Player Matchup

Tyr
Tyr
MargsDid911
Tyr
Level 16
God Stats
2W - 1L
1,764 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Minxes
Artemis
Level 157
God Stats
14W - 8L
1,656 SR
Queue Stats
148W - 74L
1,775 Elo+
Party 2
Raijin
Raijin
VexDCLXVI
Raijin
Level 155
God Stats
4W - 2L
1,749 SR
Queue Stats
76W - 40L
1,658 Elo+
Party 2
Team Averages
Level 109
1,723 SR
1,644 Elo+

VS

Team Averages
Level 55
1,523 SR
1,362 Elo+
Tyr
Tyr
FatherKdog
Tyr
Level 25
God Stats
10W - 10L
1,550 SR
Queue Stats
63W - 57L
1,395 Elo+
Party 1
Set
Set
Silent Playz334
Set
Level 75
God Stats
3W - 3L
1,552 SR
Queue Stats
235W - 218L
1,398 Elo+
Party 1
Poseidon
Poseidon
Siscador_
Poseidon
Level 65
God Stats
5W - 3L
1,466 SR
Queue Stats
67W - 72L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 14
8,579
953
7,246
6,830
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Minxes
Artemis
11
6 / 0 / 9
8,836
982
9,964
4,084
1,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
VexDCLXVI
Raijin
12
9 / 0 / 10
9,272
1,030
14,510
6,156
2,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,850
650
3,735
13,760
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 6 / 0
6,093
677
1,862
12,467
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Siscador_
Poseidon
10
0 / 5 / 0
6,200
689
1,935
9,587
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
4
0
14
11
W
Artemis
Minxes
Artemis
6
0
9
10.5
L
0
6
0
0
L
Poseidon
Siscador_
Poseidon
0
5
0
0
W
Raijin
VexDCLXVI
Raijin
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
7,532
17,070
Taken
35,814
9,212
Mitigated
19,559
2,698
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
201
0
243
13,760
10,230
0
7,068
6,418
502
8,388
W
7,246
812
0
1,455
6,830
5,440
58
1,119
5,351
0
11,616
W
Artemis
Minxes
Artemis
9,964
4,017
0
393
4,084
1,572
1,827
708
3,255
0
35,321
L
1,862
288
0
1,140
12,467
6,195
0
4,616
7,652
0
14,717
L
Poseidon
Siscador_
Poseidon
1,935
396
0
926
9,587
3,134
0
3,201
6,297
25,072
0
W
Raijin
VexDCLXVI
Raijin
14,510
1,797
0
850
6,156
2,200
352
583
5,348
49,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
18,143
116
Minions Killed
61
0
Camps Cleared
0
518,593
Distance Traveled
431,301
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,850
650
5
1
0
160,768
3
W
Tyr
8,579
953
14
2
0
198,469
0
W
Artemis
8,836
982
54
6
0
148,595
2
L
Set
6,093
677
24
3
0
139,441
0
L
Poseidon
6,200
689
32
4
0
131,092
0
W
Raijin
9,272
1,030
48
5
0
171,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role