Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brancos Miki
Kuzenbo
Level 113
God Stats
4W - 0L
1,866 SR
Queue Stats
192W - 200L
1,424 Elo+
Solo
Kukulkan
Kukulkan
inconnuMONDIAL
Kukulkan
Level 136
God Stats
38W - 29L
1,526 SR
Queue Stats
814W - 814L
1,461 Elo+
Solo
Arachne
Arachne
qSmugu
Arachne
Level 114
God Stats
23W - 24L
1,368 SR
Queue Stats
506W - 500L
1,451 Elo+
Party 1
Osiris
Osiris
roopex1999
Osiris
Level 149
God Stats
17W - 12L
1,482 SR
Queue Stats
469W - 467L
1,427 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,453 Elo+

VS

Team Averages
Level 87
1,401 SR
1,477 Elo+
King Arthur
King Arthur
GhostedII
King Arthur
Level 100
God Stats
0W - 3L
1,290 SR
Queue Stats
52W - 48L
1,494 Elo+
Solo
Charon
Charon
Kakarot3949
Charon
Level 122
God Stats
7W - 9L
1,302 SR
Queue Stats
276W - 266L
1,487 Elo+
Solo
Loki
Loki
MasterConga
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo
Izanami
Izanami
Perytone
Izanami
Level 119
God Stats
9W - 5L
1,619 SR
Queue Stats
68W - 55L
1,515 Elo+
Solo
Kukulkan
Kukulkan
lorymoney99
Kukulkan
Level 48
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 9
7,365
526
7,924
6,932
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Brancos Miki
Kuzenbo
11
3 / 0 / 9
7,299
521
5,671
13,301
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
7 / 1 / 4
8,717
623
11,866
6,033
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
qSmugu
Arachne
14
7 / 1 / 5
8,343
596
4,991
11,014
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
roopex1999
Osiris
14
2 / 0 / 4
8,823
630
7,646
15,740
17,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GhostedII
King Arthur
12
0 / 2 / 0
7,247
518
7,356
14,219
13,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Charon
10
1 / 4 / 1
6,340
453
3,760
12,582
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 1
6,236
445
6,593
13,097
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Perytone
Izanami
12
0 / 3 / 0
6,979
499
4,014
9,649
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
lorymoney99
Kukulkan
11
0 / 4 / 2
6,322
452
4,110
7,202
3,446
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
3
3
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
9
4.5
W
Kuzenbo
Brancos Miki
Kuzenbo
3
0
9
7.5
L
King Arthur
GhostedII
King Arthur
0
2
0
0
L
Charon
1
4
1
0.38
L
2
6
1
0.42
L
Izanami
Perytone
Izanami
0
3
0
0
W
Kukulkan
7
1
4
9
L
Kukulkan
lorymoney99
Kukulkan
0
4
2
0.25
W
Arachne
qSmugu
Arachne
7
1
5
9.5
W
Osiris
roopex1999
Osiris
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
25,833
53,020
Taken
56,749
41,399
Mitigated
35,417
13,814
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,924
2,367
0
1,447
6,932
2,398
669
1,032
5,900
0
53,176
W
Kuzenbo
Brancos Miki
Kuzenbo
5,671
3,027
0
4,194
13,301
13,753
74
2,699
10,602
19,751
0
L
King Arthur
GhostedII
King Arthur
7,356
1,501
0
1,250
14,219
13,717
0
0
14,219
77
53,122
L
Charon
3,760
771
273
3,720
12,582
9,854
0
7,655
4,927
19,438
0
L
6,593
1,876
0
3,555
13,097
4,720
0
2,433
10,664
0
42,235
L
Izanami
Perytone
Izanami
4,014
2,563
0
3,004
9,649
3,680
0
2,023
7,626
0
58,726
W
Kukulkan
11,866
730
0
0
6,033
2,712
0
1,282
4,751
70,144
589
L
Kukulkan
lorymoney99
Kukulkan
4,110
48
6
290
7,202
3,446
0
5,119
2,083
41,203
0
W
Arachne
qSmugu
Arachne
4,991
4,034
0
1,999
11,014
4,677
139
2,348
8,666
0
55,585
W
Osiris
roopex1999
Osiris
7,646
3,011
0
6,174
15,740
17,859
496
586
15,154
0
66,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
33,124
415
Minions Killed
380
0
Camps Cleared
0
1,406,520
Distance Traveled
1,253,876
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,365
526
83
6
0
270,857
2
W
Kuzenbo
7,299
521
28
2
0
299,207
0
L
King Arthur
7,247
518
91
7
0
277,078
1
L
Charon
6,340
453
18
1
0
257,871
5
L
Loki
6,236
445
75
5
0
248,447
0
L
Izanami
6,979
499
120
9
0
234,943
0
W
Kukulkan
8,717
623
97
7
0
275,249
3
L
Kukulkan
6,322
452
76
5
0
235,537
0
W
Arachne
8,343
596
85
6
0
311,036
2
W
Osiris
8,823
630
122
9
0
250,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role