Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
JAckieONE
He Bo
Silver I
Level 44
God Stats
0W - 2L
1,136 SR
Queue Stats
17W - 19L
1,412 MMR
Party 2
Medusa
Medusa
Bronze III
KozaczekPLPL
Medusa
Bronze III
Level 36
God Stats
1W - 3L
1,525 SR
Queue Stats
17W - 19L
1,412 MMR
Party 2
Scylla
Scylla
Bronze III
miguelsixto7
Scylla
Bronze III
Level 129
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 6L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,387 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,385 SR
1,427 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold III
 
Ra
Gold III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold V
Deofallus
King Arthur
Gold V
Level 145
God Stats
4W - 12L
1,582 SR
Queue Stats
230W - 231L
1,386 MMR
Solo
Neith
Neith
Gold V
HERMESERI
Neith
Gold V
Level 147
God Stats
1W - 2L
1,170 SR
Queue Stats
402W - 418L
1,397 MMR
Solo
Pele
Pele
Bronze III
NoobMaster69xox
Pele
Bronze III
Level 56
God Stats
2W - 1L
1,174 SR
Queue Stats
11W - 23L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 0
3,934
787
868
3,200
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
 
Sylvanus
4
0 / 3 / 0
2,826
565
847
6,080
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
JAckieONE
He Bo
6
0 / 1 / 0
3,449
690
1,108
4,260
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
5
0 / 0 / 0
2,996
599
1,011
2,938
920
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
3
0 / 0 / 0
2,717
543
554
1,031
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniAo KuangCharonNe Zha

VS

Bans
KaliGaneshaTiamatRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
1 / 0 / 2
3,739
748
3,322
2,188
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ra
 
Ra
6
1 / 0 / 0
3,514
703
3,108
2,158
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Deofallus
King Arthur
6
0 / 1 / 0
3,653
731
839
3,799
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
HERMESERI
Neith
6
0 / 0 / 1
3,526
705
2,313
1,747
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 0
3,549
710
1,538
3,794
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
0
1
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Vulcan
 
Vulcan
1
0
2
2
W
Ra
 
Ra
1
0
0
1
W
King Arthur
Deofallus
King Arthur
0
1
0
0
W
Neith
HERMESERI
Neith
0
0
1
0.5
L
He Bo
JAckieONE
He Bo
0
1
0
0
L
Medusa
0
0
0
0
W
2
0
0
2
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,388
Damage
11,120
17,509
Taken
13,686
7,063
Mitigated
4,276
7,458
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
868
190
0
1,620
3,200
2,200
0
0
3,200
15,569
0
L
Sylvanus
 
Sylvanus
847
520
300
1,374
6,080
2,715
0
3,403
2,484
7,509
2,748
W
Vulcan
 
Vulcan
3,322
1,863
0
957
2,188
742
0
687
1,501
22,217
0
W
Ra
 
Ra
3,108
648
144
817
2,158
676
28
368
1,790
18,117
0
W
King Arthur
Deofallus
King Arthur
839
76
0
1,360
3,799
1,313
0
760
2,931
0
21,494
W
Neith
HERMESERI
Neith
2,313
787
0
518
1,747
510
135
806
911
0
20,421
L
He Bo
JAckieONE
He Bo
1,108
82
0
2,537
4,260
1,031
0
775
3,485
18,310
0
L
Medusa
1,011
750
0
1,156
2,938
920
0
1,945
879
0
11,960
W
1,538
404
0
224
3,794
1,035
76
466
3,288
0
20,003
L
Scylla
554
131
0
471
1,031
197
0
0
1,031
8,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,922
Gold Earned
17,981
125
Minions Killed
174
0
Camps Cleared
0
433,958
Distance Traveled
521,544
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,934
787
26
5
0
102,038
0
L
Sylvanus
2,826
565
17
3
0
88,038
0
W
Vulcan
3,739
748
34
7
0
114,188
0
W
Ra
3,514
703
37
7
0
117,933
2
W
King Arthur
3,653
731
41
8
0
95,458
0
W
Neith
3,526
705
32
6
0
83,960
0
L
He Bo
3,449
690
41
8
0
103,403
0
L
Medusa
2,996
599
27
5
0
95,706
0
W
Pele
3,549
710
30
6
0
110,005
0
L
Scylla
2,717
543
14
3
0
44,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role