
11
1 / 0 / 0
6,314
574
3,354
3,904
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MartichorasSun WukongChernobogThanatosMerlin

VS

Bans
Ao KuangFreyaMulanKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 2
6,713
610
3,398
4,558
2,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ABBS87ZULU
Charybdis
10
2 / 0 / 1
6,147
559
6,334
7,088
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 2
5,404
491
2,584
5,457
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
Stormproof
Charon
11
1 / 0 / 2
6,855
623
3,970
6,914
4,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
blcccc
Pele
11
4 / 0 / 2
6,474
589
4,932
7,233
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
W
Charybdis
ABBS87ZULU
Charybdis
2
0
1
2.5
L
0
1
0
0
W
0
0
2
1
L
0
2
0
0
W
Charon
Stormproof
Charon
1
0
2
2
L
Surtr
TsKJon
Surtr
0
2
0
0
L
Arachne
0
3
0
0
W
Pele
blcccc
Pele
4
0
2
5
L
Morgan Le Fay
lCodeRyokol
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
21,218
40,509
Taken
31,250
18,234
Mitigated
15,100
12,548
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,398
335
0
2,951
4,558
2,016
0
2,120
2,438
52,034
0
W
Charybdis
ABBS87ZULU
Charybdis
6,334
3,974
0
3,944
7,088
2,311
419
648
6,440
0
47,486
L
1,679
0
0
2,850
9,106
5,283
0
369
8,737
29,375
0
W
2,584
304
1,491
2,592
5,457
3,481
0
1,031
4,426
14,119
0
L
4,336
2,951
0
2,180
7,342
2,590
0
1,306
6,036
0
39,078
W
Charon
Stormproof
Charon
3,970
790
0
3,377
6,914
4,634
0
123
6,791
40,979
0
L
Surtr
TsKJon
Surtr
3,747
1,721
0
3,352
8,780
5,550
0
4,043
4,737
268
35,756
L
Arachne
2,414
1,716
0
3,034
11,377
3,595
0
2,236
9,141
0
38,247
W
Pele
blcccc
Pele
4,932
1,747
0
1,367
7,233
2,658
0
1,260
5,973
0
50,041
L
Morgan Le Fay
lCodeRyokol
Morgan Le Fay
3,354
224
0
1,132
3,904
1,216
0
1,998
1,906
46,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
31,593
310
Minions Killed
366
0
Camps Cleared
0
1,079,614
Distance Traveled
1,125,405
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,713
610
118
11
0
211,496
0
W
Charybdis
6,147
559
78
7
0
203,552
0
L
Ares
5,137
467
35
3
0
185,987
1
W
Geb
5,404
491
23
2
0
269,946
0
L
Ishtar
5,204
473
63
6
0
205,451
0
W
Charon
6,855
623
70
6
0
191,390
4
L
Surtr
5,657
514
55
5
0
215,099
2
L
Arachne
5,080
462
60
5
0
251,344
2
W
Pele
6,474
589
77
7
0
249,021
0
L
Morgan Le Fay
6,314
574
97
9
0
221,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role