Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Deestroy7793
Tyr
Level 143
God Stats
3W - 3L
1,598 SR
Queue Stats
469W - 450L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Emmiccino
Nu Wa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 106L
1,575 Elo+
Solo
Sobek
Sobek
SandomanI19
Sobek
Level 97
God Stats
8W - 3L
1,731 SR
Queue Stats
297W - 315L
1,468 Elo+
Solo
Hou Yi
Hou Yi
marth135
Hou Yi
Level 123
God Stats
5W - 4L
1,490 SR
Queue Stats
507W - 504L
1,452 Elo+
Solo
Team Averages
Level 111
1,564 SR
1,489 Elo+

VS

Team Averages
Level 71
1,442 SR
1,388 Elo+
Cerberus
Cerberus
BaldurOfFire
Cerberus
Level 19
God Stats
1W - 2L
1,293 SR
Queue Stats
93W - 121L
1,260 Elo+
Party 1
Arachne
Arachne
DreamDirective
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo
Poseidon
Poseidon
FuFRednekSniper
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,531 Elo+
Solo
Surtr
Surtr
Lyndles666
Surtr
Level 128
God Stats
12W - 17L
1,416 SR
Queue Stats
496W - 516L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
buttonsmash42069
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 55L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 1 / 15
10,709
824
19,880
8,111
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 2 / 14
9,709
747
5,579
14,221
14,138
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nu Wa
Emmiccino
Nu Wa
17
3 / 4 / 13
9,970
767
17,926
13,728
7,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 16
10,412
801
7,843
17,679
23,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
marth135
Hou Yi
19
11 / 2 / 10
11,446
880
18,292
9,787
5,989
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaldurOfFire
Cerberus
13
0 / 6 / 3
8,329
641
3,093
16,197
15,941
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 5 / 8
9,704
746
10,563
15,965
16,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
5 / 5 / 5
9,950
765
11,885
10,528
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
17
5 / 4 / 3
10,557
812
11,804
25,262
23,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
buttonsmash42069
Danzaburou
13
1 / 3 / 5
8,108
624
4,933
8,872
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
23
Kills
13
13
Deaths
23
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
15
11.5
L
Cerberus
BaldurOfFire
Cerberus
0
6
3
0.25
W
1
2
14
4
L
2
5
8
1.2
W
Nu Wa
Emmiccino
Nu Wa
3
4
13
2.38
L
Poseidon
5
5
5
1.5
L
Surtr
5
4
3
1.63
W
4
4
16
3
L
Danzaburou
buttonsmash42069
Danzaburou
1
3
5
1.17
W
Hou Yi
marth135
Hou Yi
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,520
Damage
42,278
63,526
Taken
76,824
54,845
Mitigated
64,046
17,028
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,880
389
1,053
1,656
8,111
4,277
1,187
2,869
5,242
48,957
0
L
Cerberus
BaldurOfFire
Cerberus
3,093
31
1,051
1,493
16,197
15,941
144
8,947
7,250
16,637
128
W
5,579
414
1,338
4,541
14,221
14,138
564
3,706
10,150
0
18,837
L
10,563
7,453
0
3,541
15,965
16,720
80
8,674
7,291
0
13,540
W
Nu Wa
Emmiccino
Nu Wa
17,926
5,536
441
866
13,728
7,126
1,658
2,951
10,719
43,514
0
L
Poseidon
11,885
2,411
1,438
1,784
10,528
3,973
633
5,843
4,685
37,065
0
L
Surtr
11,804
4,296
1,898
9,031
25,262
23,413
123
16,813
8,449
1,301
33,180
W
7,843
169
2,126
3,110
17,679
23,315
210
4,122
13,384
23,348
472
L
Danzaburou
buttonsmash42069
Danzaburou
4,933
2,114
528
2,159
8,872
3,999
811
4,900
3,972
0
12,288
W
Hou Yi
marth135
Hou Yi
18,292
9,750
752
1,145
9,787
5,989
4,471
1,792
7,899
0
48,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
46,648
249
Minions Killed
149
0
Camps Cleared
0
1,180,550
Distance Traveled
1,006,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,709
824
77
6
0
258,977
0
L
Cerberus
8,329
641
33
3
0
191,428
0
W
Tyr
9,709
747
35
3
0
266,591
0
L
Arachne
9,704
746
12
1
0
238,128
0
W
Nu Wa
9,970
767
56
4
0
223,977
0
L
Poseidon
9,950
765
48
4
0
208,884
0
L
Surtr
10,557
812
44
3
0
231,138
0
W
Sobek
10,412
801
20
2
0
219,833
0
L
Danzaburou
8,108
624
12
1
0
137,174
0
W
Hou Yi
11,446
880
61
5
0
211,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role