Player Matchup

Discordia
Discordia
Gold I
Soroush77m
Discordia
Gold I
Level 117
God Stats
3W - 1L
1,685 SR
Queue Stats
589W - 591L
1,530 MMR
Solo
Da Ji
Da Ji
Silver II
cerengokcey
Da Ji
Silver II
Level 107
God Stats
4W - 3L
1,781 SR
Queue Stats
25W - 29L
1,513 MMR
Solo
Ares
Ares
Gold III
dr_Noah-DB
Ares
Gold III
Level 126
God Stats
4W - 2L
1,455 SR
Queue Stats
58W - 55L
1,499 MMR
Party 2
Jormungandr
Jormungandr
Gold I
zJxckk
Jormungandr
Gold I
Level 142
God Stats
4W - 1L
1,681 SR
Queue Stats
190W - 191L
1,490 MMR
Solo
Charybdis
Charybdis
Gold IV
zacka0406
Charybdis
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 84L
1,489 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,620 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,597 SR
1,505 MMR
Geb
Geb
Bronze IV
 
Geb
Bronze IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
BigBoySeba
Mulan
Platinum V
Level 133
God Stats
57W - 41L
1,765 SR
Queue Stats
130W - 133L
1,554 MMR
Solo
Awilix
Awilix
Gold IV
DaViile_99
Awilix
Gold IV
Level 123
God Stats
42W - 45L
1,594 SR
Queue Stats
168W - 180L
1,385 MMR
Party 1
Merlin
Merlin
Gold IV
Gorkiuss99
Merlin
Gold IV
Level 155
God Stats
97W - 72L
1,627 SR
Queue Stats
417W - 409L
1,550 MMR
Party 1
Hachiman
Hachiman
Bronze III
uri4s
Hachiman
Bronze III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Soroush77m
Discordia
7
0 / 0 / 3
3,858
772
2,079
2,705
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

6
4 / 1 / 0
4,019
804
2,086
2,653
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

4
0 / 0 / 1
3,323
665
652
2,301
1,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
zJxckk
Jormungandr
5
0 / 1 / 0
3,446
689
2,220
3,617
2,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
zacka0406
Charybdis
7
0 / 0 / 0
3,732
746
44
1,241
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniThorArachneMercury

VS

Bans
ThanatosJanusKhepriMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,146
629
421
1,773
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mulan
7
1 / 0 / 0
3,845
769
1,869
4,207
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
DaViile_99
Awilix
5
0 / 2 / 0
3,258
652
696
4,228
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Gorkiuss99
Merlin
6
1 / 2 / 0
3,526
705
1,841
3,670
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
uri4s
Hachiman
1
0 / 0 / 0
2,537
507
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Mulan
1
0
0
1
L
Awilix
DaViile_99
Awilix
0
2
0
0
L
Merlin
Gorkiuss99
Merlin
1
2
0
0.5
W
Discordia
Soroush77m
Discordia
0
0
3
1.5
W
4
1
0
4
W
0
0
1
0.5
L
Hachiman
uri4s
Hachiman
0
0
0
0
W
Jormungandr
zJxckk
Jormungandr
0
1
0
0
W
Charybdis
zacka0406
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,081
Damage
4,827
12,517
Taken
13,878
5,985
Mitigated
5,418
4,751
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
421
248
0
536
1,773
870
0
424
1,349
9,893
0
L
Mulan
1,869
608
0
1,212
4,207
2,299
0
2,220
1,987
0
20,079
L
Awilix
DaViile_99
Awilix
696
303
0
360
4,228
1,231
0
608
3,540
0
17,162
L
Merlin
Gorkiuss99
Merlin
1,841
90
0
750
3,670
1,018
0
1,375
2,051
16,356
0
W
Discordia
Soroush77m
Discordia
2,079
234
0
1,200
2,705
756
0
1,293
1,412
18,604
0
W
2,086
523
0
500
2,653
748
0
548
2,105
0
14,121
W
652
280
0
799
2,301
1,406
0
304
1,997
10,546
0
L
Hachiman
uri4s
Hachiman
0
0
0
0
0
0
0
0
0
0
1,130
W
Jormungandr
zJxckk
Jormungandr
2,220
862
0
1,370
3,617
2,700
0
0
3,617
16,190
0
W
Charybdis
zacka0406
Charybdis
44
44
0
882
1,241
375
0
117
1,124
0
19,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,378
Gold Earned
16,312
167
Minions Killed
111
0
Camps Cleared
0
521,834
Distance Traveled
450,218
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,146
629
15
3
0
98,870
2
L
Mulan
3,845
769
41
8
0
119,402
1
L
Awilix
3,258
652
30
6
0
115,871
0
L
Merlin
3,526
705
22
4
0
94,629
0
W
Discordia
3,858
772
51
10
0
94,284
0
W
Da Ji
4,019
804
22
4
0
129,128
0
W
Ares
3,323
665
20
4
0
114,793
0
L
Hachiman
2,537
507
3
1
0
21,446
0
W
Jormungandr
3,446
689
26
5
0
91,790
0
W
Charybdis
3,732
746
48
10
0
91,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role