Player Matchup

Arachne
Arachne
Brancos Miki
Arachne
Level 113
God Stats
2W - 0L
1,710 SR
Queue Stats
192W - 200L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LamaDesTodes
Ah Muzen Cab
Level 180
God Stats
14W - 3L
1,520 SR
Queue Stats
349W - 356L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
bOveDa12
Baron Samedi
Level 106
God Stats
15W - 7L
1,925 SR
Queue Stats
351W - 367L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
perros662
Gilgamesh
Level 61
God Stats
4W - 4L
1,236 SR
Queue Stats
143W - 167L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
santy0000883
Kumbhakarna
Level 125
God Stats
6W - 1L
1,656 SR
Queue Stats
89W - 90L
1,461 Elo+
Solo
Team Averages
Level 117
1,609 SR
1,440 Elo+

VS

Team Averages
Level 78
1,508 SR
1,434 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MasterConga
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Merlin
Merlin
W7SH-W7
Merlin
Level 143
God Stats
5W - 7L
1,640 SR
Queue Stats
575W - 652L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
y741
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
虚无的心
Heimdallr
Level 67
God Stats
0W - 3L
1,398 SR
Queue Stats
46W - 57L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brancos Miki
Arachne
16
5 / 0 / 2
9,473
592
5,817
11,006
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
LamaDesTodes
Ah Muzen Cab
15
4 / 0 / 7
8,701
544
12,120
9,258
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
bOveDa12
Baron Samedi
16
2 / 0 / 1
9,236
577
8,490
11,742
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
perros662
Gilgamesh
15
1 / 2 / 2
9,241
578
6,515
11,164
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
santy0000883
Kumbhakarna
13
6 / 0 / 5
9,043
565
7,822
9,971
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 2 / 0
7,874
492
6,751
11,896
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MasterConga
Sun Wukong
12
0 / 3 / 1
7,603
475
5,387
12,460
7,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
W7SH-W7
Merlin
12
0 / 2 / 0
7,284
455
6,103
8,159
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
y741
Erlang Shen
10
0 / 6 / 0
6,245
390
3,553
13,506
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
虚无的心
Heimdallr
11
0 / 6 / 0
6,625
414
5,055
14,257
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
2
2
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
0
1
W
Arachne
Brancos Miki
Arachne
5
0
2
6
W
Ah Muzen Cab
LamaDesTodes
Ah Muzen Cab
4
0
7
7.5
L
Sun Wukong
MasterConga
Sun Wukong
0
3
1
0.17
L
Merlin
W7SH-W7
Merlin
0
2
0
0
W
Baron Samedi
bOveDa12
Baron Samedi
2
0
1
2.5
W
Gilgamesh
perros662
Gilgamesh
1
2
2
1
W
Kumbhakarna
santy0000883
Kumbhakarna
6
0
5
8.5
L
Erlang Shen
y741
Erlang Shen
0
6
0
0
L
Heimdallr
虚无的心
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,764
Damage
26,849
53,141
Taken
60,278
31,144
Mitigated
29,304
20,768
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,751
1,743
0
2,370
11,896
4,792
6
3,038
8,717
0
65,806
W
Arachne
Brancos Miki
Arachne
5,817
3,968
0
5,532
11,006
4,421
0
1,241
9,765
0
98,751
W
Ah Muzen Cab
LamaDesTodes
Ah Muzen Cab
12,120
5,765
0
2,188
9,258
3,580
461
888
8,370
0
69,464
L
Sun Wukong
MasterConga
Sun Wukong
5,387
1,017
0
2,969
12,460
7,891
0
1,007
10,805
0
48,063
L
Merlin
W7SH-W7
Merlin
6,103
0
0
675
8,159
3,446
0
4,098
4,061
56,184
0
W
Baron Samedi
bOveDa12
Baron Samedi
8,490
167
67
7,056
11,742
4,833
78
4,408
7,334
67,622
0
W
Gilgamesh
perros662
Gilgamesh
6,515
1,800
0
2,709
11,164
8,049
0
0
11,164
0
63,896
W
Kumbhakarna
santy0000883
Kumbhakarna
7,822
1,450
0
3,216
9,971
10,261
180
187
9,784
39,077
0
L
Erlang Shen
y741
Erlang Shen
3,553
2,654
0
3,053
13,506
7,435
0
5,269
8,237
0
21,812
L
Heimdallr
虚无的心
Heimdallr
5,055
2,246
0
3,890
14,257
5,740
377
2,900
11,357
0
48,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
35,631
495
Minions Killed
433
0
Camps Cleared
0
1,641,579
Distance Traveled
1,493,327
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,874
492
116
7
0
344,981
0
W
Arachne
9,473
592
126
8
0
363,170
0
W
Ah Muzen Cab
8,701
544
90
6
0
338,894
2
L
Sun Wukong
7,603
475
88
6
0
301,455
0
L
Merlin
7,284
455
88
6
0
283,384
0
W
Baron Samedi
9,236
577
116
7
0
316,936
0
W
Gilgamesh
9,241
578
106
7
0
313,799
0
W
Kumbhakarna
9,043
565
57
4
0
308,780
6
L
Erlang Shen
6,245
390
49
3
0
280,246
0
L
Heimdallr
6,625
414
92
6
0
283,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role