Player Matchup

Athena
Athena
Carl-z-Twitchy
Athena
Level 83
God Stats
31W - 15L
1,641 SR
Queue Stats
486W - 492L
1,521 Elo+
Solo
Thanatos
Thanatos
LORD-KILLER101
Thanatos
Level 65
God Stats
6W - 9L
1,711 SR
Queue Stats
119W - 120L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
badboysatu
Cernunnos
Level 47
God Stats
4W - 4L
1,563 SR
Queue Stats
170W - 158L
1,504 Elo+
Party 1
Olorun
Olorun
louie17
Olorun
Level 61
God Stats
3W - 4L
1,638 SR
Queue Stats
102W - 100L
1,573 Elo+
Solo
Kukulkan
Kukulkan
sirr-venom
Kukulkan
Level 129
God Stats
7W - 13L
1,399 SR
Queue Stats
1,709W - 1,726L
1,483 Elo+
Solo
Team Averages
Level 77
1,591 SR
1,517 Elo+

VS

Team Averages
Level 82
1,532 SR
1,524 Elo+
Vulcan
Vulcan
Internal Flame
Vulcan
Level 141
God Stats
5W - 0L
1,605 SR
Queue Stats
29W - 14L
1,687 Elo+
Solo
Danzaburou
Danzaburou
MMAP1748
Danzaburou
Level 30
God Stats
6W - 7L
1,305 SR
Queue Stats
61W - 74L
1,458 Elo+
Solo
Fenrir
Fenrir
Pb_jellin
Fenrir
Level 60
God Stats
72W - 99L
1,557 SR
Queue Stats
654W - 711L
1,513 Elo+
Solo
Cthulhu
Cthulhu
ScudsMcDumps
Cthulhu
Level 39
God Stats
8W - 3L
1,751 SR
Queue Stats
12W - 17L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
incupoint
Baron Samedi
Level 142
God Stats
6W - 7L
1,442 SR
Queue Stats
530W - 545L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,741
974
7,840
26,572
25,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
14
1 / 9 / 0
9,190
919
8,621
21,072
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
badboysatu
Cernunnos
14
0 / 9 / 1
8,832
883
5,675
24,082
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
louie17
Olorun
14
0 / 4 / 1
8,963
896
5,757
8,980
2,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
sirr-venom
Kukulkan
14
0 / 1 / 0
8,964
896
8,822
8,869
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

92

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 13
11,875
1,188
29,717
9,545
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
MMAP1748
Danzaburou
17
2 / 0 / 13
10,703
1,070
14,138
9,037
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Pb_jellin
Fenrir
17
11 / 0 / 9
11,967
1,197
14,831
9,426
7,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ScudsMcDumps
Cthulhu
17
3 / 1 / 14
10,720
1,072
12,918
8,830
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
incupoint
Baron Samedi
17
3 / 0 / 11
10,497
1,050
13,988
6,173
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
87
1
Kills
27
27
Deaths
1
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
8
0
13
14.5
L
Thanatos
1
9
0
0.11
W
Danzaburou
MMAP1748
Danzaburou
2
0
13
8.5
W
Fenrir
Pb_jellin
Fenrir
11
0
9
15.5
W
Cthulhu
ScudsMcDumps
Cthulhu
3
1
14
10
L
Cernunnos
badboysatu
Cernunnos
0
9
1
0.06
W
Baron Samedi
incupoint
Baron Samedi
3
0
11
8.5
L
Olorun
louie17
Olorun
0
4
1
0.13
L
Kukulkan
sirr-venom
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
85,592
89,575
Taken
43,011
47,255
Mitigated
28,078
7,614
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,840
1,446
0
1,830
26,572
25,574
0
16,922
8,951
17,698
0
W
29,717
14,259
0
1,733
9,545
4,640
0
5,153
4,242
60,056
0
L
Thanatos
8,621
614
0
3,779
21,072
7,742
0
11,258
9,189
0
18,607
W
Danzaburou
MMAP1748
Danzaburou
14,138
5,866
0
3,562
9,037
3,629
0
4,523
4,514
0
31,936
W
Fenrir
Pb_jellin
Fenrir
14,831
3,536
0
1,507
9,426
7,200
0
5,214
4,062
0
21,200
W
Cthulhu
ScudsMcDumps
Cthulhu
12,918
471
512
1,889
8,830
9,613
0
5,095
3,585
26,985
1,108
L
Cernunnos
badboysatu
Cernunnos
5,675
1,453
0
1,349
24,082
8,589
0
14,264
9,581
0
20,284
W
Baron Samedi
incupoint
Baron Samedi
13,988
824
2,234
3,787
6,173
2,996
0
3,919
2,254
24,407
0
L
Olorun
louie17
Olorun
5,757
2,967
180
476
8,980
2,649
0
5,578
2,977
31,675
0
L
Kukulkan
sirr-venom
Kukulkan
8,822
534
0
0
8,869
2,701
0
6,107
2,762
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
55,762
198
Minions Killed
232
5
Camps Cleared
10
868,384
Distance Traveled
1,072,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,741
974
31
3
0
203,564
0
W
Vulcan
11,875
1,188
77
8
3
226,898
0
L
Thanatos
9,190
919
26
3
2
203,464
0
W
Danzaburou
10,703
1,070
57
6
4
216,190
0
W
Fenrir
11,967
1,197
11
1
2
217,802
0
W
Cthulhu
10,720
1,072
51
5
0
221,636
0
L
Cernunnos
8,832
883
29
3
3
170,540
0
W
Baron Samedi
10,497
1,050
36
4
1
189,829
0
L
Olorun
8,963
896
61
6
0
108,220
0
L
Kukulkan
8,964
896
51
5
0
182,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role